Trades in 2006

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Trades in 2006

Postby JJT on Sun Aug 14, 2005 2:27 pm

I've played nba live 2005 maybe at least 20 seasons.... and I HAVENT been offered 1 single trade any year!! Come on now... I hope in 2006 They at least have 3 trade offers a year or something!

Anyone know if they will do this or change the computer trading at all?

thanks!
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Postby Silas on Sun Aug 14, 2005 3:53 pm

ive been offered trades, but they're always tiny ones, usually i get offered a trade before the season starts for somebody i just drafted, and every now and then i get offered a trade during regular season, if you dont reply in like 3 days they just revoke the trade. Usually they're never good.
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Postby zmac on Sun Aug 14, 2005 5:55 pm

Yeah, I seem to have the same problem...I get like 1 offer all year and its like
Tierre Brown 47 for Ira Newble 52.....or something gay like that....
Trades are offered every day, they should do a trading block or something like that.....just like ESPN 2K5 did, that worked really well.
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Postby Andrew on Sun Aug 14, 2005 9:31 pm

I'm usually in two minds about trades. On the one hand, it would be cool to see more trading take place and for the CPU to propose trades more often. Then again, it was only a couple of years ago we were asking for fewer trades...or at least more realistic and sensible deals.

I'd like to be able to negotiate trades without advancing to the next day. GMs talk to each other on the phone to hammer out deals before agreeing to them and submitting them to the league's office for completion, which sometimes holds up deals. With the current system in NBA Live, it makes it very difficult to deal around the trade deadline, or negotiate a trade before completing it.
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Postby J@3 on Sun Aug 14, 2005 11:36 pm

ESPN 2K5 has alot of trade offers coming at you from the CPU, but 90% of them are ridiculous and irritating so unless a basketball game can actually get the trade AI working properly it's probably not a good thing.

If they can nail the trade AI somehow (Riot had a great suggestion a while ago about it) and limit the trade offers to 5-6 a season it'd be great.
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Postby Mikki on Mon Aug 15, 2005 12:25 am

zmac wrote:Tierre Brown 47 for Ira Newble 52.....


If I'm Cleveland, I'd take that deal in a second. :?
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Postby Matt on Mon Aug 15, 2005 12:38 am

that would be nice, although i seek trades myself so it really wont affect anything for me.
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Postby Metsis on Mon Aug 15, 2005 1:55 am

The trading game is busted wide open at the moment...

The engine is broken at the moment. The trades are too few and far between. The overall player movement from team to team is a mess and a big deal of this is the lack of the mid-level exception. If we had that, there would be so much more action during the off-season.

The off-season shouldn't be as rigid as it is still. There are phases and all, but you should be able to multiple things especially in July, when the FA market is open and the trade restriction has been lifted.

Also the off-season could use the restricted free-agency stuff... I mean a young guy would first listen to offers from other teams etc. And then decide to sign an offer sheet and the original team had time to match or not.

I believe that the trade engine will be more active next time around... But as it has been said already, it is very difficult to get right... Hammering deals in one day, would be nice, but what I am more looking for is the chance to change the trade when it is offered. I mean you could send a counter proposal to make the trades more sensible...

I've been offered a couple of trades in Live 2005, but way too few... I have good faith in EA to add the amount of trade offers in Live 06.
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Postby Anthony15 on Mon Aug 15, 2005 3:08 am

I had a big trade once - The Kings offered me Stojakovic and some other dude for Anthony...I rejected
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Postby NBAFAN2005 on Mon Aug 15, 2005 7:45 am

I think having restricted and unrestricted free agents would make the game so much better. It wouild bring so many other factors into play: If a player is a retricted free agent and is unhappy with his team, he'll tell them not to match the offer sheet. Here you could bring in morale and all that stuff. Or if a player wants to sign with a contender etc, he'll tell them to let them go. Also, it would test how good of a GM you are. Do you go after the pretty good unrestricted free agent, or go for the restricted superstar?? Pick the wrong guy to go after and it could backfire on you. I just think Live has to get more complicated with the contracts by adding being restricted/unrestricted, mid-level exceptions, 10-day contracts, and even buyouts.
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Postby Goldenstatewarrior on Mon Aug 15, 2005 9:32 am

They come later in the Dynasty Mode but not very often though. (My perception)
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Postby Metsis on Mon Aug 15, 2005 2:52 pm

The Mid-level exception is the biggest thing... You and everyone else could try to add a quality player or two during the off-season and there would be more negotiations and more movement between the teams. It would just make it more intresting when an overall 62 guy got six teams intrested in him with the exception and you throwing your offer into the mix. The contract signing is too generic and way too automatic at the moment. You can always offer up the contract that they want and there's no problem for overpaying someone etc. Since there are no team gains or anything that would make you want to save the money.
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Postby koberulz on Mon Aug 15, 2005 3:00 pm

what exactly is a mid-level exception?

10 day contracts are someting i would like to see, so many times i sign someone to cover an injury and then have to sack them and it still counts towards the cap, or a player is not what i want, etc
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Postby Metsis on Mon Aug 15, 2005 3:48 pm

Mid-level exception is about 5 million that a team can use each year to sign free agents no matter how far they are over the cap... Since no teams in Live are ever under the cap, this would really make a difference.

The Mid-level exception is usually used to get veteran players that can contribute for the team immediatly and be that "final" piece in the championship run. For example, Karl Malone and Gary Payton signed for the Lakers in the summer of 2003 for this exception... I think Gary got a little more cash, but they basically got two future hall-of-famers for a can of beans. The Shaq effect... Everyone wants to team up with the big guy.

So this would enable you to go after some free agents even if you were over the salary cap...
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Postby Andrew on Mon Aug 15, 2005 7:55 pm

Metsis wrote:I believe that the trade engine will be more active next time around... But as it has been said already, it is very difficult to get right... Hammering deals in one day, would be nice, but what I am more looking for is the chance to change the trade when it is offered. I mean you could send a counter proposal to make the trades more sensible.


Me too, though again it would be better to do that in one day, then advance to make all the deals that have been agreed to official.
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Postby J@3 on Mon Aug 15, 2005 8:14 pm

Some negotiation and information from the team you're trading with would be nice. Instead of just "We reject your trade" throw in their own counter-offers, or exactly why they're rejecting the trade.
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Postby Andrew on Mon Aug 15, 2005 9:11 pm

Absolutely. Even "We feel this deal leaves us too weak at power forward" (or whatever) would be an improvement. It would give you an idea of what kind of deal they might be interested in, even if they didn't make a counter-offer.
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Postby Matt on Mon Aug 15, 2005 10:54 pm

indeed that would be great.

MLE would be an excellent addition too. Often after trades im left short handed and over the cap and the draft isnt a good way to build a team if your picking in the 20's.
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Postby Bang on Tue Aug 16, 2005 12:07 am

How many trade offers does a GM get in a day? I guess there is no way to know?? Maybe it should differ by the GM. For example, if you're Mark Cuban (yea he isn't the GM...but he practically is..), you get an offer every day...
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Postby Metsis on Tue Aug 16, 2005 3:29 pm

The trade suggestions aren't probably that frequent during the season... I'd say that you could get like 1-3 suggestions per month. Get a lot of suggestions in february like maybe even 10. And then multiple suggestions during the off-season trading period.

The amount of trade suggestions should be related to your "reputation" too... If you are a trader or not etc. But this won't be in the game... So if you do make lots of deals, you should get more offers too as the other GMs know that you are willing to make trades.

Hammering out deals in one day isn't such a big issue for me. I do simulate some of the games (to get more realistic results and not win every game) so it isn't such a big deal for me. If you play each and every game in the season, then it might be a problem. They could speed it up, so that the teams sometimes get back to you during the same day and sometimes in a couple of days.

Adding more flexibility to the system and improving it only slightly would make it so much better. As Andrew pointed out, more trades isn't always better...
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Postby Andrew on Tue Aug 16, 2005 7:04 pm

Well that's the thing, I do prefer to play as many games as possible and if I'm looking to get a deal done before the deadline or whatever, it complicates matters. Even if the offseason, it's easy to "run out of offseason", so to speak. ;)

That of course wouldn't be an issue if the offseason calendar allows us to trade, sign, re-sign and release players every day, with events like the draft being held at the appropriate times. Hopefully the offseason interface will eventually be like that, though simply making it calendar based is already a step in the right direction.
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Postby J@3 on Tue Aug 16, 2005 11:05 pm

Something they have in Football Manager 2005 is the ability to set a deadline for an opposing teams response to a transfer offer. So for instance if you had a player get injured and really needed a replacement quickly, you could set a deadline for the other team to respond to your trade off... it could work in Live I reckon.
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Postby Silas on Wed Aug 17, 2005 10:48 am

Maybe they can make the trading a little less strict with salary, often its hard to trade superstar players because of their contracts. You cant trade Kobe Bryant for Dwayne Wade because Wade makes 2.4 or so million a year and kobe makes 17 or something like that. Often, fair trades can be really restricted because you're off by a million or so, sometimes its hard to get rid of good players like jalen rose cuz their contracts are just so big. Imagine the difficulty trading Samuel Dalembert in Live 06.
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Postby Jackal on Wed Aug 17, 2005 11:23 am

But that's how it is in real life. You can't trade a Rose for Dalembert. The deals don't go through for a reason, because they wouldn't in real life either.

Why do you think Miami had to trade three guys to get O'Neal? Because of O'Neal fat paycheck...

The issues with money are just fine, it makes it a lot more fun to try & work out trades.
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Postby Silas on Thu Aug 18, 2005 5:43 am

the trade miami sent through was a ripoff for the lakers anyway, because shaq was worth twice as much as the people traded on the heat combined. Next season i'm sure you will be able to make a simple deal where rose is traded for dalembert, he just got signed at 10 mil a year.
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