Got NBA Live 08 last night.

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Got NBA Live 08 last night.

Postby Kevin on Sun Jul 27, 2014 1:46 pm

Hey guys, I am planning to start modding nba live for the first time since nba 2k is sometimes boring for me. So, I was wondering if any of you can provide me what are the basic tools that I need to have since NBA 2k has the NBA 2K mod tool and the 3DM mod tool, what are the tools for NBA Live? Also, if anyone can give me the links of the tutorials that explains how to edit the faces/jerseys of the players, that would be great.
Rest In Peace Kobe
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Re: Got NBA Live 08 last night.

Postby JaoSming on Sun Jul 27, 2014 3:12 pm

viv files are like the iff files in 2K, except you can extract their parts and put them directly in the sgsm folder and they will be loaded by the game (so you dont need to reimport stuff into them). Dolphin, bigGUI, or EAgraph to import/extract/create viv files.

fsh files are textures, there can be multiple textures in 1 fsh file. Dolphin claims to be able to edit them, but eh. fshx is preferred.

ebo files are models, use ebo editor (v1) or ebodit (v2) to edit. Neither are any good in comparison to Blender tbh.

Rosters are dbf files, just open them in openoffice or excel or dbcommander and go nuts. No licenses or any crap like that here.

lit5on5.urb is the lighting file, editable with notepad. its bitchin.


pretty much it, all the tools are in the downloads section downloads.php?cat=1
and lots of tutorials in each subforum and wiki http://www.nba-live.com/nbalivewiki/index.php/Main_Page (wiki is better)



best of luck
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Re: Got NBA Live 08 last night.

Postby Kevin on Sun Jul 27, 2014 4:19 pm

Out of the 3, Dolphin, bigGUI, or EAgraph which is the best?
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Re: Got NBA Live 08 last night.

Postby Kevin on Sun Jul 27, 2014 5:25 pm

Set of questions: (I hope you guys won't mind.)
1.) Where are the dbf files & viv files located?
2.) How can I install face patches?
3.) Why are my controller settings going back to default even though I changed it?
4.) When I open FshX, it says: Run-time error '429': Active X components can't create object
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Re: Got NBA Live 08 last night.

Postby Andrew on Sun Jul 27, 2014 7:34 pm

I find the EA Graphics Editor to still be the best option for extracting from .viv files. I was using DOLFFIN for the .big files, but after a couple of issues, I switched to BigGUI.

Here are some resources that I'd recommend:

http://www.nba-live.com/nbalivewiki/ind ... DBF_Guides
http://www.nba-live.com/nbalivewiki/ind ... n_NBA_Live
http://www.nba-live.com/nbalivewiki/ind ... ve_2005-08)
http://www.nba-live.com/nbalivewiki/ind ... ce_Patches

Which version of FshX did you download? I'm going to assume you're at least running Windows 7, so make sure you download the Windows Vista/7 one that's in the Downloads section.
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Re: Got NBA Live 08 last night.

Postby Kevin on Sun Jul 27, 2014 9:13 pm

Thanks so much Andrew! Now, I need to put my own cf to what folder? the sgsm/players? or should I create a folder inside the players folder like Kobe Bryant then paste the cf there?
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Re: Got NBA Live 08 last night.

Postby JaoSming on Sun Jul 27, 2014 10:01 pm

it all goes in the sgsm, no subfolders

dbf files in my documents folder

controller settings are fuuuuuuuuuuun, just make sure you hit "next" on the bottom right when done editing instead of "back" on the bottom left.
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Re: Got NBA Live 08 last night.

Postby Kevin on Sun Jul 27, 2014 10:50 pm

Holy crap. Thanks so much Jao!
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Re: Got NBA Live 08 last night.

Postby Andrew on Mon Jul 28, 2014 12:58 am

KevinParker13 wrote:Thanks so much Andrew! Now, I need to put my own cf to what folder? the sgsm/players? or should I create a folder inside the players folder like Kobe Bryant then paste the cf there?


More information on where to place all the files can be found in the installation guide I posted before.
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