The X wrote:I'm a fan of right analog, at least in 2k series....T-Meter, whilst it was good for it's time, didn't simulate the feeling of pulling back on the right analog & releasing at correct time....T-Meter was often automatic & you could judge the right time & hit FT's with Shaq with regularity....so it was good for it's time, but it's good that it's gone....
Pdub wrote:I know exactly what your saying, Andrew. I like to believe I have my timing down, but it seems sometimes that the player might raise their arms quicker or slower at different times. For a while it was frustrating because it would always say I was pushing left, and when I compensated to the right, I started to make shots, but the next time I played it said I was pushing too much to the right. I have since then come to find out that it was the way I was holding my controller. I thought I was pushing directly up, but my thumb was actually pushing a bit to the left. Personally I like the new mechanism, but I think a visual aid is needed to help guide us, not just some notes.
Jing wrote:I dunno... never been much for the T-Meter.. personally I'd take the Analogy Stick.. though like Andrew said, in clutch times, I just let the computer do the work for my by just pressing the shoot button.
BigKaboom2 wrote:Jing wrote:I dunno... never been much for the T-Meter.. personally I'd take the Analogy Stick.. though like Andrew said, in clutch times, I just let the computer do the work for my by just pressing the shoot button.
Pdub wrote:Maybe its because of a lack of support for pressure sensitivity with the analog sticks in the game.
JohnnyLi wrote:I definetely like the Right Analog better. I shoot a way better percentage with bad shooters with the new method, I couldn't align the T-bar very well with players like Shaq.
I like the analog stick, but unlike others, I get it to go left or right a lot, guess i just suck
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