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Wed Apr 30, 2008 10:01 am

fliplaurel wrote:ok, here's my game slider set-up using SGPF aiact + webberf1's final roster (w/ animations)+ yesky's 2.10 simengin+ orig ea simengin.txt file.

Global Sliders

Game Speed 34
Free Throw Difficulty 84
Boundary Force Field 100
Injury Frequency 25
Charge/Block Foul Freq 53
Shooting Foul Freq 86
Reach-in Foul Freq 30
In-air collision foul 89

User Sliders

User Steal Ability 40
User Intercept Ability 17
USer Shot Block Ability 75
User Dunk/lay-up Block 74
User Freestyle Effect 51
User Dunk vs Lay-up freq 45
User Subs Freq 61
User on-ball defense assist 100
User Off Rebound 5
User Defensive Rebound 100
User Fakeout Discipline 100
User Short Range Shooting 52
User Medium Range Shooting 55
User Long Range Shooting 63
User Dunk Percentage 50
User Lay-up Percentage 48
User Adjust Shot Percentage 58
User On-ball physical defense 100
User Poor release shot percent 45
User Double-team effective 75
User pro-hop effectiveness 45
User drop-step effectiveness 55

CPU Sliders

CPU Steal Ability 22
CPU Intercept Ability 13
CPU Shot Block Ability 75
CPU Dunk/lay-up Block 70
CPU Freestyle Effect 63
CPU Dunk Frequency 35
CPU Subs Freq 67
CPU Offensive Rebound 2
CPU Defensive Rebound 100
CPU Fakeout Discipline 75
CPU Short Range Shooting 37
CPU Medium Range Shooting 36
CPU Long Range Shooting 35
CPU Dunk Percentage 54
CPU Lay-up Percentage 44
CPU Adjust Shot Percentage 31
CPU Adjust Shot Frequency 29
CPU On-ball physical defense 100
CPU Poor release shot percent 28
CPU Double-team effective 90
CPU pro-hop effectiveness 60
CPU drop-step effectiveness 55

* it is some what similar to the 1.34 sliders posted before but with a few tweaks.

here is an actual game play result in DYNASTY. (played using Miami) :D

Image
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here are SIMULATED stats for Leaders in DYNASTY until before ALL-Star Weekend.

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Image
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I think these stats are close to realism as it gets. (Y)

* with USER vs CPU - there is always the need to have that open space to make the shot. :wink:
*challenged shots for both user and cpu teams would make the shot miss... oftentimes. (Y)

Hope these sliders would make your games more realistic with SGPF! Well if not... sori. :lol:

to each his own... :twisted:

:mrgreen: peace :mrgreen:




wow it is really good :D
but i have one problem with it :evil:
Kobe is in the league leaders.........FOR ASSISTS :evil: :evil:

Wed Apr 30, 2008 4:23 pm

hey man anything can happen alright
and look @ Rudy Gay, he is in the top 3 for shooting and behind Kobe?! come on

Wed Apr 30, 2008 4:38 pm

fliplaurel wrote:
domidomdomz wrote:fliplaurel, sir ive got many questions regarding the instructions you told us on your post above:

:arrow: What files only will we install from ILT, IRPT and Webber's roster?

Im kinda confused coz IRPT and WebberF1's are same rosters so which of these will we overwrite?
:arrow: When it come to SGPF. are we gonna use the aiact.viv only not the database files?
:arrow: lastly, can we use the webberF1's roster edited by sir kris posted on the prev page?Or we need to use the 1.31Final version of webberF1?

Hope you can answer my queries sir...Thank You..
:D :D :D


bro, just follow the INSTALL SEQUENCE of patches as mentioned in the post then you'll be ok. :D

you need to install everything included in the patches mentioned. There are detailed instructions on what you need to do w/c is included in these patches.

To clear things up, here is the sequence: ILT - IRPT (rookie cyberfaces) - Webberf1's patch - SGPF aiact ONLY (so you would be overwriting a few files common to these patches. :wink: )

For webber's roster edited by master kris, actually haven't tested it bro so i have no clue as to what the results would be. sori. :( As i've said, the roster i used was webberf1's original 1.31 roster to get those results i posted before.

hope i helped clear things for you bro.

:cool:


I'll do this bro..Thanx for your effort..I do appreciate it!!!

Thu May 01, 2008 10:49 am

Kris, @kris

do you know how to on the lighting in the settings? coz i got your settings it has litghting on. but when i load my dynasty it changes back to my old settings with lighting off. but in the settings menu lighting is greyed out. is there a way to change this by hexprobing the settings.dat? please help. salamat po.

Thu May 01, 2008 11:09 pm

I think theres a way but not through hex editing..

Just try to ask from some members who also plays dynasty and have a settings that have a lighting turned on.. :D

Fri May 02, 2008 6:38 am

Hi Kris, do you know where your Gameplay will be finished? does it is will be soon?

Fri May 02, 2008 6:39 am

Hi Kris, do you know when your Gameplay will be finished? does it is will be soon?

Tue May 06, 2008 4:05 pm

ahm can someone give me the link to the 1.34 fix... thx ... and pretty plz....

Tue May 06, 2008 5:48 pm

Here emjey16

http://files.filefront.com/Gameplayfix+ ... einfo.html

Wed May 07, 2008 11:44 am

thx kris mwuah SHALAMHAT POH... sorry for my THAGALOG..

wich is better? 1.34 or 1.35?

Fri May 09, 2008 1:05 am

fliplaurel wrote:ok, here's my game slider set-up using SGPF aiact + webberf1's final roster (w/ animations)+ yesky's 2.10 simengin+ orig ea simengin.txt file.

Global Sliders

Game Speed 34
Free Throw Difficulty 84
Boundary Force Field 100
Injury Frequency 25
Charge/Block Foul Freq 53
Shooting Foul Freq 86
Reach-in Foul Freq 30
In-air collision foul 89

User Sliders

User Steal Ability 40
User Intercept Ability 17
USer Shot Block Ability 75
User Dunk/lay-up Block 74
User Freestyle Effect 51
User Dunk vs Lay-up freq 45
User Subs Freq 61
User on-ball defense assist 100
User Off Rebound 5
User Defensive Rebound 100
User Fakeout Discipline 100
User Short Range Shooting 52
User Medium Range Shooting 55
User Long Range Shooting 63
User Dunk Percentage 50
User Lay-up Percentage 48
User Adjust Shot Percentage 58
User On-ball physical defense 100
User Poor release shot percent 45
User Double-team effective 75
User pro-hop effectiveness 45
User drop-step effectiveness 55

CPU Sliders

CPU Steal Ability 22
CPU Intercept Ability 13
CPU Shot Block Ability 75
CPU Dunk/lay-up Block 70
CPU Freestyle Effect 63
CPU Dunk Frequency 35
CPU Subs Freq 67
CPU Offensive Rebound 2
CPU Defensive Rebound 100
CPU Fakeout Discipline 75
CPU Short Range Shooting 37
CPU Medium Range Shooting 36
CPU Long Range Shooting 35
CPU Dunk Percentage 54
CPU Lay-up Percentage 44
CPU Adjust Shot Percentage 31
CPU Adjust Shot Frequency 29
CPU On-ball physical defense 100
CPU Poor release shot percent 28
CPU Double-team effective 90
CPU pro-hop effectiveness 60
CPU drop-step effectiveness 55

* it is some what similar to the 1.34 sliders posted before but with a few tweaks.

here is an actual game play result in DYNASTY. (played using Miami) :D

Image
Image

Image
Image

here are SIMULATED stats for Leaders in DYNASTY until before ALL-Star Weekend.

Image
Image
Image
Image
Image
Image
Image
Image

I think these stats are close to realism as it gets. (Y)

* with USER vs CPU - there is always the need to have that open space to make the shot. :wink:
*challenged shots for both user and cpu teams would make the shot miss... oftentimes. (Y)

Hope these sliders would make your games more realistic with SGPF! Well if not... sori. :lol:

to each his own... :twisted:

:mrgreen: peace :mrgreen:


I love your sliders except for one thing. Field goal percentage is wayyyy to high for me and the cpu. I was spurs against hornets last night. 105 to 100 going into the 4th quarter. I was shoot 59% and them i believe 52%. They just never seemed to miss even with a hand in their face. Ima just adjust these but letting you know.

Btw i play superstar 12 minutes like yourself.

Fri May 09, 2008 5:16 am

mr. kris do you know how to lessen the shot taken by the ai? and if u can lessen the shots taken in your new aiact that would be great... coz i play 12 mins. superstar and my team averages 125 points per game... thx mabuhay

Fri May 09, 2008 6:26 pm

Kris,

Goodluck on your SGPF 4.0!

Try to lessen stealing ability or intercept.

Thanks!

Fri May 09, 2008 8:17 pm

yeah and lessen the shots taken by the a.i so that i dont have 2 shoot so much hehe

Fri May 09, 2008 8:41 pm

bro kris,..please do:

-add shot control,... like leaning forward,fade away,..etc...[i mean ex: by pressing backwards player will fade away,press forward to lean....etc...
-timed passes
-realistic timing of highflyer dunks


for the computer:

-lessen chris bosh/dwight domination
-lessen bigmen passes


thats all,...i love all your works... :wink:

Sat May 10, 2008 1:48 am

@fliplaurel

bro, are you using yesky's v2.10 simengine?.. or if not, can u post yours? (if Kris would allow it :D ) tnx!

Sat May 10, 2008 10:37 am

m.gaRz wrote:@fliplaurel

bro, are you using yesky's v2.10 simengine?.. or if not, can u post yours? (if Kris would allow it :D ) tnx!


yep, i'm using that bro. that's what i've been using eversince it came out and the stats i posted before show the results.

@que cero
hmmm, the highest fg% i got on player vs. cpu games in dynasty with these sliders are 51%-52% for both and the most number of shots taken in my game (ussually i take a lot of shots, mostly perimeter cause i really want to hit that jump shot) is 95 and cpu shoots a lot lower that's why my games end with scores in 80s or 90s range only. The thing is, sometimes they REALLY shoot the lights out of you and when this comes, like in real games, call a time-out. this ussually kills the momentum. (oftentimes) :wink:

Thanks for the appreciation though! :D

Sat May 10, 2008 12:26 pm

@Que_Cero
are you using albys roster v5?'coz im using that roster and have similar results to yours..high FG attempts adn high FG %. :(

@fliplaurel
hey bro,i know your using webberf1's roster..whats the difference with it compared to albys one?'coz i know albys roster's stats depends on their real stats in the nba..how bout webber's?thanks! :)

Sat May 10, 2008 12:32 pm

jameronlegaspi wrote:@Que_Cero
are you using albys roster v5?'coz im using that roster and have similar results to yours..high FG attempts adn high FG %. :(

@fliplaurel
hey bro,i know your using webberf1's roster..whats the difference with it compared to albys one?'coz i know albys roster's stats depends on their real stats in the nba..how bout webber's?thanks! :)


actually haven't tested my settings with other rosters but with, webberf1's roster player stats are lowered. if the v5 raised player stats there would really be an obvious rise in fg% per game. sorry can't be of much help in you there bro. :oops:

Sat May 10, 2008 1:21 pm

I have just found another problem.

Pau Gasol hitting 3s is NOT sim engine's fault.

Today, I am redo-ing this test. You could do that too.

Some time ago, I started a 3-point competition with those "not bad" shooters. They were all controlled by CPU.

The winner was... MONTA ELLIS! :o

But the other players, well, I forgot. But as I say, I am redo-ing it now.

And here are the screens.
Image

Round 1:
ImageImageImage
ImageImageImage

Round 2:
ImageImage

The CPU Long Range Shooting slider is set to 31.

This shows that if you see Pau Gasol hitting 3s in a simulated Dynasty/Season game, it is NOT the sim engine's fault - it's the rosters... :cry:

Sat May 10, 2008 2:01 pm

@fliplaurel
thanks bro..guess i'll have to try webber's roster then..can you help me how to install this?and i believe webber's roster isn't updated..hope you can help me what trades and signed players where not yet fixed..thanks,sorry for the time..thanks :)

Sun May 11, 2008 2:43 pm

jameronlegaspi wrote:@Que_Cero
are you using albys roster v5?'coz im using that roster and have similar results to yours..high FG attempts adn high FG %. :(

@fliplaurel
hey bro,i know your using webberf1's roster..whats the difference with it compared to albys one?'coz i know albys roster's stats depends on their real stats in the nba..how bout webber's?thanks! :)


Actually im using Webber-Kris April Roster.

@ Flip. Do you think I should use the f1webber roster instead of the webber kris apr roster. Maybe that will lower the Fg attepmts and percentage.?

Mon May 12, 2008 1:59 am

@fliplaurel

bro, i'm also using yesky's v2.10 and webber's roster..

when i simulate my dynasty, stats are pretty much the same as yours..

except for 1 thing.. bigmen averages 10+ assists per game..

i tried using yesky's earlier versions but still, the bigmen averages 10+ assists per game..

anyone has any idea how to solve this prob? :?: :?:

pls help.. tnx!

Mon May 12, 2008 2:09 am

@fliplaurel

bro, i'm also using yesky's v2.10 and webber's roster..

when i simulate my dynasty, stats are pretty much the same as yours..

except for 1 thing.. bigmen averages 10+ assists per game..

i tried using yesky's earlier versions but still, the bigmen averages 10+ assists per game..

anyone has any idea how to solve this prob? :?: :?:

pls help.. tnx!

Mon May 12, 2008 2:17 am

@fliplaurel

bro, i'm also using yesky's v2.10 and webber's roster..

when i simulate my dynasty, stats are pretty much the same as yours..

except for 1 thing.. bigmen averages 10+ assists per game..

i tried using yesky's earlier versions but still, the bigmen averages 10+ assists per game..

anyone has any idea how to solve this prob? :?: :?:

pls help.. tnx!
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