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Fri Apr 18, 2008 11:28 am

CKal wrote:Oh my god, I just discovered something. The number of assists a player made is depended on a team's best player (as in overall rating). It is same as the select jersey screen which the number of "the best player" is displayed.

Track these people down and find their number of assists. :?

  • ATL - J-Smoove*
  • BOS - KG*
  • CHA - J.Richardson
  • CHI - L.Deng
  • CLE - King James
  • DAL - Dirk*
  • DEN - Camby?* (I don't know. I am using Denver...)
  • DET - Sheed*
  • GOL - Baron (7.3 APG / Biedrins also got 6.0 APG)
  • HOU - T-Mac
  • IND - J.O'Neal*
  • LAC - Brand*
  • LAL - Kobe
  • MEM - Gay*
  • MIA - Wade
  • MIL - Redd
  • MIN - A.Jefferson*
  • NJN - R.Jefferson*
  • NOH - CP3
  • NYK - Randolph*
  • ORL - Dwight*
  • PHI - Iguodala*
  • PHX - Stoudemire* (NOT NASH :evil: )
  • POR - Roy
  • SAC - Artest
  • SAS - Duncan*
  • SEA - KD
  • TOR - CB4*
  • UTA - Boozer*
  • WAS - Agent 0

* IMPOSSIBLE is something :(

They are all "the best player" on their teams. So... what now, what are we gonna do... (N)


yeah i also have this problem. Is this has something to do with the simengin.bin or simeng.txt?

EDIT: Im using yesky's simengin.bin and simeng.txt of Kris

Here's a boxscore: Boozer just got 19 assist

Imagehttp://img412.imageshack.us/my.php?image=utahhouqj8.png

Fri Apr 18, 2008 1:07 pm

I'm using yesky's simengine 2.10 and the orig simeng.txt file. with both in the game i had good realistic results in the assists leaders category and in other categories as well in dynasty mode. I played with the heat using webberf1 roster and kris 1.34 aiact and these are the results for the assist leaders as the first 3 months of simulation and play.

http://static3.filefront.com/images/per ... wwbnvv.jpg
http://static3.filefront.com/images/per ... stqhnq.jpg

Here are the results for the points leaders . ( played using the heat... so go figure :D )

http://static3.filefront.com/images/per ... htzlcq.jpg

http://static3.filefront.com/images/per ... txwnzk.jpg

i think the results are at least almost realistic. :wink:

Still testing out SGPF compared to my last set-up though. But definately giving out good results in player vs. cpu games (Y) . haven't tried it with dynasty yet.

just my two cents... :mrgreen:

Fri Apr 18, 2008 1:39 pm

Mmm... so you used Webber's roster. I used SGPF roster (edited, but only gears), and original simeng.txt, and v2.10 Sim Engine. But I am still getting Boozer assists and all those stuff. By the way, Pau Gasol and KG were hitting 3s... :?

Fri Apr 18, 2008 2:35 pm

oh.. for 3's made here are the leaders.

Image
Image

i think these are good, although the 3's made fg leaders included KG for me. :| i think it' still a little bit possible cause, sometimes in real life clutch situations these players make tough 3s or the occasional 3s if open. dunno :shock: maybe this was the case in the simulation games. :shock:

oftentimes, players with most 3's made are those who have lower 3fg % cause they really make a lot of attempts.

maybe this is really as reallife as it gets unless bro kris and the other patchers come up with a new simengine update. :wink:

sgpf has the best user vs cpu gameplay update as of date. if coupled with a great simengine, live 08's dynatsy or season will truly come to life. :D so many thanks to you pareng kris for this awesome update!

:cool:
Last edited by fliplaurel on Fri Apr 18, 2008 2:46 pm, edited 1 time in total.

Fri Apr 18, 2008 2:39 pm

Maybe we should use Webber's roster...I guess..Many people are saying that roster gives realistic stats...I'll give it a try..

BTW, I read Kris post above..He said he's goin to consider the request of updating Webber's final roster (rearranging rosters due to trades). Sir Kris, please make it.

Fri Apr 18, 2008 5:18 pm

Wht is the diference between the two aiact? aiact with animations is with unrealistic moves?

Fri Apr 18, 2008 8:00 pm

hey guys,

somebody have the most realistics game sliders for SGPF 1.0 + yesky's simengine + orig simeng.txt?? i think the sliders in the settings.dat file of SGPF 1.0 makes the players exhausted so fast..as well as free throw difficulty is too low..i'll try also to tweak the sliders but hope somebody can share their realistic sliders..thanks!

@fliplaurel
bro can you share your game sliders with us,i think you got a realistic one..btw,im using albys roster v5.0,i think its quite similar to the SGPF 1.0 roster...thanks to all

Fri Apr 18, 2008 10:45 pm

I have decided that i would stop editing the rosters of webberf1 because i really cannot do it because of lack of time and some crashing issues that i always encounter hope you understand guys and maybe ill be out for 2 weeks or even a month (because i attended a piano lesson and a guitar lesson).But ill still make gameplay fixes when i come back.. :(

Fri Apr 18, 2008 10:55 pm

Where I can take Webberf1 animation? I need it because my game crashes when I tak a shot... :(
Please help my

Fri Apr 18, 2008 10:59 pm

Kris wrote:(because i attended a piano lesson and a guitar lesson)


Goodluck! Rockstar in the making :headbang:

Thank you for your fixes..GREAT JOB :applaud:

Sat Apr 19, 2008 12:20 am

jameronlegaspi, the settings file included is actually default settings with gamespeed at 55 lol

Sat Apr 19, 2008 2:45 am

hey mgy,
didnt know it was the default sliders..lol any suggestions for the sliders for a realistic gameplay?thanks!

Sat Apr 19, 2008 2:57 am

kris, can u just post the UNFINISHED WEBBER'S ROSTER u were editing.. pls bro.. i really need it..

gud luck with ur lessons btw.. :D

Sat Apr 19, 2008 12:21 pm

Oh men i have already deleted my unfinished webbers rosters sorry man..

I hope someone with a good roster patching skills can do this :cry:

HELP

Sat Apr 19, 2008 1:07 pm

I downloaded the SGPF and when i shoot the game chrashes :?
i found out i had to download the webbef1 :D but it isn't on the websites :( :evil: :evil: can sum1 plz repost it :) :) :)
THX
PS: Very cool how you put in the other GTMs :o :o i didn't even think it was possible

Sat Apr 19, 2008 4:53 pm

Hi Kris, I believe many of us truely have this same problem (or a few of us)

Here's what I quote and PM Ckal. But with no avail we both actually can't play the dynasty mode.


hi, i tried everything said in the SGF thread and still unable to play dynasty. What have I done wrong?

I download webber's file and extract the anim folder; I've tried simeng file

help?




Whoever has the solution, pls guide me, I would really love to play this new fix along with the latest roster! - in the dynasty mode~!

Sat Apr 19, 2008 8:09 pm

Oops i have now found the rosters of webberf1 that i edited but it is still not complete ill just release this and i hope someone can edit it to the latest transactions and make it up to date..


Ill post it now..just wait for a few minutes :mrgreen:

Sat Apr 19, 2008 8:16 pm

Ok heres webberf1's edited rosters

btw sorry for the double post..

http://www.sendspace.com/file/6ahzdy


Please if someone has a time please do edit it and post it here..

Btw it includes

My teamplay fixes
New line up synchronization ( for better sub for pg's)
Not so complete update (only 60% is edited)

Sun Apr 20, 2008 12:05 am

whats wrong with Albys' Roster?

Sun Apr 20, 2008 2:23 am

omg Kris! :lol:

thank u bro! the best ka tlga pare! :headbang:

hope u can finish this when u get back.. :lol:

Sun Apr 20, 2008 9:06 am

the "New line up synchronization ( for better sub for pg's) " in your webbber's edited roster is it also included in your sgpf 1.0

Sun Apr 20, 2008 9:21 am

hi kris, i use your SGPF 1.0, it very good (Y)
but i have a question, the "Fade Away Shot" is strange,
the angle approaches "90" not the first edition "45"

Sun Apr 20, 2008 1:24 pm

lol wrote:the "New line up synchronization ( for better sub for pg's) " in your webbber's edited roster is it also included in your sgpf 1.0


Nope :(

Sun Apr 20, 2008 3:40 pm

will you make a bat file so that we could see if it will improve the substitution process in your sgpf

Sun Apr 20, 2008 7:47 pm

With webber`s rosters i have same problem in dynasty Kris... :cry:
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