Condition Rating.

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Condition Rating.

Postby Bang on Mon Aug 22, 2005 3:56 pm

I realized a big problem in Live is basically Nobody dominates the game all the time...Everyone should have their bad nights,etc.

In Winning Eleven/Pro Evolution Soccer, there is a condition rating which determines the condition of the player. The higher the condition rating, the more likely you are to be in good condition. Every player has good and bad nights and this should reflect this. The condition rating has a HUGE effect in Winning Eleven. If your condition is way down then your ratings go down by 12 overall. (Or is it 16? I forget) Whereas a great condition ups ratings by 10 overall. Anyhow, this could probably solve a lot of problems and make dynasty a lot more interesting and realistic. You'll also be more likely to use subs, since condition should go down if you fatigue your players too much. Or when your player is unhappy with the losing record or wants an extension.

This solves like 10 issues or something! It's not too hard to code either. I could code it, probably, if I had the source.
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Postby Andrew on Mon Aug 22, 2005 9:48 pm

I think NBA Live 99 featured a "Streak" attribute in Season Mode which is kind of similar to what you're suggesting, though I forget just how effective it was since it's a long time since I played that game. I agree that would make things a lot more interesting (and challenging, too) and a lot less predictable. Streaky players would indeed be streaky, while the more consistent players would generally get their numbers with a few offnights and monster games here and there; star players would obviously have more big games throughout the year.

The thing is, if you look at the boxscores that does seem to happen in simulated play. If gameplay could reflect the same sort of thing, it would be awesome.
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Postby Bang on Mon Aug 22, 2005 11:20 pm

I'm thinking just lowering the ratings overall would be an easy way to incorporate this. This would work especially for deep teams like the Spurs, with Popovich sometimes taking out a starter for the whole starter so a sub member could play. If Parker's rating drops from 70 something to 60 something, you'd probably immediatedly change the player. A better example would be the old Grizzlies. If Stromile Swift's condition was bad and drop to 57 or something, you'd immediatedly put in Lorenzen Wright. Of course even Shaq at his worst condition, you wouldn't dare not start him because a 90 would only drop to around a 78 (but still a huge significance enough to maybe give him less minutes).

And you mention a good point, it makes streaky players truly streaky. Like when Stackhouse used to give 40 point performances followed by a 5 point performance to average 20 points per game in the Wizards.
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