SUPERSTAR AIACT 7.0 Released 12/24/13

Talk about NBA Live 07 here.

Re: SUPERSTAR '07 AIACT 4.0.1 Released 11.21.12

Postby BAYAG on Tue Nov 27, 2012 9:39 am

uly wrote:sir can you also add some alley-oop plays? or it falls under play.viv?


I don't think that's possible. I can only edit the existing alleyoops not add more alley oops. I did convert one of the alley oop animations to a regular layup though.. :?
User avatar
BAYAG
This game's in the refrigerator: the door is closed, the lights are out, the eggs are cooling, the butter's getting hard, and the Jell-O's jigglin'!
 
Posts: 853
Joined: Wed Nov 19, 2003 11:34 am
Location: Los Angeles,CA /Jersey City, NJ

Re: SUPERSTAR '07 AIACT 4.0.1 Released 11.21.12

Postby BAYAG on Mon Feb 11, 2013 9:56 am

I felt the need to update the aiact again. after playing for a while i noticed a few things that needed to be changed.

- up and under hook wasn't very realsitic
- scorers were performing floaters from 25 feet.

I also added a few more fakes. I think this one is better.

SUPERSTAR '07 AIACT version 5.0

SUPERSTAR '07 AIACT
User avatar
BAYAG
This game's in the refrigerator: the door is closed, the lights are out, the eggs are cooling, the butter's getting hard, and the Jell-O's jigglin'!
 
Posts: 853
Joined: Wed Nov 19, 2003 11:34 am
Location: Los Angeles,CA /Jersey City, NJ

Re: SUPERSTAR AIACT 5.0 Released 2/10/13

Postby Amir Khan on Tue Feb 12, 2013 10:36 pm

kababayan are you a pinoy? can you do an aiact for live 08?
User avatar
Amir Khan
 
Posts: 238
Joined: Mon Jul 09, 2012 8:03 am

Re: SUPERSTAR AIACT 5.0 Released 2/10/13

Postby BAYAG on Wed Mar 06, 2013 3:27 am

I don't know why i never thought about this before but,thanks to the tutorials i found in the forum i imported the GTM and sig shots for 'for '08 into '07...I'll post some stuff when it's ready.
User avatar
BAYAG
This game's in the refrigerator: the door is closed, the lights are out, the eggs are cooling, the butter's getting hard, and the Jell-O's jigglin'!
 
Posts: 853
Joined: Wed Nov 19, 2003 11:34 am
Location: Los Angeles,CA /Jersey City, NJ

Re: SUPERSTAR AIACT 5.0 Released 2/10/13

Postby Andrew on Wed Mar 06, 2013 9:56 am

Nice. :)
Release Threads: NBA Live 08 | NBA Live 07 | NBA Live 06 | NBA Live 2005
Story Threads: NBA 2K13 | NBA Live 06 (Part 2) | NBA Live 06 (HOF) | NBA Live 2004 (HOF)
NLSC: Podcast | Facebook | Twitter | YouTube Channel


Image
Thanks to TheDee for the signature!
User avatar
Andrew
Old School Rose
Administrator
 
Posts: 87200
Joined: Thu Aug 22, 2002 8:51 pm
Location: Australia

Re: SUPERSTAR AIACT 5.0 Released 2/10/13

Postby BadLuckLuke on Sun Mar 10, 2013 4:21 pm

(Y)
Image
User avatar
BadLuckLuke
 
Posts: 628
Joined: Mon Oct 15, 2007 8:06 pm

Re: SUPERSTAR AIACT 5.0 Released 2/10/13

Postby BAYAG on Tue Apr 30, 2013 2:28 am

I should be releasing the new aiact update in the next week.Here's the details..

08 sig and gtm animations included

modified loco.act so that the pg jogs up the court with the ball instead of running.Basically switching the bigman jog with the small jog. The walk to jog transition is alot smoother now.

the defense is more active..more hands up animations and moving around..

modified the panim to remove the ugly handoff pass and a majority of the bounce passes to reduce the amount of steals. changed most of the lob passes to regular chest passes.

removed some unrealstic dunks and layups

added a backdown fake for the bigmen down in the post area
User avatar
BAYAG
This game's in the refrigerator: the door is closed, the lights are out, the eggs are cooling, the butter's getting hard, and the Jell-O's jigglin'!
 
Posts: 853
Joined: Wed Nov 19, 2003 11:34 am
Location: Los Angeles,CA /Jersey City, NJ

Re: SUPERSTAR AIACT 5.0 Released 2/10/13

Postby BadLuckLuke on Tue Apr 30, 2013 5:09 am

sounds great bro ! ! !
:applaud:
can 't wait to play /w it...
Image
User avatar
BadLuckLuke
 
Posts: 628
Joined: Mon Oct 15, 2007 8:06 pm

Re: SUPERSTAR AIACT 5.0 Released 2/10/13

Postby uly on Wed May 01, 2013 8:47 am

can that be played in nba live 2007?
User avatar
uly
 
Posts: 284
Joined: Thu Apr 12, 2012 3:23 pm

Re: SUPERSTAR AIACT 5.0 Released 2/10/13

Postby Manni on Wed May 01, 2013 8:54 am

uly wrote:can that be played in nba live 2007?

:facepalm:
Image
Visit the NBA ACTION 14 Official website at: http://nbaaction14.tk/
Visit the NLSC Forum at: viewtopic.php?f=75&t=88443
User avatar
Manni
Executive Producer for NBA ACTION 14
 
Posts: 932
Joined: Wed Feb 22, 2012 12:24 am
Location: Toronto,Canada

Re: SUPERSTAR AIACT 5.0 Released 2/10/13

Postby Andrew on Wed May 01, 2013 9:55 am

Files released for NBA Live 07 tend to be compatible with NBA Live 07. ;)
Release Threads: NBA Live 08 | NBA Live 07 | NBA Live 06 | NBA Live 2005
Story Threads: NBA 2K13 | NBA Live 06 (Part 2) | NBA Live 06 (HOF) | NBA Live 2004 (HOF)
NLSC: Podcast | Facebook | Twitter | YouTube Channel


Image
Thanks to TheDee for the signature!
User avatar
Andrew
Old School Rose
Administrator
 
Posts: 87200
Joined: Thu Aug 22, 2002 8:51 pm
Location: Australia

Re: SUPERSTAR AIACT 5.0 Released 2/10/13

Postby BadLuckLuke on Wed May 01, 2013 8:38 pm

Ha ha ha, best answer ever ! ! !
:mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen:
Image
User avatar
BadLuckLuke
 
Posts: 628
Joined: Mon Oct 15, 2007 8:06 pm

Re: SUPERSTAR AIACT 5.0 Released 2/10/13

Postby Stress Fracture on Sat May 04, 2013 10:25 pm

Sorry, can't help but laugh :lol:

Question BAYAG, what do you mean by the unrealistic dunks and layups?
benji wrote:LeBron is such a choker. And people were talking about him as an all-time great. As having possibly surpassed Kobe. What a joke.

velvet bliss wrote:Andrew, you the real MVP.
User avatar
Stress Fracture
Dwightmare + Beard = RINGSSSSSSS
 
Posts: 2234
Joined: Wed Jan 02, 2008 1:03 pm
Location: Yao's ankles, feet

Re: SUPERSTAR AIACT 5.0 Released 2/10/13

Postby BAYAG on Mon May 13, 2013 5:28 am

Stress Fracture wrote:Sorry, can't help but laugh :lol:

Question BAYAG, what do you mean by the unrealistic dunks and layups?


All based on my opinion ofsome of the layups and dunks that I think don't look realistic.

btw i'm running into a few crashing issues now that i'm trying to figure out before release. Once I troubleshoot the problem I'll upload the files.sorry for the delay..
User avatar
BAYAG
This game's in the refrigerator: the door is closed, the lights are out, the eggs are cooling, the butter's getting hard, and the Jell-O's jigglin'!
 
Posts: 853
Joined: Wed Nov 19, 2003 11:34 am
Location: Los Angeles,CA /Jersey City, NJ

Re: SUPERSTAR AIACT 5.0 Released 2/10/13

Postby BAYAG on Mon May 20, 2013 2:49 am

HERE IT IS, FINALLY.. give me some feedback

SUPERSTAR '07 AIACT v.6.0

DOWNLOAD
SUPERSTAR '07 AIACT

BY BAYAG

FILE CHANGES FROM V.5.0

-ADDED NBA LIVE 08 GTM AND SIG SHOT ANIMATIONS
-MORE ACTIVE DEFENSIVE ANIMS. HANDS UP..
-MODIFIED LOCO.ACT WITH UPDATED RUNNING AND DRIBBLING ANIMATIONS
-UTILIZING ASSIGNMENT.ACT FROM ALBYS V2.0.
-DEFAULT LEFT SHOT TAP WILL PERFORM STEP BACK FAKE (WADE)
-DEFAULT RIGHT SHOT WILL PERFORM SIDE STEP (BOSH)
-MODIFIED DUNK.ACT, REMOVED UNREALISTIC DUNKS AND LAYUPS
-ADDED T PARKER AND IVERSON RUNNER TO REPLACE SHOT OUT OF RANGE LOW/HIGH
-BIGMAN BACK FAKE WHEN INSIDE THE KEY
-SUPERSTAR SHOOTER ANIMATION CHANGED TO D NOWITZKI AND RAY ALLEN JUMPSHOT ANIMS.
-BASELINE CLOSE LEFT JUMPER CHANGED TO NOWITZKI STEPBACK FADE AWAY.
-MODIFIED PANIM.ACT LOB PASSES TO CHEST. REMOVED SOME BOUNCE PASSES TO DECREASE STEALS.



phpBB [video]
Last edited by BAYAG on Mon May 20, 2013 12:31 pm, edited 1 time in total.
User avatar
BAYAG
This game's in the refrigerator: the door is closed, the lights are out, the eggs are cooling, the butter's getting hard, and the Jell-O's jigglin'!
 
Posts: 853
Joined: Wed Nov 19, 2003 11:34 am
Location: Los Angeles,CA /Jersey City, NJ

Re: SUPERSTAR AIACT 6.0 Released 5/19/13

Postby Andrew on Mon May 20, 2013 10:28 am

Good stuff, thanks as always for the upload!
Release Threads: NBA Live 08 | NBA Live 07 | NBA Live 06 | NBA Live 2005
Story Threads: NBA 2K13 | NBA Live 06 (Part 2) | NBA Live 06 (HOF) | NBA Live 2004 (HOF)
NLSC: Podcast | Facebook | Twitter | YouTube Channel


Image
Thanks to TheDee for the signature!
User avatar
Andrew
Old School Rose
Administrator
 
Posts: 87200
Joined: Thu Aug 22, 2002 8:51 pm
Location: Australia

Re: SUPERSTAR AIACT 6.0 Released 5/19/13

Postby fdlk0501 on Mon May 20, 2013 12:22 pm

Great, can you make SUPERSTAR AIACT for NBA LIVE 06?
User avatar
fdlk0501
 
Posts: 106
Joined: Sat Jul 03, 2010 5:15 pm

Re: SUPERSTAR AIACT 6.0 Released 5/19/13

Postby BAYAG on Mon May 20, 2013 12:28 pm

fdlk0501 wrote:Great, can you make SUPERSTAR AIACT for NBA LIVE 06?

I'm not sure if the '08 shot animations will work for '06...I can take a look.
User avatar
BAYAG
This game's in the refrigerator: the door is closed, the lights are out, the eggs are cooling, the butter's getting hard, and the Jell-O's jigglin'!
 
Posts: 853
Joined: Wed Nov 19, 2003 11:34 am
Location: Los Angeles,CA /Jersey City, NJ

Re: SUPERSTAR AIACT 6.0 Released 5/19/13

Postby fdlk0501 on Mon May 20, 2013 1:12 pm

BAYAG wrote:
fdlk0501 wrote:Great, can you make SUPERSTAR AIACT for NBA LIVE 06?

I'm not sure if the '08 shot animations will work for '06...I can take a look.


OK,thank you
User avatar
fdlk0501
 
Posts: 106
Joined: Sat Jul 03, 2010 5:15 pm

Re: SUPERSTAR AIACT 6.0 Released 5/19/13

Postby Andrew on Tue May 21, 2013 10:52 am

From memory, they don't. But if you'd care to experiment, by all means feel free. :)
Release Threads: NBA Live 08 | NBA Live 07 | NBA Live 06 | NBA Live 2005
Story Threads: NBA 2K13 | NBA Live 06 (Part 2) | NBA Live 06 (HOF) | NBA Live 2004 (HOF)
NLSC: Podcast | Facebook | Twitter | YouTube Channel


Image
Thanks to TheDee for the signature!
User avatar
Andrew
Old School Rose
Administrator
 
Posts: 87200
Joined: Thu Aug 22, 2002 8:51 pm
Location: Australia

Re: SUPERSTAR AIACT 6.0 Released 5/19/13

Postby BadLuckLuke on Wed May 22, 2013 2:26 am

Works like a charm for me ! ! !
Image
User avatar
BadLuckLuke
 
Posts: 628
Joined: Mon Oct 15, 2007 8:06 pm

Re: SUPERSTAR AIACT 6.0 Released 5/19/13

Postby BAYAG on Thu May 23, 2013 9:21 am

Hey guys can someone who dled the aiact try something for me? below is the '06 xscnario.viv. I just wanted to know if you notice a difference in the gameplay with this file instead of the default '07 file. The viv file has to do with backdown animations i think,but after using it I see an increase in post backdown and more ball movement...maybe it's just me..

http://www.sendspace.com/file/00h0he
User avatar
BAYAG
This game's in the refrigerator: the door is closed, the lights are out, the eggs are cooling, the butter's getting hard, and the Jell-O's jigglin'!
 
Posts: 853
Joined: Wed Nov 19, 2003 11:34 am
Location: Los Angeles,CA /Jersey City, NJ

Re: SUPERSTAR AIACT 6.0 Released 5/19/13

Postby Lakeshow7 on Thu May 23, 2013 6:47 pm

I'll try that next days, now I can only say: what a fantastic job, man.
I played some quarters with your AIACT and it makes Live 07 a much better game.
No PGs running like crazy, no more up-tempo, multiple types of offensive plays, AI looking for the best shot.
It seems much more a basketball game than a NBA Live game.
Only some crashing issues don't let me play through an entire game.
I tested it with 2007-08 rosters and game crashes in a Lakers match when Odom goes to the free throw line, I think should be a problem with single player animation.
Also with SUM 07 ones, at one point in a Mavs-Lakers Dampier sets a screen and the game crashes.
I don't know if this AIACT could be compatible only with more recent rosters, maybe that's it.
Lakeshow7
 
Posts: 13
Joined: Wed Apr 24, 2013 2:04 am

Re: SUPERSTAR AIACT 6.0 Released 5/19/13

Postby BAYAG on Thu May 23, 2013 7:51 pm

Lakeshow7 wrote:I'll try that next days, now I can only say: what a fantastic job, man.
I played some quarters with your AIACT and it makes Live 07 a much better game.
No PGs running like crazy, no more up-tempo, multiple types of offensive plays, AI looking for the best shot.
It seems much more a basketball game than a NBA Live game.
Only some crashing issues don't let me play through an entire game.
I tested it with 2007-08 rosters and game crashes in a Lakers match when Odom goes to the free throw line, I think should be a problem with single player animation.
Also with SUM 07 ones, at one point in a Mavs-Lakers Dampier sets a screen and the game crashes.
I don't know if this AIACT could be compatible only with more recent rosters, maybe that's it.



If your game crashes when the player shoots and is fouled.(ex. lamar odom,Michael Redd) it has to do with their freethrow ritual designation.
I found that when I replaced the default aiact with another one , any player with the freethrow ritual set with the number 1 will crash when fouled. The solution is to change the 1 to just a blank space.

Image
also try adding badlucklukes playbook update to your roster and database files. I think it enhances the gameplay.
add the plays dbf to your roster and in the configs folder to currentdb,workingdb,originaldb.

NBA Live 07 Playbook Update
User avatar
BAYAG
This game's in the refrigerator: the door is closed, the lights are out, the eggs are cooling, the butter's getting hard, and the Jell-O's jigglin'!
 
Posts: 853
Joined: Wed Nov 19, 2003 11:34 am
Location: Los Angeles,CA /Jersey City, NJ

Re: SUPERSTAR AIACT 6.0 Released 5/19/13

Postby doktor on Fri Jun 14, 2013 8:31 pm

anyway to convert this aiact to live 08? only sig shots are working
GO CELTICS! http://www.youtube.com/watch?v=5m1SUaAXR5Y It is all about playing with HEART!

My little nba live 08 thread viewtopic.php?f=75&t=79496
Just started live 05 thread viewtopic.php?f=42&t=84449
http://img580.imageshack.us/img580/5830/16567.gif
doktor
 
Posts: 701
Joined: Mon Dec 27, 2010 4:49 am

Re: SUPERSTAR AIACT 6.0 Released 5/19/13

Postby BAYAG on Fri Nov 22, 2013 3:26 am

anyone still play '07? I updated the aiact again. mostly some dribbling anims and a few fakes and sig shots anims added from'08. I'll post a video in a few..
User avatar
BAYAG
This game's in the refrigerator: the door is closed, the lights are out, the eggs are cooling, the butter's getting hard, and the Jell-O's jigglin'!
 
Posts: 853
Joined: Wed Nov 19, 2003 11:34 am
Location: Los Angeles,CA /Jersey City, NJ

Re: SUPERSTAR AIACT 6.0 Released 5/19/13

Postby Andrew on Fri Nov 22, 2013 10:37 am

Judging by the numbers in the Downloads section, there's still some interest in it. As long as you're interesting in sharing your work, please feel free to do so. :)
Release Threads: NBA Live 08 | NBA Live 07 | NBA Live 06 | NBA Live 2005
Story Threads: NBA 2K13 | NBA Live 06 (Part 2) | NBA Live 06 (HOF) | NBA Live 2004 (HOF)
NLSC: Podcast | Facebook | Twitter | YouTube Channel


Image
Thanks to TheDee for the signature!
User avatar
Andrew
Old School Rose
Administrator
 
Posts: 87200
Joined: Thu Aug 22, 2002 8:51 pm
Location: Australia

Re: SUPERSTAR AIACT 6.0 Released 5/19/13

Postby BadLuckLuke on Tue Nov 26, 2013 11:33 pm

Agreed, RELEASE ! ! !
:wink:
Image
User avatar
BadLuckLuke
 
Posts: 628
Joined: Mon Oct 15, 2007 8:06 pm

Re: SUPERSTAR AIACT 6.0 Released 5/19/13

Postby BAYAG on Wed Dec 25, 2013 12:19 pm

BadLuckLuke wrote:Agreed, RELEASE ! ! !
:wink:


SUPERSTAR AIACT 7.0 Released 12/24/13

SUPERSTAR '07 AIACT
phpBB [video]


Happy holidays..

SUPERSTAR AIACT 7.0.

I added a few more inside moves and a runner from about 12 feet.
added the undused dribwalksml animation. Pgs now have a new dribble jog anim.

known issues: sometimes the runner animation doesnt complete...see 3:14 of the video.

SHOTTYPE
shottype
86
jumpshot
SHTJERJMPER
SHTJERJMPER
NOTHING
SHTJERJMPERREG
GTMCBOSHSBRFREG2
HIGHARC
SHTJERJMPERREG
SHTJERJMPERREG2
HIGHARC
SHTJERJMPERREG
GTMCBOSHSBRFREG2
HIGHARC
NONE
-40
-40
DEFAULT
jumpshotfar
x
set
0
25
jumpshot2
LAY3PTLAND
LAY3PTLAND
NOTHING
NOTHING
NOTHING
HIGHARC
NOTHING
NOTHING
HIGHARC
NOTHING
NOTHING
HIGHARC
FOCUSTURN
0
0
DEFAULT
runner
x
moving
0.8
25
jumpshot3
GTMCBOSHSBRFHOLD
GTMLJAMESFFHOLD
NOTHING
NOTHING
NOTHING
HIGHARC
GTMLJAMESFFREG
GTMLJAMESFFREG2
HIGHARC
NOTHING
NOTHING
HIGHARC
MOVEBACK
-15
-20
DEFAULT
default
x
set
1
24
jumpshot4
GTMGARENASSBRFHOLD
GTMGARENASSBRFHOLD
NOTHING
NOTHING
NOTHING
HIGHARC
GTMGARENASSBRFREG
GTMGARENASSBRFREG2
REGULAR
NOTHING
NOTHING
HIGHARC
MOVEBACK
-15
-20
DEFAULT
default
x
set
1
24
fadeawayinterior
SHTSCORBIG1F00HOLD
SHTSCORBIG1F00HOLD
NOTHING
NOTHING
NOTHING
REGULAR
LAYFLOATER1FTAREG
LAYFLOATER1FTAREG2
BANK
NOTHING
NOTHING
HIGHARC
MOVE
25
0
DEFAULT
dunks
x
layup
0
27
fadeawayinterior2
SHTJERJMPER
ALYPSHLAY2F1HFINGROL
NOTHING
NOTHING
NOTHING
BANK
NOTHING
NOTHING
BANK
NOTHING
NOTHING
HIGHARC
FASTFOCUSTURN
25
0
DEFAULT
dunks
x
layup
0
27
inside1hnd
GTMEBRANDTALHOLD
LAYSCORBIG2F2HPMP
NOTHING
NOTHING
NOTHING
HIGHARC/BANK
NOTHING
NOTHING
HIGHARC/BANK
NOTHING
NOTHING
HIGHARC/BANK
FASTFOCUSTURN
200
0
DEFAULT
dunks
x
layup
1
23
inside1hnd2
GTMIVERSONRUNNINGJUMPFWDHOLD
GTMIVERSONRUNNINGJUMPFWDHOLD
NOTHING
NOTHING
NOTHING
HIGHARC
GTMIVERSONRUNNINGJUMPFWDREG
GTMIVERSONRUNNINGJUMPFWDREG2
HIGHARC
NOTHING
NOTHING
HIGHARC
FOCUSTURN
-15
-20
DEFAULT
dunks
x
layup
1
20
inside1hnd3
LAYPMPFAKEUPUNDER
LAYPMPFAKEUPUNDER
NOTHING
NOTHING
NOTHING
HIGHARC
NOTHING
NOTHING
HIGHARC/BANK
NOTHING
NOTHING
HIGHARC
FASTFOCUSTURN
-100
0
DEFAULT
dunks
x
set
1
24
inside1hndrgt
GTMEBRANDTALHOLD
LAY2F1HPROHOPFLIP
NOTHING
NOTHING
NOTHING
BANK
NOTHING
NOTHING
BANK
NOTHING
NOTHING
BANK
FASTFOCUSTURN
200
0
DEFAULT
dunks
x
layup
1
23
inside1hndlft
SHTJERJMPER
SHTBIGJMPLFT
FAKTTFREETAKED
NOTHING
NOTHING
REGULAR
SHTBIGJMPLFTREG
SHTKYLJMPLFTLATE2
HIGHARC
NOTHING
NOTHING
HIGHARC
MOVEFORWARD
-3
-10
DEFAULT
jumpshotleft
x
set
1
23
inside1hndfwd
GTMSNASHRJRHOLD
LAYBCKDWNRJMPER
NOTHING
NOTHING
NOTHING
HIGHARC
NOTHING
NOTHING
HIGHARC
NOTHING
NOTHING
HIGHARC
FASTFOCUSTURN
-190
0
DEFAULT
rightjumper
x
fadeaway
1
24
stdhook
GTMEBRANDTALHOLD
SHTBCKDWNHOOK
NOTHING
NOTHING
NOTHING
HIGHARC
NOTHING
NOTHING
HIGHARC
NOTHING
NOTHING
HIGHARC/BANK
FASTFOCUSTURN
200
20
DEFAULT
dunks
x
hook
1
22
stdhook2
SHTBIGHOOK
SHTBIG1HNDPWR
PSTPWRDRIBRGT
NOTHING
NOTHING
REGULAR
SHTBIG1HNDPWRLATE
SHTBIG1HNDPWRLATE2
HIGHARC
NOTHING
NOTHING
REGULAR
MOVEFORWARD
25
0
DEFAULT
dunks
x
hook
1
21
inside2hndbig
FAKTTFLO
SHTBIG1HNDPWR
NOTHING
NOTHING
NOTHING
HIGHARC
SHTBIG1HNDPWRLATE
SHTBIG1HNDPWRLATE2
REGULAR
NOTHING
NOTHING
HIGHARC
NONE
25
0
DEFAULT
hook
x
set
1
24
inside2hndbig2
GTMEBRANDTALHOLD
LAYPMPFAKEUPUNDER
NOTHING
NOTHING
NOTHING
BANK
NOTHING
NOTHING
BANK
NOTHING
NOTHING
BANK
FASTFOCUSTURN
200
0
DEFAULT
dunks
x
layup
1
23
inside2hndbig3
GTMEBRANDTALHOLD
LAYBCKDWNLJMPER
NOTHING
NOTHING
NOTHING
HIGHARC
NOTHING
NOTHING
HIGHARC
NOTHING
NOTHING
HIGHARC
FASTFOCUSTURN
190
1
DEFAULT
jumpshotclose
x
fadeaway
1
24
Last edited by BAYAG on Sat Dec 28, 2013 8:06 am, edited 1 time in total.
User avatar
BAYAG
This game's in the refrigerator: the door is closed, the lights are out, the eggs are cooling, the butter's getting hard, and the Jell-O's jigglin'!
 
Posts: 853
Joined: Wed Nov 19, 2003 11:34 am
Location: Los Angeles,CA /Jersey City, NJ

Re: SUPERSTAR AIACT 7.0 Released 12/24/13

Postby Andrew on Wed Dec 25, 2013 5:49 pm

Good to see another release. :)
Release Threads: NBA Live 08 | NBA Live 07 | NBA Live 06 | NBA Live 2005
Story Threads: NBA 2K13 | NBA Live 06 (Part 2) | NBA Live 06 (HOF) | NBA Live 2004 (HOF)
NLSC: Podcast | Facebook | Twitter | YouTube Channel


Image
Thanks to TheDee for the signature!
User avatar
Andrew
Old School Rose
Administrator
 
Posts: 87200
Joined: Thu Aug 22, 2002 8:51 pm
Location: Australia

Re: SUPERSTAR AIACT 7.0 Released 12/24/13

Postby BAYAG on Sat Dec 28, 2013 1:58 am

I fixed a few bugs , added a few more shots and smoothed out the movement. version 7.1 out now.

DOWNLOAD
SUPERSTAR '07 AIACT

phpBB [video]
User avatar
BAYAG
This game's in the refrigerator: the door is closed, the lights are out, the eggs are cooling, the butter's getting hard, and the Jell-O's jigglin'!
 
Posts: 853
Joined: Wed Nov 19, 2003 11:34 am
Location: Los Angeles,CA /Jersey City, NJ

Re: SUPERSTAR AIACT 7.0 Released 12/24/13

Postby BadLuckLuke on Wed Jan 01, 2014 3:43 am

Thanks for the release bro - HAPPY NEW YEAR ! ! !
Image
User avatar
BadLuckLuke
 
Posts: 628
Joined: Mon Oct 15, 2007 8:06 pm

Previous

Return to NBA Live 07

Who is online

Users browsing this forum: No registered users and 1 guest