When pressuring the inbounds pass, often you can get a steal without statistically getting credited for it.
I have noticed a discrepancy in the rebound numbers aswell, we physcially counted how many boards a player collected and when we looked at the stat display, it was out.
When the ball is thrown out of bounds (usually on a long inbounds attempt) the ball can go out and hit an invisible barrier and actually come off that barrier and hit a player near the ball (for some reason the AI makes the player wander towards it).
When you sim a game up to the 3rd quarter, sometimes you can come in (via intervention) and a player with 6 fouls is still on the floor and doesn't get fouled out until his 7th
It's almost impossible to hit a shot from downtown past the half court line.
The worst part of the game is of course how easily the offense can beat the defense back after a score yet on a fast break off a defensive stop there always seem to be defenders in the face of the player with the ball. WTF??!!! This seems back to front. It should be almost a gimme to score on a fast break but in normal offence, it should be much more difficult.
Just off the top of my head.