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Flipz LIVE07 PLAYBOOKS DETAIL

Mon Oct 02, 2006 3:19 pm

Took me quite a long time today to figure these out, i wanna thank Playmaker for his thread last year,it really helped in bringing out the star players on each team..setting playbooks for each team really helped in their respective scorers actually scoring and dominating the game..EA didnt add the playbook diagram yet again(SHIT) so i had to try all the offensive playbooks and some of the plays from Live06 are different in Live07 so it had to be redone..Anyway heres the explanation for all offensive plays for the ppl that love to call team specific plays

Plays can be called from either side of the wing this year! just expect players to move the opposite way if u decide to initiate a play opposite what i stated..Also SG/SF can both be interchanged as far as playcalling is concerned but for the most part,if u stick to my plays u should exactly get the same outcome as i have written..remember plays are only executed outside the arc..also top right wing= on the right side wing outside the arc and vice versa for the left top wing

OFFENSIVE PLAYBOOKS
Boston—-PG stand at left top wing and passes to SG, PG immediately cuts to the bucket and gets a pick from PF...SG hits the PG with a pass for the layup or SG goes iso at top wing

Bulls Eye—-PG stands at left topwing to initiate play, he runs towards the C who sets a pick for him, PG either drives or waits for SG to make a cut to the bucket,hit him with a pass for a dunk/layup or shot

Cavalier-—stand near top of the key, move laterally to the right, SF gets two screens...first from PF and second from SG..He flashes to the right wing, PG passes the ball to him for a deep range 2 or 3pointer

Rip Iso-- stand at left wing to begin play, he passes to SF who quickly passes to the SG on the baseline…SG is now in an iso play down the baseline, he can either pull for the jumper after pass or drive

Philly--PG stands at top of the key and moves laterally to the right...SF makes a cut to the bucket where two staggered screens are set. SF receives first screen from PF and second from C, he comes off the screen and receives pass from PG

Rocket Fuel—PG stands at right top wing to begin play...SF gets 3 picks starting with SG from the top right wing, under the bucket from PF and a third pick from C ,he eventually reaches outside the arc, hit him with the pass for a 3point shot

Rising Sun--Stand near top of the key with PG and move right, wait as C runs up to set a screen...C rolls off after the pick and PG hits with a pass or alleyoop…basically Nash and Stoudamire play

Sonic-—PG stands at top right wing...SG gets pick from PF while SG gets pick from C. SG cuts to the bucket and receives pass from PG. If lane is open, SG can get a dunk/layup...if not he kicks ball out to SF who’s open baseline for a deep long range 2 or 3 pointer

Power C-—PG stands at right top wing and makes a direct pass to the C who has established position in the post…C can either score from a backdown position or pass to a cutting SG...Basically the C scores or kicks out pass to the perimeter players for a shot

Power PF—-PG stands at left top wing, pass ball to PF when he establishes position in the low post where he can either score in the paint or pass to a cutting SF or open SG when double teamed

Scorer PF-- Is designed to get the PF in a good scoring position off of screens. PG stands near top of the key and moves right to initiate play. This play has about 3 players lined up on the left side of the court. The PF will then come off of two screens, first from C and second from SF as he cuts towards the basket looking for a layup. PG passes to complete play, this is a very patient play and takes time to develop

Scorer SF—-PG stands at right wing to initiate the play...PG passes ball to SF at the top of key who gets a pick from the PF...SF comes off the pick and drives into the paint for a dunk or layup

Scorer SG—PG stands at right top wing and passes ball to SG at the top of the key...this is basically an iso play for the SG that begins at the top of the key. If CPU helps defense comes, SG kicks ball to open teammate

Highflyer SG—-This is a great catch and shoot play. PG gets pick from SG as SF cuts toward the bucket. PF sets pick for SG while this is happening, the SF would have moved to the baseline left…hit SG with a pass or SF depending on how open both players are...stand at top right wing to initiate

Highflyer SF-—stand at top of the key and move right, PF sets pick for SG as he cuts toward the bucket...PG can deliver an alley-oop pass for a nice dunk or layup

Shooter A—-This is a play designed for SG originally but the PG can take the shot if he beats his man during an iso that results outta this play.

Case 1--PG stands near top of the key and moves left resulting in an iso play where he can score...so for those who have been complaining about CPU Point Guard Dominance, you are simply getting burnt by the CPU PG, get your help defense up

Case 2—- C is already in position for a screen (intended for the SG)...SG gets two picks...first from C and second from PF...PG passes to open SG for a shot

Shooter B—- PG stands at top of the key and moves right for a screen from PF...look for both SG and SF to interchange positions, players get flashed at the 3 point line or end up high post area...hit either of them with a pass for a long range 2 or 3 pointer

Double Back Screen—PG stands at top of the key and moves right, both SF and SG get screens from PF and C respectively...PG hits either player with pass for an open shot

Double Power-—C gets pick from SG, PF gets pick from SF...Basically both bigs make a cut to the bucket...while both SF/SG flash to the high post area for open jump shots...PG can either pass to the bigs who are on the low block or to the wing players...stand at top of the key to initiate with PG

Single Double—- PG stands at top of the key and moves right to begin play...remaining 4 players crowd the paint, SF comes off 2 screens, first from SG and second from PF…also SG comes off a screen from C..PG passes to either open wing player

Screen Game—-PG stands at top of the key and moves right...down baseline, the play is developing as the C goes into a screening position but SF fakes it and rather gets a pick from the SG,he runs off the screen and flashes at the left wing where he gets another pick from PF..PG passes to open SF for a jumper

Shuffle-—PG stands at right topwing to initiate the play...SG gets two staggered picks, first from PF and second from C to the RIGHT post, PG passes to SG who’s under the bucket for a dunk or layup…

Mid Power-—stand at top left wing and move right...PF moves up as if to set a pick for PG but the PF cuts to the bucket where he gets a pick from C...PG now passes to PF who’s now under the bucket for a dunk or layup

Backdoor Play—-PG stands at top of the key and moves right, he passes to C who’s on the low block and the C looks to pass to a cutting SG under the baseline for an easy dunk or layup...very effective if u have a big man with nice ball handling skills

Balance—- PG stands at top of the key and moves right...PF sets pick for C while the SG cuts to the right wing on the court and SF cuts to the left wing of the court..This results in creating mismatches that could work in your advantage as both SF and SG are at an iso position with their CPU defenders...PG passes to either one of them to complete play

Flare-—PG stands at top key and moves left as PF sets screen for him.SF cuts from the high post right wing to the elbow of the freethrow line where he sets a pick for the PF..However PF does not go for the screen and flashes at the high post left wing...PG passes ball to open PF for a deep 2pointer...This play is recommended for big shooting men

Options-—As the name suggests, there are TWO options that arise outta this play...PG stands at top of the key to initiate play. He moves right as he receives pick from PF, while this is happening, the SF and SG are both cutting to the opposite wings...
Case 1-SF gets pick from C and flashes at the baseline opposite wing for a pass
Case 2-SG receives pick from PF as he gets open from the high post for a pass

Secondary Quick Hitters—-PG stands at top of the key and passes ball to PF who’s also at the top of the key.SG cuts towards the PF and receives a pass from him...this creates an iso situation for the SG once he gets the pass…2 options arise
Case 1- SG can score on the iso play
Case 2- SG passes ball to C, when C gets doubled, C can kick ball out to either the SF or SG for a score

Triple Threat—PG stands at top of the key and moves all the way right…he passes ball to SF on the low block to begin the play...there are 3 options that arise outta this

Case 1—SF continues to post up on the block and looks to score
Case 2-SG comes off two staggered screens, first from PF and second from C...SG flashes at the left baseline where the SF delivers a pass to for an open shot
Case 3—SF on low block gets doubled and kicks ball out to PG at the 3 point line for the open 3

Zipper--Stand at top right wing with PG and move right...SF comes off two staggered screens…first from C and second from SG...PG passes SF ball for an open shot or waits for SG to come off another screen from C,which leaves him wide open at the baseline..PG can either pass to both SF and SG

Mon Oct 02, 2006 3:25 pm

Nice work (Y)

Mon Oct 02, 2006 3:28 pm

A-Sot wrote:Nice work (Y)
Thanks man..ill be doing the defensive playbooks next week

Mon Oct 02, 2006 5:34 pm

This is great, thanks (Y)

Mon Oct 02, 2006 7:38 pm

Thank you! 8-) (Y)

Mon Oct 02, 2006 7:43 pm

nice stuff (Y)

Rip Iso


Warez????

Mon Oct 02, 2006 7:45 pm

This program rulez http://www.jes-basketball.com/playbook/download.html

Mon Oct 02, 2006 7:51 pm

Nice effort man. probs to you man. :shock: :shock: :o :o

Mon Oct 02, 2006 7:52 pm

^^

Wow, never saw that program before. Thanks, Im gonna play round with this (Y)

Mon Oct 02, 2006 8:21 pm

yes great..but you can call the tactics???

i play with keyboard and the buttons assigned for this don't work (N) ...

any can say me what i can do for these tactics!!!
please

PS: don't you say ever that nba live 07 is a great game :wink:

Mon Oct 02, 2006 8:22 pm

Flite_23 wrote:^^

Wow, never saw that program before. Thanks, Im gonna play round with this (Y)

(Y) Me too (Y)

Mon Oct 02, 2006 8:35 pm

kiko wrote:yes great..but you can call the tactics???

i play with keyboard and the buttons assigned for this don't work (N) ...

any can say me what i can do for these tactics!!!
please

PS: don't you say ever that nba live 07 is a great game :wink:


i'm waiting for this answer in order to become play..nobody have my same problem ..it's impossible!!

we have discussed about the sliders the fatigue etc...but this bug is million and million the most ridiculous :?

a simple question ...you can call the pick and roll or other tactics? :roll:

Mon Oct 02, 2006 8:40 pm

yea. i use keyboard and in 2005 you just press wateva number on your keyboard represents the play eg. pick and roll = 3, so u just press the "3" button on your keyboard.

:roll: = I fuckin hate that smilie

Mon Oct 02, 2006 10:35 pm

i don't understand your problems with play calling
did you modify the keyboard settings?
if it's not working in default, just modify all the keys
playcalls are on the second page

Mon Oct 02, 2006 11:58 pm

BigBadWolf wrote:i don't understand your problems with play calling
did you modify the keyboard settings?
if it's not working in default, just modify all the keys
playcalls are on the second page


yes i try also with this solution, but still don't work, es i tried with 8 9 etc..for assignment but is the same problem, during the match pushing the button corresponding the tactic ie pick and roll and nothing happens :roll:

this is really a problem....not the fatigue!!!

hei...i become to think that many of you:

1) didn't play this game

or

2) when you guys lead the offensive and defensive situation this is only driven by an occasional play and not by a thinking solution :roll: ...

it' s impossible that keyboard user doesn't look at this very very tragical problem!!

guys i speak about pick and roll, post up (but we no have pro hop)... :?:

Tue Oct 03, 2006 12:04 am

this is really a problem....not the fatigue!!!


Fatigue bug can't be solved by buying a controller.

hei...i become to think that many of you:

1) didn't play this game


If this was the case surely someone else would of brought this up

2) when you guys lead the offensive and defensive situation this is only driven by an occasional play and not by a thinking solution Rolling Eyes ...


I'm yet to play 07, but I have never experienced these problems with any previous Lives. I'm a 100% keyboard user till Thursday

it' s impossible that keyboard user doesn't look at this very very tragical problem!!


Have you ever wondered if there is any other way to control a game other than with a keyboard? Maybe, just maybe, somebody has invented a different means of controlling gameplay?

Tue Oct 03, 2006 2:12 am

Maybe a mod can sticky this,just like it was last year :wink:

Tue Oct 03, 2006 2:12 am

i want to play with keyboard, "the lack of " isn't my problem but is a serious problem for the EA...i don't want to change my way to play because ea fucks...maybe as you say there are other things about the game also under focus ..but for keyboard users, and i'm one of these ...there are 2 main problems :

1)pro hop button

2) quick tactics

my way to play is to call every single minute of the match defensive and offensive solution in order to sobstitute a bad gamplay and the freestyle :wink:

Tue Oct 03, 2006 2:23 am

kiko wrote:i want to play with keyboard, "the lack of " isn't my problem but is a serious problem for the EA...i don't want to change my way to play because ea fucks...maybe as you say there are other things about the game also under focus ..but for keyboard users, and i'm one of these ...there are 2 main problems :

1)pro hop button

2) quick tactics

my way to play is to call every single minute of the match defensive and offensive solution in order to sobstitute a bad gamplay and the freestyle :wink:

http://www.nbaliveforums.com/ftopic42056.php
100% works, beside the pro hop and tactics, generally it is giving your game a boost as you can do everything on the court, it is adding nice aspect to the game.

Tue Oct 03, 2006 2:35 am

A0 wrote:
kiko wrote:i want to play with keyboard, "the lack of " isn't my problem but is a serious problem for the EA...i don't want to change my way to play because ea fucks...maybe as you say there are other things about the game also under focus ..but for keyboard users, and i'm one of these ...there are 2 main problems :

1)pro hop button

2) quick tactics

my way to play is to call every single minute of the match defensive and offensive solution in order to sobstitute a bad gamplay and the freestyle :wink:

http://www.nbaliveforums.com/ftopic42056.php
100% works, beside the pro hop and tactics, generally it is giving your game a boost as you can do everything on the court, it is adding nice aspect to the game.


thanks :D

but i think that ea fucks...and i don't play this game... :roll:

Tue Oct 03, 2006 2:41 am

Enjoy it, currently as a PC user and as a NBA Fan, i don't have any other basketball game.

Tue Oct 03, 2006 6:34 am

Thanks for this, should be helpful (Y)

Tue Oct 03, 2006 10:33 am

Thanks for the explanations, I was having a hard time understanding how each play should be executed(what passes to make etc.)

Tue Oct 03, 2006 5:54 pm

i'm repetitive but ...the button assigned for tactics don't work ...ok?

neither with a gamepad...i also tried but id the same thing the game let me call only the ISOLATION

now if many of you are nba live leechers ok i stop discussing it..but to all users (customers) i want to know how you call the tactics and make the pro hop move :roll:

Tue Oct 03, 2006 11:26 pm

great job dude
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