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Mon Nov 06, 2006 2:40 pm

reddcharliev,

1.6 Suns (Human) vs. Spurs (CPU)

I do not see any improvement in the PG DOM PG and SG shot the most
PG was even Player of the Game
Did get some CPU subbing in 4th QTR 1:00 left


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Last edited by NastyNacho1 on Mon Nov 06, 2006 6:38 pm, edited 1 time in total.

Mon Nov 06, 2006 3:02 pm

^^ Who else do you expect to score? Oberto? Udrih?

I would guess that the top 4 scorers on the spurs would be Duncan, Parker Ginobli and Finley.

Mon Nov 06, 2006 3:05 pm

17 Assists ^^^^^^ :lol: PG Domination? C'mon play some D'.

Also, those aren't my settings, that's 5 min quarters, I can't endorse a super sped up version of my sliders.

Also, I see you posted this boxscore in Jimmy's thread. Are these from his PG fix?

Mon Nov 06, 2006 4:38 pm

reddcharliev,

well its EAs AIACT , your Team.dbf , Jimmy's Plays.dbf , Jimmy's Playmap.dbf , My Settings. I agree that 17 assists is alot i am just saying Parker still shot alot I think Duncan should get the ball more. I will try another team and post the results can u answer this

What is ZONEUSE , VSZONEUSE , OPMAIN?
OPMAIN is at 17 for all is that correct does this make C then main play target?
Any of these changes effect Primacy? I made all Stars like James to 99
Any other .DBF option that would force C and PF as main targets or making Primacy a huge factor?

Mon Nov 06, 2006 5:34 pm

reddcharliev,

1.6 76ers (Human) vs. Raptors (CPU)

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Mon Nov 06, 2006 5:41 pm

Now in Dynasty Mode in SIM it is GREAT Settings (Y) Wallace with 28 shots I simmed a bunch of games and they gave some really good results James , Kirlenko , Duncan all had 25+ shots while the PGs had under 8 but in CPU vs. Human this result does not happen

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Tue Nov 07, 2006 2:54 am

NastyNacho1 wrote:well its EAs AIACT , your Team.dbf , Jimmy's Plays.dbf , Jimmy's Playmap.dbf , My Settings. I agree that 17 assists is alot i am just saying Parker still shot alot I think Duncan should get the ball more. I will try another team and post the results can u answer this


I guess what I'm trying to tell you is that if you're not going to use my settings, then I'm not gonna take responsiblility for the results you are getting. ie. PG domination, because if you mess with the settings in enough areas you can throw off the whole balance and then you will not be getting intended results. PLEASE DO NOT POST ANYMORE BOXSCORES IF THEY ARE NOT THE DIRECT RESULT OF THE FILES I HAVE INCLUDED! YOU ARE HURTING MY THREAD WITH FALSE NUMBERS.

If you want to post in my thread then try my files and send feedback resulting from MY files only. I don't care to see my teams.dbf, etc. with YOUR settings. I did not release this and say that you can mess with one of the files and expect it to work perfectly.

That being said, I am glad you tried my stuff, but please, try it as it is posted here, otherwise, I certainly cannot take responsibility for poor results.

Tue Nov 07, 2006 3:04 am

NastyNacho1 wrote:OPMAIN is at 17 for all is that correct does this make C then main play target?
Any of these changes effect Primacy?


This following quote can be found in my 1st post regarding these files.

reddcharliev wrote:The settings.dat and teams.dbf are mine. You may notice that in teams.dbf I have changed every team's OPMAIN to Power C. Some might think this means the CPU will run this play mainly and exclusively. NOT TRUE this only gives their fast break this setup (eliminates PG domination and focuses AI plays on mapping of playmap.dbf). Also, each team is set up to run A Half Court Man to Man to start, which is realistic.


And this....

reddcharliev wrote:The sliders have been carefully tweaked and with any small changes can throw intended gameplay off dramatically. Some people do not understand the sliders and their effects and think changing them won't ruin anything. THEY ARE A VERY FRAGILE BALANCE and do a great deal in creating realistic gameplay.


NastyNacho1 wrote:I agree that 17 assists is alot i am just saying Parker still shot alot I think Duncan should get the ball more.


In order to achieve the scores you are getting, I'm guessing you've jacked up the speed a great deal, which will get more team shots in 5 minutes which will make more realistic stats for you. What you're failing to realize is that you are also jacking up the speed of an already very fast Tony Parker which will allow him to fly around and get shots as he pleases. Whether you realize it or not, the speed slider in my settings is one of the most fragile changes that can be made.

People think they want more shot attempts in a shorter quarter so speed up the game. VERY WRONG. Doing this throws off almost every other slider's intended impact.

I'm not picking on you Nacho, I'm just trying to answer your questions and eliminate these misconceptions

Tue Nov 07, 2006 8:11 am

reddcharliev,

that doesnt make sense we shouldnt have to use exact settings to solve a PG DOM

problem everybody should be able to play with the settings they like the problem lies

within the software and .dbf files now there has to be a way to solve it I dont

remember it being a big issue in 06 or other versions I am posting these results so

that all of us in the community here can solve the issue obvisouly EA has no current

motive to included a fix for this in the upcoming patch I think if both you and Jimmy

work together and have the community do some testing it should be solved in no

time none of my posts are meant to disrespect anyone I am only trying to contribute

unfortantely no one else has posted anything with pics of stats but anyways i am

confident that the NBA live community will fix this with EAs help or not (Y)

Tue Nov 07, 2006 8:34 am

so if we are going to play 5 min quarters what do you think we should do to the sliders to make them work as intended?

Tue Nov 07, 2006 1:47 pm

great fix!! I love it reddcharliev, GREAT JOB!!! Just a hair too many steals, but if you are careful then no problem. Cpu still turns the ball over a little too often, but not too bad. I like it!!!! Shot distribution great, pg domination non-existent, dunk problem gone, animation wonderful. You actually have to take time to set up plays. I love this game. I'm a 2k fan and I LOVE THIS GAME!!!!

Tue Nov 07, 2006 2:22 pm

av0930 wrote:great fix!! I love it reddcharliev, GREAT JOB!!! Just a hair too many steals, but if you are careful then no problem. Cpu still turns the ball over a little too often, but not too bad. I like it!!!! Shot distribution great, pg domination non-existent, dunk problem gone, animation wonderful. You actually have to take time to set up plays. I love this game. I'm a 2k fan and I LOVE THIS GAME!!!!
i had followed all the instruction but i cannot get the result that u got
pg stilllll exists!

Especially t.parker, j.terry, t.j.ford and s.claxton :(

Tue Nov 07, 2006 2:57 pm

@Nasty Nacho - I understand what you are trying to do and I thank you for your feedback. I wish there was a way for PG domination to just be gone and everybody have their own settings, but unfortunately that can not be the case. The reason I even made these files public was because I am getting great games, and it is finally better than 2k7 (IMO) the way I have it set up. My set of files works for me, and apparently some others, so I have to be happy with what I've accomplished thus far. I am always searching for more fixes and more consistency, and I know in time Jimmy is going to give us an amazing AIACT free of bugs because he works relentlessly. He should be thanked BIG TIME. Not many people understand all the coding and stuff that has to be messed with to even try to figure that thing out.

wade_03 wrote:so if we are going to play 5 min quarters what do you think we should do to the sliders to make them work as intended?


To be very honest, I don't think you should be trying to produce realistic numbers and try to cram them into 20 min games. An actual game keep in mind is 48 minutes, so you're trying to create stats in roughly 40% of that time. In my opinion, if you wish to only play 5 min quarters, just expect to get stats based on those 5 min, and if you are in dynasty you can set sim quarter length appropriately to match you're output, so you can still have realistic dynasties with lower numbers as averages.
I am very much about realism, yet I know it is a pain to have to play through long 10 min quarters. I however, prefer the realism that comes with playing this entire time and enjoying the real pace that this provides.
Sorry I couldn't help more, maybe there is a magical combo of sliders that can provide lifelike stats at a quicker pace, but I prefer this real pace.

av0930 wrote:great fix!! I love it reddcharliev, GREAT JOB!!! Just a hair too many steals, but if you are careful then no problem. Cpu still turns the ball over a little too often, but not too bad. I like it!!!! Shot distribution great, pg domination non-existent, dunk problem gone, animation wonderful. You actually have to take time to set up plays. I love this game. I'm a 2k fan and I LOVE THIS GAME!!!!


Thank you so much for your support! I hope others are having this type of success, but just not posting. Currently, I agree, too many steals, I am tweaking it as we speak. That being said, I wanted to create an environment where you have to think about some of the passes you're throwing, because this is realistic! As you said "but if you're careful, no problem". I am a 2k fan and I am so excited that I got this game to play better because it contains some things 2k does not. Plus it's on PC. Keep an eye for upcoming versions and thanks again for the support!

chickenwang wrote:i had followed all the instruction but i cannot get the result that u got
pg stilllll exists!

Especially t.parker, j.terry, t.j.ford and s.claxton :(


I am not sure why it wouldn't be working for you, so long as you have not changed sliders and you have installed files, and made sure to load your roster before playing?

Having said that, t. parker, j. terry, and tj and speedy are absolutely tough to keep out of the lane because they are so fast! I am hoping that bighorts roster will fix speed issues a little. Currently I use Jimmy's fatigue rosters. This way those fast little bastards slow a little when they get tired.

Currently, my advice for stopping them is guarding with the PG and pushing down on right analog to get down in stance and stop early penetration, after that they don't try to go to the hole quite as much.

Thank you to all who have tried my files, and I hope to get more input from others who are willing to work at these.

Tue Nov 07, 2006 3:39 pm

New version for tonight is up. It includes tweaks I've made that have made the game more realistic for me. Only file in the update that has changed since 1.6 is the settings.dat, so if you wish you can just update that one if you already have the others.

Link: http://rapidshare.com/files/2311813/Com ... 7.zip.html

Feedback always welcome. Enjoy! On a side note, my poor Bucks got their ass handed to them by the Bulls.

Of course my testing will continue and I'm sure a few more tweaks will be made and maybe some more exciting discoveries. (Y)

Tue Nov 07, 2006 3:53 pm

reddcharliev wrote:New version for tonight is up. It includes tweaks I've made that have made the game more realistic for me. Only file in the update that has changed since 1.6 is the settings.dat, so if you wish you can just update that one if you already have the others.

Link: http://rapidshare.com/files/2311813/Com ... 7.zip.html

Feedback always welcome. Enjoy! On a side note, my poor Bucks got their ass handed to them by the Bulls.

Of course my testing will continue and I'm sure a few more tweaks will be made and maybe some more exciting discoveries. (Y)


I will try your files, but how can I place your files to my current dynasty and also your playing 10 mins. qtr lenght, is 12 mins also applicable to your gameplay settings.

Tue Nov 07, 2006 4:18 pm

les paul123 wrote:I will try your files, but how can I place your files to my current dynasty and also your playing 10 mins. qtr lenght, is 12 mins also applicable to your gameplay settings.


Hmmm, if you are going to try to put them into a current dynasty it is going to be very tough, because I believe sliders that are saved to dynasty are different than sliders saved to the main menu. My only advice would be to copy all files to suggeted places, as well as your dynasty folder, and then you will probably manually have to enter the different sliders into your dynasty for it all to work correctly. I have crafted my sliders to give realism for 10 min qtrs. I am not sure how they would work in 12, but I'm guessing your just gonna get an extra 8 min. worth of statistics which will up everything quite a bit.

Hope this helps, best of luck.

Tue Nov 07, 2006 11:48 pm

Ingeneral I must say that you did a really nice work, but I've a question...
Could you tell me what sliders should I change,when I reduce gamespeed and the quarter length to 6-8 minutes to keep the game realistic

Wed Nov 08, 2006 5:56 am

very nice job reddcharliev (Y)
Version 1.7 completely corrected the PG bug for me (even with my own sliders), CPU's ball distribution was very realistic, with big men taking shots inside, pretty realistic shot %s,...
A coupl of concerns:
- I had to increase user steals & blocks quite a lot, cuz my defense was still very ineffective. CPU on the other hand had quite a few steals.
- I missed a bunch of easy dunks and layups, including wih big men (who had ratings high enough to dunk). The players would just get stuck under the rim without any opposition. Also, some FSS highflyers moves didn't seem to work anymore...
- I had to lower all CPU shot %s, especially in the paint where it almost never misses anything, even with adjusted or poor shots (at least in superstar). I still got hammered in the end... :?
- There was a lot more offensive rbds than usual, even with the slider to 0 for both CPU and user.

Other than that, it's a very good fix for the overall gameplay. 8-)

Wed Nov 08, 2006 6:10 am

^^Badman,thanks for the compliments. My fix is predicated most on my sliders though, but the plays.dbf, teams.dbf will correct the PG bug for the most part by itself.

This as I have said many times is based on EA's original aiact. It appears that your concerns are all based on things that should be fixed by sliders. I suggest backing up your settings.dat file, bringing mine in, and trying it. Otherwise just check it out to see what types of slider settings I'm using to get accurate gameplay.

I have said it many times, but I will say it again. These files are all dependent of eachother. To get the results I intended, you have to use all the files correctly. I understand everybody has their own tastes, but please do not discredit my fix without even using the settings included.

Thank you badman for the test. I appreciate it. I do however wish people would just backup their files and try all of mine as I intended. Again, if you don't like them just delete them and go back to your backups. (Y)

Wed Nov 08, 2006 6:13 am

I have said it many times, but I will say it again. These files are all dependent of eachother. To get the results I intended, you have to use all the files correctly. I understand everybody has their own tastes, but please do not discredit my fix without even using the settings included.

Thank you badman for the test. I appreciate it. I do however wish people would just backup their files and try all of mine as I intended. Again, if you don't like them just delete them and go back to your backups.

Don't get me wrong man, I am not discrediting anything, it does fix the main bug for me, so I'm not complaining at all... :)
I do backup my stuff all the time, but your files will probably stay in there for a while for now (Y)

Wed Nov 08, 2006 6:18 am

el badman wrote:
I have said it many times, but I will say it again. These files are all dependent of eachother. To get the results I intended, you have to use all the files correctly. I understand everybody has their own tastes, but please do not discredit my fix without even using the settings included.

Thank you badman for the test. I appreciate it. I do however wish people would just backup their files and try all of mine as I intended. Again, if you don't like them just delete them and go back to your backups.

Don't get me wrong man, I am not discrediting anything, it does fix the main bug for me, so I'm not complaining at all... :)
I do backup my stuff all the time, but your files will probably stay in there for a while for now (Y)


Thanks again for the support. I am not accusing you of anything, just trying to stress the importance of using all the files accurately. :D

Have you gotten a chance to try my settings.dat file at all? Or did I misread your post?

Wed Nov 08, 2006 6:33 am

Thanks again for the support. I am not accusing you of anything, just trying to stress the importance of using all the files accurately.

Have you gotten a chance to try my settings.dat file at all? Or did I misread your post?

I used your settings.dat, tweaked the sliders while trying to keep the "spirit" of yours :) , and it worked great. I know the issues that i posted can probably be solved with further slider tweaking, so I'm not too worried.
I guess I was just sour cuz I lost again... :cry: :wink:

Wed Nov 08, 2006 6:42 am

el badman wrote:
Thanks again for the support. I am not accusing you of anything, just trying to stress the importance of using all the files accurately.

Have you gotten a chance to try my settings.dat file at all? Or did I misread your post?

I used your settings.dat, tweaked the sliders while trying to keep the "spirit" of yours :) , and it worked great. I know the issues that i posted can probably be solved with further slider tweaking, so I'm not too worried.
I guess I was just sour cuz I lost again... :cry: :wink:


Awesome, I'm glad to hear that you are enjoying these at least as a basis. Everyone has different tastes and playing styles, the files I have posted match mine and I just was happy to share what I had.

Tweaking sliders can be very interesting because I've noticed that some have serious effects on several key areas of gameplay.

Wed Nov 08, 2006 7:33 am

Trying version 1.7 right now, redd. I'll let you know what I think. Can't wait to hook up my pc to my 50" high def tv. It's going to be awesome!!!

Wed Nov 08, 2006 7:41 am

av0930 wrote:Trying version 1.7 right now, redd. I'll let you know what I think. Can't wait to hook up my pc to my 50" high def tv. It's going to be awesome!!!


Thank you for testing my friend, I'm getting close to a final (until official patch release) version, so I'm hoping you are liking 1.7 I am testing for 1.8 right now, but it won't be drastically different than 1.7.
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