
makes it seem more official
Ben wrote:I have uploaded the letter, so there is URL to directly get it. I may send the URL along to the media as it might be easier for them to just link to it.
http://www.nbalive.org/letter.htm
Jae wrote:Make the font Verdana because it's pretty.
BigKaboom2 wrote:Yeah, only in a couple of games. I don't really mind them at this point because they've been in the series since at least Live 2003 and don't interfere too badly. Most games have weird engine glitches like that, I wish all the EA haters would direct me to the perfect glitchless sports game.
spreeul8r wrote:Have you ever played Pro Evolution Soccer 5? There probably are some extremely minor glitches, but the fact that i cant name any from memory tells you how minor the are. The gameplay truely represents football (soccer). When you play EA's Fifa 2006...and then you play PES5 or Winning Eleven, you realise that Konami have got the "feel" of the game down pat. They got the basics right, and built apon that quality core gameplay. There have been countless mods and gameplay patches released for FIFA, yet the gameplay, no matter how much you tweak it (and you can tweak plenty)...never quite measures up to the PES5 experience.
Jae wrote:Yeah it's not really fair to compare how great Pro Evo/WE is to a basketball game. Different sports, different physics etc... I think it'd also be easier to make a game where the amount of player to player contact is alot less (like in football) as opposed to basketball where they constantly come in contact.
spreeul8r wrote:Jae wrote:Yeah it's not really fair to compare how great Pro Evo/WE is to a basketball game. Different sports, different physics etc... I think it'd also be easier to make a game where the amount of player to player contact is alot less (like in football) as opposed to basketball where they constantly come in contact.
I dunno man... I reckon Konami would do a damn good job. Just look at the difference between FIFA and PES. Same sport, totally different experience.
Victorious boxers superiority to EA's Fight Night Round 3 is also very telling. Even though its not a Konami game, it is a small Japanese developer that managed to capture the "feel" of real boxing (in a PS1 game) BETTER THAN EA has managed using next gen technology. Whats with that?
spreeul8r wrote:Jae wrote:Yeah it's not really fair to compare how great Pro Evo/WE is to a basketball game. Different sports, different physics etc... I think it'd also be easier to make a game where the amount of player to player contact is alot less (like in football) as opposed to basketball where they constantly come in contact.
I dunno man... I reckon Konami would do a damn good job. Just look at the difference between FIFA and PES. Same sport, totally different experience.
Qballer wrote: I forget who made that Fox Sports one with Steve Smith on the cover.
benji wrote:Well, let's not mix things up here. Full Court Press was atrocious and came out in '96, but NBA In The Zone (+2 and 98) were easily as good as Live 96, 97 and 98 on the Playstation. (Infact, most revewers at the time considered NBA In The Zone 2 to be superior to Live '97 and as good or better than ShootOut '97.) It was ITZ99 and 2000 that fell behind Live, as had Sony's game by that point.
Sega's original NBA Action (that they themselves developed) on the Saturn was probably the best basketball game of its time because of how deep it was, but the second Saturn version NBA Action '98 was just a port of NBA Fastbreak '98 for the Playstation. Guess who made that game? Yep, Visual Concepts. And if you play the PC version (available as "abandonware" on a number of sites) you can easily see where the 2K series was influenced. It plays a lot like the early 2K games do.
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