The title says NBA Live 07, but this feels more like Moon Physics 07. Gravity apparently triples on EA's parquet floor this season when players have the ball; they lumber around, struggling to lift their feet for each stride. The ball, on the other hand, has more of a zero gravity feel: it takes the orange ages to go from hand to floor to hand again when dribbling. Very close passes between players even feature lunar physics, as the ball will sluggishly float from player to player. This slow-motion feeling changes dramatically, though, once you fire up a shot or leap for a rim-rattling dunk. Once a player leaves his feet his body starts into dismaying convulsions at rocket speed. As a result, shooting the ball looks hurried and very goofy. This also makes it difficult to consistently judge the best point to release the rock-it appears that frames of animation are missing.
While the freedom to switch between control sets is nice, you'll rarely use it. It's just too many buttons to press when you're up against a 24-second shot clock.
NBA Live 07 does offer an expanded feature set this season, something sorely missing from last year's edition. You'll now find the All-Star Weekend, Dynasty, and Superstar modes.
But none of it makes up for a broken game that can't ball on the court. This just doesn't feel like basketball: there's no drama, you'll go full quarters without bothering to glance at the scoreboard, and even the swish of the basket on a long 3-pointer feels off.
Live 07 tries to bridge the gap between itself and its rival by adding features, but it doesn't come close to this year's clear basketball champion: NBA 2K7.
BigKaboom2 wrote:SocDK, the review was for the Xbox 360 version. Watch some of the gameplay footage on http://www.gametrailers.com and you'll see what he's talking about. Last year's 360 version didn't have All-Star Weekend or Dynasty (I'm not sure what Superstar mode is), and the jumpshots look pretty strange on the 360 version.
socdk your and idiot and you dont know what your talking about
SocDK wrote:BigKaboom2 wrote:SocDK, the review was for the Xbox 360 version. Watch some of the gameplay footage on http://www.gametrailers.com and you'll see what he's talking about. Last year's 360 version didn't have All-Star Weekend or Dynasty (I'm not sure what Superstar mode is), and the jumpshots look pretty strange on the 360 version.
Turns out I'm the fool here
I just don't feel that way with the current gen version, so I asumed that next gen couldn't be worse than that. Appears I was wrong
socdk your and idiot and you dont know what your talking about
Yes. IR AND IDIOT........... Then you're an idiot.
SocDK wrote:socdk your and idiot and you dont know what your talking about
Yes. IR AND IDIOT........... Then you're an idiot.
slim2125 wrote:I dont think that people should go by website reviews at all.. Most of the reviews are nearly not what ur gonna think of the game if u dont play it and decide for yaself ya know... Personally, I think Live is good (Next Gen) its way way better than 06' there are somethings that I dont like about it and there are things I love about it.. But I can tell u this there are some serious serious upgrades to this game compared to last yr. The defense is way better and you will not score 90 pts easy like in 2k7.. and teams really run offensive plays settin screens and u can see the screens set clearly, also the fact that every shot u attempt doesnt go in is great from deep or from inside.. so dont go by what these web sites be sayin, take ur own vision n thoughts n use those to judge the game.. Great gamin everyone..![]()
BigKaboom2 wrote:SocDK wrote:socdk your and idiot and you dont know what your talking about
Yes. IR AND IDIOT........... Then you're an idiot.
I don't even know where this quote you gave came from, but nobody wants to read this silly name-calling.
The title says NBA Live 07, but this feels more like Moon Physics 07. Gravity apparently triples on EA's parquet floor this season when players have the ball; they lumber around, struggling to lift their feet for each stride. The ball, on the other hand, has more of a zero gravity feel: it takes the orange ages to go from hand to floor to hand again when dribbling. Very close passes between players even feature lunar physics, as the ball will sluggishly float from player to player. This slow-motion feeling changes dramatically, though, once you fire up a shot or leap for a rim-rattling dunk. Once a player leaves his feet his body starts into dismaying convulsions at rocket speed. As a result, shooting the ball looks hurried and very goofy. This also makes it difficult to consistently judge the best point to release the rock-it appears that frames of animation are missing.
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