Albys wrote:(release very soon).
How soon? in hours or days?

Albys wrote:Ok, my friends.
For better gameplay-compatibility, this is a definitive release date RR7: 22 august evening (Italy time). Only 24 hr.![]()
Sorry, but i don't like annoying errors in my work.
The FIBA's update is delicate, and the Olimpyc jerseys are bugged.
Features of RR7 tomorrow.
I think you can see the real Beijing semi-finals, drink, fuck, eat or die, and after downloading and play with RR7.
Donna talking wrote:hey Albys,
did u do something with 8sec bug in yr rosters?
i mean - cpu PG so often step backward untill 8sec volation.
But,maybe it just in my game...anyway,not a big problem at all
Donna talking wrote:hey Albys,
did u do something with 8sec bug in yr rosters?
i mean - cpu PG so often step backward untill 8sec volation.
But,maybe it just in my game...anyway,not a big problem at all

Donna talking wrote:NO,he said - he cannt add accesories...and i have seen that kind of a problem by myself.I ajust it...so....
Its cos something wrong with arm files.
But game crashes - cos many high resolution files,its true.
in did - u can add accesories,but u just cannt seen them.
Check out plyrtats.viv and tats what do u use.
Armbase files just in 2x resolution...so if u have bugs like it,u have tats or plyrtats.viv in 1x resolution.
Donna talking wrote:u mast be sure...that u have armbase files and plyrtats.viv- in one resolution complitation.
Maybe u use a standart plyrtat.viv...cos it in 1x resolution...
i advice u somthing:with fshX program check some arm_tat files...and there u can see the resolution - 1x or 2x (256x256 or 512x512)...so try to change that resolution - and put those tats in the sgsm...and check now that player - what have that tat)
so...its not hard at all to do - just hard to read my english![]()
u use standart plyrtat.viv?if yes - there is an answer) u mast have special plyrtat.viv
if no - check yr tats.
good luck holmes
Donna talking wrote:problem in this:u must have complictation with those files.
1) 1x plyrtat.viv,1x armtats,no armbase files.
2) 2x plyrtat.viv,2x armtats,u can use 2x armbase files.
so...if u have 1x tats in sgsm...try to delete 2x armbase files in sgsm...or chek yr plyrtat.viv.(for 1x tatoos u must have original plyrtat.viv)
its simple.
good luck.
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