Main Site | Forum | Rules | Downloads | Wiki | Features | Podcast

NLSC Forum

Talk about NBA Live 07 here.
Post a reply

Does the new roster of Andrew work with SUM patch?

Sat May 09, 2009 9:23 pm

I just downloaded this rostee : http://download.nba-live.com/index.php?act=view&id=1747

Im wondering is this patch compatible with SUM? Im scared that something will mess up, like shoes, gears .... :( Do I have to fix sth to make them work together ? Thank you in advance

Re: Does the new roster of Andrew work with SUM patch?

Sat May 09, 2009 10:32 pm

there shouldnt be any conflicts

Re: Does the new roster of Andrew work with SUM patch?

Sat May 09, 2009 11:04 pm

alright thank you :)

Re: Does the new roster of Andrew work with SUM patch?

Sun May 10, 2009 5:28 am

None, other than the shoes, since the Real shoes patch was applied to the SUM mod, you would have to change shoes for a lot of players.

Re: Does the new roster of Andrew work with SUM patch?

Mon Aug 24, 2009 6:12 pm

thank you very much for the patch, but im having a problem with the arm_tat.fsh . just like boshallday's problem. i had it since the NLSC 0809. it occurs on almost all the new players from NLSC. the arm_tat does not appear correctly. only a small part of it in the right arm. i actually found out the cause of this problem. but i dont know how to solve. this is caused by the 2x armband. ive downloaded and used this patch because of the custom sleeve and tattoo patch im using for some players. if i remove this 2xarmband patch, all the new players will show their arm_tat correctly. but the problem will transfer to the arm_tat of the players with custom sleeve and tattoo patches. their tattoos will be gone or their sleeves will become gloves. so i just have to choose between the two. i hope you understand my problem. i know this is a 2x problem. but i cant find a 2x arm_tat for the new players. i hope you can help me.

Re: Does the new roster of Andrew work with SUM patch?

Tue Aug 25, 2009 5:10 am

First of all, you are off topic. This is not the thread to ask that question.

Anyways, download FSHx in in the download database at the main site if you don't have it. The same goes for EAGraph or bigGUI if you end up needing them.

Find the tattoo files that belong to the new players that you downloaded.
Open them one by one with FSHx, applying "double resolution" from the menu so that each tattoo is 512x512 resolution.
Save each tattoo.
Problem solved.

Obviously, each tat file for the new players should be in the sgsm directory with "arm_tat.fsh" as the last part of the filename, indicating it is an arm tattoo.
If it is not in the sgsm directory, maybe it is in the sgsm\players directory in the plyrtat.viv file.
You would have to extract those viv files with either EAGraph, Dolphin, or bigGUI to the sgsm directoy, and then use FSHx to double their resolution.

Re: Does the new roster of Andrew work with SUM patch?

Tue Aug 25, 2009 4:25 pm

im really sorry.... i posted on the wrong thread... copy and paste.... my apologies...

thanks for the help though... i will try this in a while... thanks a lot....
Post a reply