Main Site | Forum | Rules | Downloads | Wiki | Features | Podcast

NLSC Forum

Talk about NBA Live 08 here.
Topic locked

Tue Jan 15, 2008 7:42 pm

I've tested it.
It's brilliant! (Y)

Tue Jan 15, 2008 8:06 pm

redphive wrote:
hoopwreck3r wrote:After playing a game between

But u can find those PROS in v1.31, and v1.31 doesnt have those CONS.


Where can i dload 1.31?

Tue Jan 15, 2008 8:17 pm

Edit: wrong link sorry :cry:
Last edited by Angelo on Wed Jan 16, 2008 1:06 am, edited 1 time in total.

Tue Jan 15, 2008 9:42 pm

hey dude sometimes the pg dominates the game

Wed Jan 16, 2008 1:04 am

sorry for the wrong link here is the true link to 1.31
http://www.speedyshare.com/738685312.html

Wed Jan 16, 2008 1:21 am

congrats guy, perfect!!


fixing the simengin and adding dunks/pass animations, the game is perfect.

thanks for the work!

Wed Jan 16, 2008 2:26 am

HEy KRis


if you ever release the 1.33

* Pls combine from the 1.3 or 1.31 non-ilt inbound pass with the gameplay of 1.32 non-ilt

then the game would be perfect....

Wed Jan 16, 2008 2:36 am

ns job man the is better now but i steal 7-8 steals per game
with one player please man fix the steals but u really fix the game
ns job man but you can still improve

sorry my bad english

Wed Jan 16, 2008 3:11 am

thanks for the fix.

Wed Jan 16, 2008 3:23 am

hi pareng kris! awesome job on this patch!
just some insights on 1.32:
- the pace of games are generally good. a lot of passes, but some passes arent really smart, they just lead to more turnovers
- great job on the cpu calling some picks!
- transition, both on offense and defense, both cpu and user are poor, the cpu pops the ball out when he already has an open path to the basket, and its too easy to score inside
personally i think your 1.31 patch is the best aiact ever, if only you can edit it so the cpu does 2 or 3 more passes, its as perfect as it can be.
thanks!

Wed Jan 16, 2008 4:48 am

Hey Kris could you make the G's of the AI attempt to steal the inbound pass from the PG so at least they're defending ...


also


ALL I DO when I have good SF-PG players like lebron roy ellis *you get the picture* is to drive then make a layup/dunk and it's 90% sucessful and do this for like every score of the game... it seems the "HUMAN" could win without making a jumpshot...all scores are comin inside the paint....

Kris my man, could you make the AI defend more harder when "HUMAN" makes penetration... cause it's super easy to win hahaha and AI is no more fun... also my friends wouldn't want to play with me cause they say I'm Good heheh
:lol: :lol: No need for teamplay just a ballhog... and the other 4 players could just play defense

Kris make AI a better defender so I could have a hard time scoring...hehee with the HOG tactics... almost all NBA live players use that tactic hehehe

Wed Jan 16, 2008 5:19 am

Mine is crashing with 1.32 with ILT. I'll try 1.32 without ILT.
Last edited by Grayson73 on Wed Jan 16, 2008 8:46 am, edited 2 times in total.

Wed Jan 16, 2008 5:32 am

You will experience CRASH if you use 1.32 w/ ILT

Wed Jan 16, 2008 6:56 am

i wanna try 1.31 with ILT, but it doesn't have all 250 Webber sigshots, right? maybe Kris could add them to it :mrgreen:

Wed Jan 16, 2008 8:45 am

Grayson73 wrote:Mine is crashing with 1.32 with ILT. I'll try 1.32 without ILT.


I used 1.32 without ILT and didn't crash.

Is it better to use 1.32 without ILT or 1.31 with ILT?

Wed Jan 16, 2008 3:31 pm

"ALL I DO when I have good SF-PG players like lebron roy ellis *you get the picture* is to drive then make a layup/dunk and it's 90% sucessful and do this for like every score of the game... it seems the "HUMAN" could win without making a jumpshot...all scores are comin inside the paint.... "

Ooops hahaha Sori bout that whahaha My mistake... they are SOOO good at penetration... but the other players "not as good as them" I mean could easy penetrate

testing. testing. testing.

Wed Jan 16, 2008 7:19 pm

Great patch Kris!

Kinda new here to NSLC. Anyways...

After spending some time with for gameplay fix 1.32, thought i'd drop down some constructive criticism...

PROS
-CPU offenses now run plays and set screens; off ball defense now becomes a big factor

--3pter is a deadly weapon for appropriate teams (PHO, DAL, GSW, etc)

--nice CPU help Defense at times (ex: Ariza beats his man baseline and attacks rim with layup, Chandler runs all the way from top of key and swats the daylight out of the ball, ball ricochets off backboards, results in CHA transition bucket.)

--some really nifty passes are being thrown by top tier PGs at appropriate times by CPU [ex: CP3 alley-oop pass to Chandler twice in 1 game].

--the offense runs a play until you can stop it then adjusts. (ex: PHO milked nash & STAT pick-n-roll until the ice caps melted)

--great close outs on screens by CPU, catches ball-handlers in effective double teams.

--have experienced clock management from CPU, which was a pleasant surprise. [ex: 15sec left in 2nd qtr, peja waits until 4secs, then acts as though driving towards basket and steps back, pulls from behind 3pt line and makes it at buzzer.]

CONS
--CPU players (usually PGs) in transition offense drive to basket with open lane, then stand under basket for a couple seconds and dish the ball back out (usually for open shot). usually results in an assist but the open lane and the hesitation by ball handler ruins rhythm of game. player should try to attack the rim and draw foul at least or eliminate hesitation by PG before the dish back out.

--occasional ridiculous full court passes thrown by CPU needlessly when full court pressure is applied. flies over everyone's heads; results in turnover.

--still the occasional PPPPG (Psychotic Post Playing Point Guard) syndrome. not as bad as before but post-happy CPU PGs still come up time to time.

**these next few problems might not be directly related to AIACT and might be roster issues...**

--not enough layups.

--no reverse layups present at all. not every player can throw down a reverse jam on the opposite side of the rim. players like AI become neutralized b/c of this when attackin baseline.

--spacing of HUMAN offense not what it could be. Increasin the offensive IQ of user will make Defense of CPU look that much smarter if it can still hold up with better plays being called.


NOTE: 1.32 patch (with ILT) tested with Webber1's rosters.


crud...my first real post and im post number 666. hah, where's that rosary at. lol.

Wed Jan 16, 2008 8:31 pm

I really thank you guys for your honest critisisms ..You all have been saying that 1.31 is good so if thats the case then i will edit the v1.31 and make it as good as 1.32 :D

Wed Jan 16, 2008 8:50 pm

hey kris if i'l use your 1.31 with ilt is the roster of webber with 250 sig shots are active? or will crash also coz sometimes in 1.32 the game will crash but i only experience that 2 times..

Wed Jan 16, 2008 9:06 pm

yes it is still active but i havent included the animations that he have made into my 1.31 just wait for my 1.33 cus i will add his animations into it :D

Wed Jan 16, 2008 10:10 pm

hey Kris!...will you include Maek's Fatigue fix coz its really doing good when i tried it!

Wed Jan 16, 2008 10:27 pm

Kris wrote:I really thank you guys for your honest critisisms ..You all have been saying that 1.31 is good so if thats the case then i will edit the v1.31 and make it as good as 1.32 :D


nice!...but there are also good tweaks in 1.32, hope you could add them in editing 1.31, that will make 1.33 a very exciting tweak!

Good Luck man!...and hope you could also include MAEK's fatigue fix!

Wed Jan 16, 2008 10:28 pm

Ooops!...sorry double post!

Thu Jan 17, 2008 2:50 am

Kris, for Gameplay fix 1.32 i've noticed that there were PG Domination and PF Domination. When i was playing the Sixers, Andre Miller and Reggie Evans were shooting alot.

Also i've experienced some strange things when i was playing against the NJ Nets, J-Kidd would pass the ball at half-court to Carter and Carter would just drive and layup/dunk the ball which was unstoppable. J-Kidd didn't set up a play involving other players but he only passed it to Vince...

Thu Jan 17, 2008 2:55 am

could someone upload the settings data in with no ilt - lightnings on folder?
i cant unzip this one :shock:
thank u
Topic locked