Im cant for the life of me figure out how to make the shoulders fit properly in a portrait for my created player. My shoulders are cut off. I have exported a bunch of player.big files and checked the position, face size and alll, but none are the exact same size. I have noticed that EA created em using some stretching trick for the bottom of the picture for example, Ray Allen, and Kobe have a section right under the neck thats stretched perfectly, anyone know how to do this.?? or does anyone know boundries in the 128x128 png left, right, up and down. Thanks for all the tutorials and articles, learning to make patches is cool as hell. check em out..
http://i48.photobucket.com/albums/f202/Kidtonz/huge.jpg
http://i48.photobucket.com/albums/f202/ ... stal10.jpg
thanks..
Tonz
Last edited by
kidtonz on Wed Feb 22, 2006 7:19 am, edited 1 time in total.