by n3ts3x0r on Mon Oct 09, 2006 5:34 am
I understand where you are coming from, but the situation is a bit more complex than what you are alluding to. Take into consideration that NBA Live is quickly evolving from a simulation type game into a more arcadish style of play with the recent incorporation of FSS. On-the-ball defense has become much more difficult in Live 07 for defenders without outside stopper or inside stopper capabilites as opposed to 06. It has become nearly impossible to make a steal or play the passing lanes without an outside stopper FSS player. Although I will give credit to EA for improving the capability to block jumpshots (which was an extremely rare occurance in previous reiterations of the series; in Live 06, it seemed that the only shots that could conceivably be blocked were layups and dunks).
One major improvement in this years version of the game is the reduced ability to dominate the game with FSS players; which, initially, was an indication that EA was taking the series into a more arcade-like approach. Fortunately, the FSS dominance has been toned down and allowed EA the ability to reinforce the idea that FSS is intended to provide a sense of player individuality to the stars of the league, rather than allow them to overpower everyone on the court with 40-50 pts. per game.
On-the-ball defense is a major issue for me with NBA Live 07...it has become nearly impossible to make a steal, and even when you contest a jumpshot....it STILL seems to have little impact on the outcome of the shot unless you are able to block the shot entirely. In Live 06, my user-controlled on-the-ball-defense was impeccable, however, it has become quite difficult to translate that same skill level into Live 07. Unfortunately, it seems that I'm forced to rely on taking charges much more than I would like to and I feel that this can be attributed to many of the FSS shots/dunks that will cause the offensive player to literally drive all the way down the lane for a lay in or dunk. If I see the offensive player taking such a shot....why would I not step in and take the charge? It seems to have become the most effective defensive maneuver against such FSS abilities.
Also, the incorporated playbooks in the game have little effect on gameplay, as off-the-ball players rarely adhere to the designated plays and often are completely out of position for the play to be even remotely effective. This causes the offensive player to just play in a manner that will disregard the initially playcall and force them to pass until an open shot is available.