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Talk about NBA Live 07 here.
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Thu Sep 14, 2006 3:57 pm

TNazT wrote:
ThaLiveKing wrote:I just noticed how NHL 07 got like an 8.7 rating by IGN, and the guy who did the game was producer for NBA Live 06. Just imagin if he did Live next Gen. I'm sure we wouldn't be disappointed


I wonder if he's Canadian....That would explain everything!


I don't think it's even about where he's from. It's about knowledge of the game. The producer of This years Live (07 Next Gen) to me doesn't seem like he knows anything about basketball. He's always so excited to talk about ESPN integration, rather than focus on the actual gameplay. And that shit is WAK.

Compare him to the Producer on Current Gen, and Even PSP. They'll talk to you about the new animations, and get into good detail about the gameplay and don't seem to beat around the bush. I know it's my opinion, but that's what I get from him. Just look at the Gamespot, ON THE SPOT, vid. He don't even care about the gameplay. I'm sure I can put out a better game than than him, cause I would focus on gameplay 1st. I hope EA gets rid of him next year.

Thu Sep 14, 2006 5:28 pm

FSS is good, but why are they doing so much for FSS? i mean..aint toning down enough? now they have some right analog twist and turn stuff. no one does a rock the cradle ingame anymore. why are they still implementing them? instead of building on the FSS, the should refine it, make it lesser and more realistic. they should have used the same amnt of time they use for FSS, to make some realistic motions eg. Whats the difference between a foul in dunk and a normal dunk. the motion is the same. i see no contact. Its either the dunk looks the same, or he does some impossible twist that goes against human physics and hit the shot (N)

Thu Sep 14, 2006 6:17 pm

No.

That thing had a permanent freeze glitch or something for the consoles, and thats bullshit.


I would rather have a game that plays extremely well and sometimes freezes on a system i dont even play it on than buy 06

Thu Sep 14, 2006 7:49 pm

I remember when one of producers told that if you have only 2 buttons on your controler, you will be able to play nba live 07...so why asking questions about realism or anything related to that, when guys from EA don't care about it...they just care to make a game wich will be fun for kids...a game in wich you don't nead your brain...just press the buttons and hope you'll win, cause kids play like that and it's fun for them!
That is EAs policy (politics , dunno how to spel it ;) )

Fri Sep 15, 2006 4:18 am

Old School Fool wrote:
TNazT wrote:IMO, 2005 was the best Live.


No.

That thing had a permanent freeze glitch or something for the consoles, and thats bullshit.



Mine didn't....You probably meant to say '06 because that's the only Live I've had any problems with.....

Re: Is It All Necessary?

Fri Sep 15, 2006 8:27 pm

Flite_23 wrote:Ive got a question for everyone, Do you think all these "Improvements" over the past years are really necessary? Barring the actual gameplay and the way the players move, react, etc.

What im talking about are things like freestyle superstars, X-factors, choosing your dunk in mid air. Do we really need these features? I loved NBA Live 2005, it was a pretty realistic, simple, fun game. It didnt have many fancy trimmings, no superstars and stuff, it was all based on ratings. The ratings of the players gave each individual a style of play, if you played inside the limits of that player, you would be rewarded with a good game for that player. If you tried to play outside the limits, you would be punished with inconsistancy and have trouble winning the game. I believe one day that EA should just go back to this way of letting the user have complete control over how an individual played. Some of you may not agree with me, but imagine NBA Live 2005 with all the new graphical features they have added, the nice looking dynasty mode they have set up, the new animations, and that new "comeback" AI people are talking about.

I for one would buy this game. I just think NBA Live is turning into Street, maybe not that extreme, but to the point where they are sacrificing realism for fun, but by doing that, it takes the fun right back out of it. Sure all these new features make the game more pretty, but does it actually add to the gameplay? I may be asking these questions to early, after all the whole freestyles superstar thing only came in in the last installment of the series, so it may take a while for EA to use all these features to actually make the game play better. But I just loved the fact that everything was based on the skills of each individual, and i would hate to see that point of the game fade away.


without the improvements, what are EA guna market the game with??
"Its the same old game, just with new rosters"

Sat Sep 16, 2006 12:46 am

overall gameplay improvement, moving jerseys, better player models, sweat, increased work on crowd, audio, commentators, stadiums, textures, deeper dynasty mode, better AI, less sliding, more animations, signature jumpshots, signature moves, camera angles, more ratings, better generated rookies, multiple team trades, halftime shows, weekly shows, team practice mode, better CAP...

Theres plenty of stuff they could improve without making the game NBA Street

Sat Sep 16, 2006 2:30 am

Flite_23 wrote:overall gameplay improvement, moving jerseys, better player models, sweat, increased work on crowd, audio, commentators, stadiums, textures, deeper dynasty mode, better AI, less sliding, more animations, signature jumpshots, signature moves, camera angles, more ratings, better generated rookies, multiple team trades, halftime shows, weekly shows, team practice mode, better CAP...

Theres plenty of stuff they could improve without making the game NBA Street


And guess what, when you put that on the back of a box, nobody buys it. As Andrew said, they've given us what we asked for, only they've marketed it so it'll sell. A few years ago we were complaining that all players played alike and we wanted to separate the stars from the scrubs, etc. Well, they've given us Freestyle Superstars, and while it wasn't quite right last year, they've seemingly fixed it quite a bit this year, added to it, and given it a new marketing name, Total Freestyle Control. Again, it's what we wanted, with the intention of making gameplay more true to life, only they've marketed it.

If they released a game and said, "We improved gameplay, better player models, worked on the crowd, and fixed camera angles." it wouldn't sell.

Some of you are being too short sighted.

Sat Sep 16, 2006 3:51 am

yea i know, that was just a reply to Truths post. Im sorta stuck between halfway... if the FSS and all the rest of it work well and improve gameplay, im all for it. However, if they take time to add windmill layups (wtf??) and 360 cover-my-eyes dunks instead of using that time to make the game play better, i might as well never visit the 07 section of these forums again. It all depends on how they use it, judging by Andrews (who is the only one out of us who has actually played the game, so its our best indication) recap, the game is sounding good, and the videos arnt to bad either (although the guys playing it are) and the FSS has been toned down to a much more realistic level. So, all indications point to the game being good, better than 06 at least, and that sounds great.

However, if the game does not pan out and turns out to be a dunkfest and what not, i would beg EA to go back to basics how i explained in my first post. To bad its all about the dough

Mon Sep 18, 2006 11:16 am

bigh0rt wrote:
Flite_23 wrote:overall gameplay improvement, moving jerseys, better player models, sweat, increased work on crowd, audio, commentators, stadiums, textures, deeper dynasty mode, better AI, less sliding, more animations, signature jumpshots, signature moves, camera angles, more ratings, better generated rookies, multiple team trades, halftime shows, weekly shows, team practice mode, better CAP...

Theres plenty of stuff they could improve without making the game NBA Street


And guess what, when you put that on the back of a box, nobody buys it. As Andrew said, they've given us what we asked for, only they've marketed it so it'll sell. A few years ago we were complaining that all players played alike and we wanted to separate the stars from the scrubs, etc. Well, they've given us Freestyle Superstars, and while it wasn't quite right last year, they've seemingly fixed it quite a bit this year, added to it, and given it a new marketing name, Total Freestyle Control. Again, it's what we wanted, with the intention of making gameplay more true to life, only they've marketed it.If they released a game and said, "We improved gameplay, better player models, worked on the crowd, and fixed camera angles." it wouldn't sell.Some of you are being too short sighted.




Is that supposed to be an excuse? This Is EA SPORTS we are talking about here. I'm pretty sure they can work on more than one thing at a time. Why just focus on one shitty part of the game when everything is messed up! If you ask me, they are the ones being short-sighted..... :furious:

Mon Sep 18, 2006 1:36 pm

TNazT wrote:
bigh0rt wrote:
Flite_23 wrote:overall gameplay improvement, moving jerseys, better player models, sweat, increased work on crowd, audio, commentators, stadiums, textures, deeper dynasty mode, better AI, less sliding, more animations, signature jumpshots, signature moves, camera angles, more ratings, better generated rookies, multiple team trades, halftime shows, weekly shows, team practice mode, better CAP...

Theres plenty of stuff they could improve without making the game NBA Street


And guess what, when you put that on the back of a box, nobody buys it. As Andrew said, they've given us what we asked for, only they've marketed it so it'll sell. A few years ago we were complaining that all players played alike and we wanted to separate the stars from the scrubs, etc. Well, they've given us Freestyle Superstars, and while it wasn't quite right last year, they've seemingly fixed it quite a bit this year, added to it, and given it a new marketing name, Total Freestyle Control. Again, it's what we wanted, with the intention of making gameplay more true to life, only they've marketed it.If they released a game and said, "We improved gameplay, better player models, worked on the crowd, and fixed camera angles." it wouldn't sell.Some of you are being too short sighted.




Is that supposed to be an excuse? This Is EA SPORTS we are talking about here. I'm pretty sure they can work on more than one thing at a time. Why just focus on one shitty part of the game when everything is messed up! If you ask me, they are the ones being short-sighted..... :furious:


Your reply suggests that you didn't read and/or process my entire post properly...

Mon Sep 18, 2006 1:59 pm

Well recently I played a game of Live 2005, since I gave Live 06 to a friend and felt like playing a new Bball game. I gotta say it's alot better than I remember. Alot better than I remember Live 06 was too. I played a game with default sliders, on superstar. It wasn't too bad, not many animations, but most of them were good animations. It was surprisingly hard to get to the basket, and it wasn't a dunk fest at all compared to Live 06. If they wouldn't have made FSS moves, and just left gameplay like it was in 2005, with maybe afew adjustments, I probably wouldn't have been playing nba 2k6 all year. I probably won't be buying Live07, purely cause it's pointless having two bball games, and I want to spend all my time in 2k7. But I'm hoping it's still better, I'll try it out on the PSP, but to be honest I'm not expecting much.

Mon Sep 18, 2006 2:02 pm

The X wrote:I was huge fan of Live '95, '98, '99, '00 (for PC) then I went off game because it turned terrible....Live '04 for me was when it turned around....that was a great game....Live '05 was a really good title too....then freestyle superstar got added & Live '06 went downhill....


couldnt agree more!
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