NBASv2HDR - Release Thread - v1

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NBASv2HDR - Release Thread - v1

Postby JaoSming on Thu Sep 12, 2013 1:26 pm

Big thank you to Mazzocchi for all the work he has put into this project!

http://www.youtube.com/watch?v=8IDX2-JZ3Dc
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Download - NBA Street Vol. 2 HDR Update ('13-'14)


Code: Select all
NBA Street Vol. 2 HDR Update v1
   by JaoSming and Mazzocchi

-From the NLSC-
www.nba-live.com

This will mostly update the Gamecube version of NBA Street Vol. 2, running through the Dolphin emulator for PC, to the 2013-14 season.  Rosters, ratings, heights, and names have been updated for the current season, as well as uniforms and some basic faces.

This is an ongoing project, if you want to help us out or need help, check out this forum - http://forums.nba-live.com/viewforum.php?f=72 - and look for the NBASv2HDR threads.   

============
Installation
------------

You must have an ISO file of the game to edit.  Do it legally, do it yourself.  DO NOT ASK FOR THE GAME.

For updated rosters, you must edit the ISO file by injecting the two files in the downloaded Roster folder into the ISO's database folder.  Follow this tutorial to do this - http://youtu.be/wzszCuoMUFU
This requires GCRebuilder - http://www.romhacking.net/utilities/619/

You need Dolphin, the Wii/Gamecube emulator, for playing the updated game - http://www.dolphin-emulator.com/
Setting up the emulator is covered in this video - http://youtu.be/-pj1IzHiJ2w
And is also discussed in detail in this forum thread - http://forums.nba-live.com/viewtopic.php?f=72&t=92118

Importing the included graphics updates is covered in this video - http://youtu.be/Se4jfbIZb4A

For additional setup and editing tutorials, or if you need help, please check this forum thread - http://forums.nba-live.com/viewtopic.php?f=72&t=92233
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Re: NBASv2HDR - Release Thread - v1

Postby Qballer on Thu Sep 12, 2013 4:46 pm

Great work guys, this is something I've wanted for one of my all-time favorite NBA games
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Re: NBASv2HDR - Release Thread - v1

Postby Andrew on Thu Sep 12, 2013 10:05 pm

Awesome stuff, congrats on the release guys. (Y)
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Re: NBASv2HDR - Release Thread - v1

Postby johnz1 on Fri Sep 13, 2013 3:21 am

EXCELLENT! Everything looks fantastic

I'm anal and can't stand the announcer saying the wrong names for guys that were originally in the game (e.g. KG, Duncan). I'm going change the DB files and the graphics to correct this. Also, I swapped Kyrie (Wally Szczerbiak) with OJ Mayo (Dajuan Wagner) because I'm doing a season with the Cavs and don't like Kyrie being a short white dude with pretty hair. Since this involves changing the filenames of the graphics, to make this easier I have taken an hour to put all of the graphics into folders with each team's name (along with folders for menu Items, other clothing, and other logos). However, I'm having trouble identifying some of the faces. Could someone give me a clue on these?

GNZE69_515855ad_14 - Ebaka?
GNZE69_c23acde8_14 - Billups?
GNZE69_51543a31_14 - VC?
GNZE69_273c2924_14 - Wade?
GNZE69_87c056a7_14 - Kinda looks like T-Mac, kinda looks like Mickael Pietrus, but I doubt it's either one
GNZE69_43b5670f_14 - Tyson Chandler?
GNZE69_2f31e1a9_14 - Old Paul Pierce?
GNZE69_78396128_14 - New Paul Pierce?
GNZE69_e46ecbe1_14 - ?
GNZE69_3fe6e0b0_14 - ?

When I'm done organizing into folders, would you like me to zip it an upload it? Having everything in folders can be very convenient.


Edit: clarification
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Re: NBASv2HDR - Release Thread - v1

Postby johnz1 on Fri Sep 13, 2013 6:59 am

Some of the logos are missing from this release. I've got the filenames for all of them except the TWolves:

Celtics "Team Select" logo: GNZE69_f89bd4c6_9
Celtics big logo: GNZE69_1e4d488a_9
Clippers "Team Select" logo: GNZE69_dc48ff32_9
Clippers big logo: GNZE69_a587f37d_9
Grizzlies big logo: GNZE69_dced7a08_9
Nets "Team Select" logo: GNZE69_8c2dab09_9
Nets "bottom right corner missing" logo: GNZE69_be95d54d_9
Timberwolves "bottom left corner missing" logo
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Re: NBASv2HDR - Release Thread - v1

Postby johnz1 on Fri Sep 13, 2013 7:19 am

Jao, when I'm swapping players, should I swap all of the values except player ID (row 14) for both players in xdbplyr.adf? Or would you recommend swapping only the values that are known (viewtopic.php?f=72&t=92233#p1643745)?
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Re: NBASv2HDR - Release Thread - v1

Postby JaoSming on Fri Sep 13, 2013 7:28 am

that is up to you, I had no intention of maintaining the commentary, so its on you to figure that stuff out
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Re: NBASv2HDR - Release Thread - v1

Postby johnz1 on Fri Sep 13, 2013 7:34 am

OK. I'm gonna swap everything except the player ID then.
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Re: NBASv2HDR - Release Thread - v1

Postby JaoSming on Fri Sep 13, 2013 8:37 am

and the download has been updated with the missing textures thanks to Mazz
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Re: NBASv2HDR - Release Thread - v1

Postby johnz1 on Fri Sep 13, 2013 4:25 pm

Two more things to point out:

- VC's headband is red
- It looks like Wade's face is "GNZE69_273c2924_14.png", but the texture doesn't load for him. Antawn Jamison's face dumps to "GNZE69_7834605a_14.png", but when I rename Wade's face to this, it still doesn't load it for him. I dont really understand why not....

I swapped Kyrie with Kyle Korver. Both players look much better. Also, Kobe and KG now have their original ID's back. KG looks much better than before. His body looks much more like him. I'm not sure I'm gonna do any more though, I've had a hell of a time swapping Ray Allen for Chauncey Billups. At some point, its just not worth the trouble and complications. I'll do what I can, and upload the files when I'm done.
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Re: NBASv2HDR - Release Thread - v1

Postby Mazzocchi on Sat Sep 14, 2013 2:37 am

johnz1 wrote:I'm not sure I'm gonna do any more though, I've had a hell of a time swapping Ray Allen for Chauncey Billups. At some point, its just not worth the trouble and complications. I'll do what I can, and upload the files when I'm done.

See? I got 2 rmtries into switching Amare and Carter and just yelled "FUCK THIS" and violently closed all my open windows haha (if that's even possible)

I'm happy you're taking the initiative though, especially since me and Jao are so burned out on it
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Re: NBASv2HDR - Release Thread - v1

Postby johnz1 on Sat Sep 14, 2013 3:09 am

Mazzocchi wrote:
johnz1 wrote:I'm not sure I'm gonna do any more though, I've had a hell of a time swapping Ray Allen for Chauncey Billups. At some point, its just not worth the trouble and complications. I'll do what I can, and upload the files when I'm done.

See? I got 2 rmtries into switching Amare and Carter and just yelled "FUCK THIS" and violently closed all my open windows haha (if that's even possible)


Hahah, absolutely. I was half-yelling "HOW COULD HE HAVE ONE GUY'S NAME, STATS AND ICON, BUT ANOTHER GUY'S APPEARANCE, TEAM ASSIGNMENT, AND HEIGHT/WEIGHT?!". Also, how the hell could the player ID, nor row 0, not match what is listed under the team roster? I think it was duncan's that is one off (72 & 73).

btw, these are absolutely hypothetical questions.
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Re: NBASv2HDR - Release Thread - v1

Postby johnz1 on Sat Sep 14, 2013 8:21 am

Here is the modified v1 package:

https://mega.co.nz/#!tQYGWKzB!LaVL_x2Op ... HgtLW6OAik


- All graphics have been organized into folders, except for the faces that I do not recognize, which are in the root of the Graphics folder.
- Kobe Bryant and Kevin Garnett now use their original game player ID's. This means they have their original body/head size, profile pic, and announcer name. Kobe was swapped with Manu Ginobili, Garnett was swapped with Marcin Gortat.
- Kyrie Irving was swapped with Kyle Korver. This is a much better fit for both players.

Swapping players involves changing graphics files, players profile for Hex On Steroids, and the xdbplyr.adf & xdbteam.adf database files, which is why all of these files are also included.
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Re: NBASv2HDR - Release Thread - v1

Postby JaoSming on Sat Sep 14, 2013 9:35 am

creating the roster for this with custom names was fuunnnnn :shifty:
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Re: NBASv2HDR - Release Thread - v1

Postby JaoSming on Sat Sep 14, 2013 9:59 am

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Re: NBASv2HDR - Release Thread - v1

Postby Onegreatrace on Thu Sep 26, 2013 6:57 am

Hey there! I'm looking for some help with this mod, well, not specifically with the mod, but installing it. When I try to open my .iso with WinRar, it always says that it's corrupted. I can load it perfectly in dolphin though, and I really want to start playing with the updated rosters.
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Re: NBASv2HDR - Release Thread - v1

Postby johnz1 on Thu Sep 26, 2013 7:03 am

Try extracting all the files with GCRebuilder, instead of Winrar
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