Sat Apr 12, 2008 11:46 pm
Sun Apr 13, 2008 2:17 am
Sun Apr 13, 2008 5:57 am
Sun Apr 13, 2008 6:22 am
Sun Apr 13, 2008 6:36 am
Sun Apr 13, 2008 12:59 pm
Mon Apr 14, 2008 12:32 am
thehelicopter16 wrote:yo dude i would love to download this but i dont understand chinese.... what should i press dude in your site. thnx
Mon Apr 14, 2008 12:48 am
wade_03 wrote:Also none of your images work and I don't understand a single thing you're saying, but it looks like you've put a lot of work into it. It looks promising though so try doing something about this.
Mon Apr 14, 2008 11:05 am
Mon Apr 14, 2008 2:53 pm
Wed Apr 16, 2008 1:20 am
thehelicopter16 wrote:nice aiact dude!!! but what do i do with the two mode set.rar, database.rar, add block voice.rar and the camera update.rar cuz the camera update doesnt have a file in it....thnx dude
Wed Apr 16, 2008 1:21 am
Wed Apr 16, 2008 1:22 am
wade_03 wrote:hey man good work, but theres some weird stuff like all the outside scorers can do that 360 windmill dunk and no matter what button you press with the superstar trigger all the highflyers do that same 2 hand dunk with the spinoff at the end. and im wondering what's the difference between the aiact in the realnba.rar and the aiact in the new tactics system.rar?
Wed Apr 16, 2008 1:27 am
Fri Apr 18, 2008 1:08 am
fumanchu wrote:first off, i only copied the aiact file and did not bother with the other files...here are some points that i noticed...please consider that i played with this aiact for a game and a few practices..
pros:
- the inclusion of the post up move is great..
- fade away jumpers are a bit realistic considering that the players do not jump too high
- hook shots are great
- some dunks are off the hook
cons:
- when shooting under the basket, players shoot with both hands as if taking a jump shot..
- i was not called for travelling a couple of times when the ball was not released for a jump shot..
- the layups are not good..too fancy..
- cant figure out what the player will do when trying to perform freestyle moves with the right analog stick...players does diff things everytime...(spin move, stutter step)
- players show their back to the offensive player most of the tym on defense
Overall, this aiact is goodbut could be better
...for now, i will continue using the aiact by revolution
![]()
and yeah, same question as wade03's...diff between the two aiacts?
thanks hmxpx2008
Fri Apr 18, 2008 11:47 pm
fumanchu wrote:first off, i only copied the aiact file and did not bother with the other files...here are some points that i noticed...please consider that i played with this aiact for a game and a few practices..
pros:
- the inclusion of the post up move is great..
- fade away jumpers are a bit realistic considering that the players do not jump too high
- hook shots are great
- some dunks are off the hook
cons:
- when shooting under the basket, players shoot with both hands as if taking a jump shot..
- i was not called for travelling a couple of times when the ball was not released for a jump shot..
- the layups are not good..too fancy..
- cant figure out what the player will do when trying to perform freestyle moves with the right analog stick...players does diff things everytime...(spin move, stutter step)
- players show their back to the offensive player most of the tym on defense
Overall, this aiact is goodbut could be better
...for now, i will continue using the aiact by revolution
![]()
and yeah, same question as wade03's...diff between the two aiacts?
thanks hmxpx2008
Sat Apr 26, 2008 9:51 am
Sun Apr 27, 2008 8:17 pm
sevin0seven wrote:hmxpx2008, are you going to do more modifacation on this AIACT? or is this final?
Fri May 02, 2008 6:31 am
Sun May 04, 2008 4:30 am
Mon May 19, 2008 8:05 am
Fri May 23, 2008 9:13 pm
Fri May 30, 2008 8:23 pm
Sun Jun 01, 2008 8:41 pm
SHAFT23 wrote:i cant see the animations.
can you upload them again,pls?
Sun Jun 01, 2008 8:43 pm
puttincomputers wrote:where do dunk distribution, and all files of add block voice go?