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Free throws problems?

Thu Feb 02, 2006 11:08 am

When I go to the free throws line when I press button to stop shot at center of glass, the line doesn't stop when I press button but few moments later. That cause me much trouble, and I can't make almost any free throws. I have to stop the line at the end of the glass to make it. I don't know what is going on? Have anyone experienced such problem? I hope you understood me :oops:

Thu Feb 02, 2006 12:09 pm

Is the game choppy at all during gameplay? If not, if you're using a gamepad/joystick the problem might lie there.

Thu Feb 02, 2006 12:30 pm

Andrew wrote:Is the game choppy at all during gameplay? If not, if you're using a gamepad/joystick the problem might lie there.


Nope, I don't find any problems during the game (only at free throws). And I don't use joypad/gamepad, ondly keaboard. I really don't know what seems to be the problem.

Thu Feb 02, 2006 1:35 pm

Is the keyboard cordless?

Thu Feb 02, 2006 1:43 pm

I had this problem before I got my video card. The game wasn't choppy, but the FT thingu lagged like he says. Once I got my new card, it didn't lag any more. What detail settings do you have, are they low because if you make them higher than the game is choppy?

Fri Feb 03, 2006 2:46 am

I know that problem and experienced that.

The solution is to decrease your detail settings.

Then, the game will be aware of your touch of keyboard immediately...

Fri Feb 03, 2006 7:38 pm

T-MAC-power wrote:I know that problem and experienced that.

The solution is to decrease your detail settings.

Then, the game will be aware of your touch of keyboard immediately...


I already decreased detailes to lowest, and playing at 800x600 resolution. Maybe 640x480 would fix it but I doubt it. I have very slow computer (1000MHz, 512 SDRAM, GeForce 420 MX).

Fri Feb 03, 2006 9:09 pm

I experienced on P4 2.4, GeForce 4 MX 440, 768 MB RAM. 800x600x32bit.

Be aware of that, "enviroment" detail costs much more from graphic card, so you set it to the lowest than, if you tried to set everything to the lowest, you should upgrade to faster PC... :roll:

Sat Feb 04, 2006 3:26 am

Nidzge wrote:
T-MAC-power wrote:I know that problem and experienced that.

The solution is to decrease your detail settings.

Then, the game will be aware of your touch of keyboard immediately...


I already decreased detailes to lowest, and playing at 800x600 resolution. Maybe 640x480 would fix it but I doubt it. I have very slow computer (1000MHz, 512 SDRAM, GeForce 420 MX).


I have a 1ghz P3 but I overclocked it to 1.1ghz, also with 512mb, but I think the biggest difference is I have an ATI Radeon 9550, with 256mb ram. The 420 MX probably has 64 or so.

I can run 800x600 medium gfx, so its definately your gfx card holding you back.

Sat Feb 04, 2006 9:56 pm

Nope. It seems there is a lagging in the keybord bug. I mean, if I play on my keyboard there is a lag in the free throw shooting system, but if I play with my gamepad there isn't (obvious, using the same detail settings).

Also at some point there was the same lagging problem with the gamepad too, so after trying different things I changed in the video card properties - settings - advanced - 3D - the Direct 3D (and OpenGL) to OPTIMAL PERFORMANCE and not OPTIMAL QUALITY or in between.

Set them to OPTIMAL PERFORMANCE (and disable whatever anti-aliasing). It depends on your video card where you can find these 3D properties, but they should be right there.

After this, the problem was solved (for the gamepad). I don't know if it works on the keyboard too.

Sun Feb 05, 2006 5:46 am

For keyboard, it's communication time between graphic card related...

Sun Feb 05, 2006 3:55 pm

I've noticed this in previous lives, but I would adjust the time I press the button in order to hit the mark. Try enabling Vsync if you haven't already. I started playing without vsync and noticed some jittery gameplay, also try using triple buffer, or if you already have triple buffer on, try turning it off. You can always update motherboard drivers or graphics card drivers, but newer graphics drivers are more tailored to newer cards so that might not fix your problem.

The last possible solution...turn down freethrow difficulty in your sliders so the input lag doesn't affect your timing as much.
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