JaoSming wrote:people will always find a way around it
dragon@4Q wrote: ... I have been thinking about EA's ditching of PC versions of NBA Live (and other sports titles), that their main concern is piracy ...
thierryhenry50 wrote:dragon@4Q wrote: ... I have been thinking about EA's ditching of PC versions of NBA Live (and other sports titles), that their main concern is piracy ...
Then they wouldn't have released it for 360A lot of warez forums post 360 games and guides to play them properly...
It's not that I visit them.
Pdub wrote:I thought of a weird way, but it alienates any non-internet users(but so does any online delivery method, so I guess this one could fall under what they are looking for in terms of security). Basically, the EXE file is not distributed with the game. The user must log on every time they want to play, and the EXE file is downloaded into memory and run from there. This EXE could be changed from time to time or every time through some random code encryption or something, circumventing. Also, the game would stop itself from executing if it could not verify with the server, and that method of verification would change from day to day on both the server and the downloaded exe.
Pdub wrote:Preventing them from saving anything is a very good deterrent, especially for a sports game where you always need to save your changes, whether it be a roster, setting, dynasty, or replay.
I thought of a weird way, but it alienates any non-internet users(but so does any online delivery method, so I guess this one could fall under what they are looking for in terms of security). Basically, the EXE file is not distributed with the game. The user must log on every time they want to play, and the EXE file is downloaded into memory and run from there. This EXE could be changed from time to time or every time through some random code encryption or something, circumventing. Also, the game would stop itself from executing if it could not verify with the server, and that method of verification would change from day to day on both the server and the downloaded exe.
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