onevache wrote:anyways, Pdub, i tot i read somewhere in the manual that the gamepad will "rumble" when the game is close (when the intensity icon blinks) to simulate shots getting more difficult. Or was i dreaming of this feature?
I'm using a dual shock + usb converter and I am unable to use the D pad or the analog sticks to scroll through the menus or select stuff. So I gotta use the mouse still.
Is this the same with you other dudes?
BigKaboom2 wrote:I'm still confused about the exact stick combinations for the current gen FSS moves, but I don't think I've heard anything about a 360 spin doing anything. I believe it's just pushing one of the four directions for a Star move, and doing quarter circles for the Superstar moves. I'm also not sure if there are 4 or 8 Superstar moves, because there are 8 possible quarter-circles on the stick.
Here's what i have found that are not known bugs, but problems i have playing with my logitech rumblepad 2.
Turbo is very very weak, you cant get a fast break, the fast pass, like tap passes very rarely works. Everything is very slow, like you are lagged, so you can't fast pass, you can't use the freestlye moves on the right analogue stick because it doesnt respond fast enought, you can't keep up on defense, the opposition just flies around you, you have to decide on defense wether you want to block a shot or go for a rebound, because it wont respond in time to do both.
You can't shoot free throws using the new analogue stick method around 60% of the time, you have to resort to just pressing the shoot button (i'm assuming because the controller won't keep up with the pace required)
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