Thu Dec 22, 2005 4:29 pm
jrose57 wrote:WELL, I TRIED ANDREW SILDERS AND THEY ARE GREAT, EVEN HE TOLD US TO USE IT FOR 10 TO 12 MINS FOR ALLSTAR OR SUPERSTAR, I ONLY PLAY WITH 5 MINS PER QUARTER AND IT SEEMS GREAT BUT I CHANGED A BIT ON THE REBOUNDING, BUT OVERALL, HIS IS BEST OUT HERE, AGREE?
Thu Dec 22, 2005 4:52 pm
Thu Dec 22, 2005 7:33 pm
Thu Dec 22, 2005 9:51 pm
Fri Dec 23, 2005 12:58 am
Fri Dec 23, 2005 1:41 am
Fri Dec 23, 2005 2:02 am
TheBatman wrote:I currently experimenting with these shooting sliders:
SHORT RANGE - 25
MED RANGE - 30
LONG RANGE - 35
DUNK % - 10
LAYUP % - 15
ADJUSTED SHOT %- 20
POOR RELEASE %- 5
For 12 MIN QTR
Tell me how they work out for you if if you try them out.
Fri Dec 23, 2005 6:22 am
Fri Dec 23, 2005 7:36 am
Slider by Hipopaddy
Most realistic sliders setting in NBA live 06
8mins, superstar
GLOBAL:
Game Speed 48
Free Throw Difficulty 75
Boundary Force Field 95
Injury Frequency 43
Fatigue Effect 55
Charge/Block Foul Frequency 64
Shooting Foul Frequency 29
Reach-in Foul Frequency 46
In-air Collision Foul Frequency 69
USER:
User Steal Ability 38
User Interception Ability 26
User Shot Block Ability 34
User Dunk/Lay-up Block Ability 53
User Freestyle Effectiveness 55
User Dunk vs. Lay-up Frequency 15
User Substitution Frequency 0
User On-ball Defense Assist 36
User Offensive Rebounding 0
User Defensive Rebounding 100
User Fakeout Discipline 50
User Short Range Shooting 37
User Medium Range Shooting 36
User Long Range Shooting 36
User Dunk Percentage 38
User Lay-up Percentage 38
User Adjusted Shot Percentage 35
User On-ball Defense 75
User Poor Release Shot Percent 50
User Double-team Effectiveness 52
User Pro Hop Effectiveness 20
User Drop Step Effectiveness 20
CPU:
CPU Steal Ability 11
CPU Interception Ability 10
CPU Shot Block Ability 65
CPU Dunk/Lay-up Block Ability 53
CPU Freestyle Effectiveness 55
CPU Dunk & Lay-up Frequency 15
CPU Substitution Frequency 55
CPU Offensive Rebounding 0
CPU Defensive Rebounding 100
CPU Fakeout Discipline 50
CPU Short Range Shooting 37
CPU Medium Range Shooting 36
CPU Long Range Shooting 36
CPU Dunk Percentage 38
CPU Lay-up Percentage 38
CPU Adjusted Shot Percentage 35
CPU Adjusted Shot Frequency 40
CPU On-ball Physical Defense 75
CPU Poor Release Shot Percent 50
CPU Double-team Effectiveness 50
CPU Pro Hop Effectiveness 20
CPU Drop Step Effectiveness 20
Average data of realistic game:
PPG 92.79
FGA 75.18
RPG 40.39
ORPG 11.40
APG 19.86
SPG 8.77
BPG 4.72
FG% 0.4387
3P% 0.3456
FT% 0.7254
TOPG 17.40
PPG - point per game, FGA - field goal attempted, RPG - rebound per game, ORPG - offensive rebound per game, APG - assist per game, SPG - steal per game, BPG - block per game, FG% - field goal percentage, 3P% - 3 point percentage, FT% - free throw percentage, TOPG - turn over per game
I have study it as hard as I can...
However my English is not very good, sorry for not explain how I set...
Try it then u can feel it~~
There's some useful website for my data reference...
http://www.dougstats.com/05-06.html
http://www.82games.com/teams04.htm
I wanna play the most realistic game!!
Fri Dec 23, 2005 7:38 am
fatesg wrote:BeeGee
ya,i like your sliders. i tried it for 7mins-qtr on superstar level.
i like playing the level of superstar, as well as my friends. ^_^we are all looking forward to your upcoming one for superstar.
and i suggest it should be better 45~50 @ GAME SPEED if someone like using playbooks.
Fri Dec 23, 2005 7:44 am
Fri Dec 23, 2005 8:31 am
Fri Dec 23, 2005 10:31 pm
Sat Dec 24, 2005 1:00 am
Sat Dec 24, 2005 1:12 am
Sat Dec 24, 2005 5:43 am
Sat Dec 24, 2005 7:09 am
jrose57 wrote:user's shots are too easy to make cuz is 50?i only have 38 for my sliders and 43 for the cpu, thats not realistic, n ya, dun use capitals cuz is hard to read....n it seems lik u r pisssssed or sometihgn...
Sun Dec 25, 2005 7:21 am
Sun Dec 25, 2005 12:40 pm
Lurtz wrote:You shouldn't post in Caps! Did you get that?
And can anyone please answer these two questions?
I now finally found some sliders that fit good to me. I'm playing a Dynasty with San Antonio. After a few games I remarked that I've got too less rebounds! The number of offensive rebounds is OK, but I've got too less defensive rebound. My average for repounds is 35 rebs/game, that's way too low. How can I increase the number of rebounds without chaning the gamespeed and my shotpercentage?
Is there a possibility to save the quickplays somehow? Cause it's very annoying to adjust them new when starting a game.
Mon Dec 26, 2005 4:24 am
Mon Dec 26, 2005 5:36 am
Lurtz wrote:Thanks for the answer.
The problem is, I don't want to decrease my shot percentage, because it's quite realistic. So I think I have to live (or play) with less defensive rebounds.
Tue Dec 27, 2005 1:25 am
Tue Dec 27, 2005 4:29 am
Lurtz wrote:At the Moment I've got:
Short Range: 35
Medium Range: 26
Long Range: 35
Tue Dec 27, 2005 6:02 am
Tue Dec 27, 2005 6:44 am
TheBatman wrote:pedsdmd wrote:Hey Guys,
I like to play a 12 min sim ( CPU vs. CPU) and watch the results. Can anyone suggest the best sliders for that.
~*~*~The Most Realistic Settings for 12 Minute Quarters~*~*~
GLOBAL
GAME SPEED - 40
FREE THROW - 75
FORCE FIELD - 100
INJURY - 5
FATIGUE - 45
CHARGE/BLOCK - 25
SHOOTING FOUL - 25
REACH IN - 25
IN-AIR COLLISION - 25
USER
STEAL - 25
INTERCEPTION - 0
BLOCK SHOTS - 25
DUNK/LAYUP BLOCK - 25
FREESTYLE EFFECT - 75
DUNK VS LAYUP - 25
SUB FREQ - 45
ON-BALL DEF ASST - 100
OFF REB - 40
DEF REB - 75
FAKEOUT DISCIPLINE - 40
SHORT RANGE - 23
MED RANGE - 23
LONG RANGE - 23
DUNK % - 23
LAYUP % - 23
ADJUSTED SHOT - 23
ON-BALL PHYS DEF - 100
POOR RELEASE - 23
DOUBLE TEAM - 75
PRO HOP - 25
DROP STEP - 40
CPU
STEAL - 25
INTERCEPTION - 0
BLOCK SHOTS - 25
DUNK/LAYUP BLOCK - 25
FREESTYLE EFFECT - 75
DUNK VS LAYUP - 25
SUB FREQ - 45
OFF REB - 40
DEF REB - 75
FAKEOUT DISCIPLINE - 40
SHORT RANGE - 23
MED RANGE - 23
LONG RANGE - 23
DUNK % - 23
LAYUP % - 23
ADJUSTED SHOT - 23
ADJ SHOT FREQ - 75
ON-BALL PHYS DEF - 100
POOR RELEASE - 23
DOUBLE TEAM - 75
PRO HOP - 25
DROP STEP - 40