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Re: SO WHICH IS BEST?

Thu Dec 22, 2005 4:29 pm

jrose57 wrote:WELL, I TRIED ANDREW SILDERS AND THEY ARE GREAT, EVEN HE TOLD US TO USE IT FOR 10 TO 12 MINS FOR ALLSTAR OR SUPERSTAR, I ONLY PLAY WITH 5 MINS PER QUARTER AND IT SEEMS GREAT BUT I CHANGED A BIT ON THE REBOUNDING, BUT OVERALL, HIS IS BEST OUT HERE, AGREE? :lol:


MY SLIDERS ARE THE BEST ALLSTAR SLIDERS. :wink: :wink: :wink: :wink: :wink:
THEY REFLECT THE REAL WAY AN NBA GAME IS PLAYED :wink: :wink: :wink: :wink:
SOON I WILL POST SUPERSTAR SLIDERS THAT WILL PUT ALL OTHERS TO SHAME :wink: :wink: :wink: :wink: :wink:

Thu Dec 22, 2005 4:52 pm

JUST A THOUGHT.
:wink: :wink: :wink: :wink: :wink: :wink: :wink: :wink: :wink: :wink: :wink: :wink: :wink: :wink:
WHY ARE YOU PUTTING THE PHYSICAL DEFENSE AT 100??????????
:wink:
WHAT NBA TEAM TAKES 100+ SHOT ATTEMPTS PER GAME??????????
:wink:
WHY IS EVERYONE PLAYING AT THAT GRANDMA SPEED?????????????????
:wink:
ARE THE GAMES YOU PLAY CHALLENGING????????????????????????????
:wink:
ARE YOU JUST PLAYING FOR STATS ARE DO YOU ACTUALLY KNOW HOW TO HOOP???????????????
:wink:
DO YOU USE PLAYBOOKS ARE CAN YOU GUYS JUST PLAY USING THE PLAYERS SKILLS INSTEAD OF STRATEGY??????????????
:wink:
DOES ANYONE REALIZE THAT THIS IS JUST A GAME????????????????????
:wink:
UNLESS YOU GOT A HIDDEN SECRET ANYWAY YOU PUT THE SLIDERS WILL NOT REFLECT A REAL NBA GAME AT 12 MINUTES!!!!!!!!!!!!!!!!!!!!!!!!!!!
:wink:
DOES ANYBODY PLAY FOR THE GAMEPLAY REALISM ANYMORE?????????????????????
:wink: :wink: :wink: :wink: :wink: :wink: :wink: :wink: :wink: :wink: :wink: :wink: :wink: :wink:
FOR ANYONE WHO WANTS A LEGIT GAME I WILL POST A SET SLIDERS THAT ONLY THE BEST NBA LIVE PLAYERS WILL APPRECIATE.
BECAUSE AS FAR AS I CAN SEE YOU GUYS ARE NOT PLAYING AT MY LEVEL NO MATTER WHAT LEVEL YOU YOU THINK YOU ARE ON.
:wink: :wink: :wink: :wink: :wink: :wink: :wink: :wink: :wink: :wink: :wink: :wink: :wink: :wink:
BEEGEE

Thu Dec 22, 2005 7:33 pm

k calm down, i just changed andrew sliders a bit since i m playing at 5 mins so i fink it is necesssary to make some changes, here is wut i used, giv some thoughts plz!

GLOBAL:

Game Speed: 37
Free Throw Difficulty: 75
Boundary Force Field: 99
Injury Frequency: 50
Fatigue Effect: 53
Charge/Block Foul Frequency: 60
Shooting Foul Frequency: 35
Reach-in Foul Frequency: 25
In-air Collision Foul Frequency: 75

USER:

User Steal Ability: 28
User Interception Ability: 5
User Shot Block Ability: 50
User Dunk/Lay-up Block Ability: 50
User Freestyle Effectiveness: 45
User Dunk vs. Lay-up Frequency: 30
User Substitution Frequency: 0
User On-ball Defence Assist: 42
User Offensive Rebounding: 0
User Defensive Rebounding: 100
User Fakeout Discipline: 100
User Short Range Shooting: 38
User Medium Range Shooting: 38
User Long Range Shooting: 38
User Dunk Percentage: 50
User Lay-up Percentage: 50
User Adjusted Shot Percentage: 50
User On-ball Defence: 50
User Poor Release Shot Percent: 50
User Double-team Effectiveness: 50
User Pro Hop Effectiveness: 0
User Drop Step Effectiveness: 0

CPU:

CPU Steal Ability: 28
CPU Interception Ability: 5
CPU Shot Block Ability: 50
CPU Dunk/Lay-up Block Ability: 50
CPU Freestyle Effectiveness: 50
CPU Dunk Frequency: 30
CPU Substitution Frequency: 50
CPU Offensive Rebounding: 0
CPU Defensive Rebounding: 100
CPU Fakeout Discipline: 50
CPU Short Range Shooting: 43
CPU Medium Range Shooting: 43
CPU Long Range Shooting: 43
CPU Dunk Percentage: 50
CPU Lay-up Percentage: 50
CPU Adjusted Shot Percentage: 50
CPU Adjusted Shot Frequency: 50
CPU On-ball Physical Defence: 33
CPU Poor Release Shot Percent: 50
CPU Double-team Effectiveness: 50
CPU Pro Hop Effectiveness: 0
CPU Drop Step Effectiveness: 0

Thu Dec 22, 2005 9:51 pm

BEEGEE:-

Two things..

1- Learn how to hit the CAPS key, doing your whole message in caps is like a 6 month old screaming for mummy's boobie.

2- Whatever medication you are taking, take twice as much and see if that helps.

Fri Dec 23, 2005 12:58 am

BeeGee
ya,i like your sliders. i tried it for 7mins-qtr on superstar level.
i like playing the level of superstar, as well as my friends. ^_^we are all looking forward to your upcoming one for superstar.
and i suggest it should be better 45~50 @ GAME SPEED if someone like using playbooks.

Fri Dec 23, 2005 1:41 am

Beegee chill dude, anyways i use Playmakers sliders wich are on this page together with his playbooks.

Fri Dec 23, 2005 2:02 am

TheBatman wrote:I currently experimenting with these shooting sliders:

SHORT RANGE - 25
MED RANGE - 30
LONG RANGE - 35
DUNK % - 10
LAYUP % - 15
ADJUSTED SHOT %- 20
POOR RELEASE %- 5

For 12 MIN QTR

Tell me how they work out for you if if you try them out.


Which are your "game speed"?
--------------------------------------
PS: Sorry for my english!! I'm from Brazil!!
I Play "NBA Live Series '95-'06" a long time ago.

Fri Dec 23, 2005 6:22 am

hey beegee, i didn't even go over that sliders u make after i see teh game speed is 70, man, if it is 70, all players are like flying on the court, but i do wanna see wut u have for the superstar level, i prefer it would be 5 mins, because i dun hav much time to play a game each day...thx :lol:

Fri Dec 23, 2005 7:36 am

Slider by Hipopaddy

Most realistic sliders setting in NBA live 06

8mins, superstar
GLOBAL:
Game Speed 48
Free Throw Difficulty 75
Boundary Force Field 95
Injury Frequency 43
Fatigue Effect 55
Charge/Block Foul Frequency 64
Shooting Foul Frequency 29
Reach-in Foul Frequency 46
In-air Collision Foul Frequency 69
USER:
User Steal Ability 38
User Interception Ability 26
User Shot Block Ability 34
User Dunk/Lay-up Block Ability 53
User Freestyle Effectiveness 55
User Dunk vs. Lay-up Frequency 15
User Substitution Frequency 0
User On-ball Defense Assist 36
User Offensive Rebounding 0
User Defensive Rebounding 100
User Fakeout Discipline 50
User Short Range Shooting 37
User Medium Range Shooting 36
User Long Range Shooting 36
User Dunk Percentage 38
User Lay-up Percentage 38
User Adjusted Shot Percentage 35
User On-ball Defense 75
User Poor Release Shot Percent 50
User Double-team Effectiveness 52
User Pro Hop Effectiveness 20
User Drop Step Effectiveness 20
CPU:
CPU Steal Ability 11
CPU Interception Ability 10
CPU Shot Block Ability 65
CPU Dunk/Lay-up Block Ability 53
CPU Freestyle Effectiveness 55
CPU Dunk & Lay-up Frequency 15
CPU Substitution Frequency 55
CPU Offensive Rebounding 0
CPU Defensive Rebounding 100
CPU Fakeout Discipline 50
CPU Short Range Shooting 37
CPU Medium Range Shooting 36
CPU Long Range Shooting 36
CPU Dunk Percentage 38
CPU Lay-up Percentage 38
CPU Adjusted Shot Percentage 35
CPU Adjusted Shot Frequency 40
CPU On-ball Physical Defense 75
CPU Poor Release Shot Percent 50
CPU Double-team Effectiveness 50
CPU Pro Hop Effectiveness 20
CPU Drop Step Effectiveness 20




Average data of realistic game:

PPG 92.79
FGA 75.18
RPG 40.39
ORPG 11.40
APG 19.86
SPG 8.77
BPG 4.72
FG% 0.4387
3P% 0.3456
FT% 0.7254
TOPG 17.40

PPG - point per game, FGA - field goal attempted, RPG - rebound per game, ORPG - offensive rebound per game, APG - assist per game, SPG - steal per game, BPG - block per game, FG% - field goal percentage, 3P% - 3 point percentage, FT% - free throw percentage, TOPG - turn over per game



I have study it as hard as I can...

However my English is not very good, sorry for not explain how I set...

Try it then u can feel it~~

There's some useful website for my data reference...

http://www.dougstats.com/05-06.html
http://www.82games.com/teams04.htm


I wanna play the most realistic game!!


I have to say this slider is spot on! I've tried Beegees and they're good too. but i play superstar and Hipopaddy's 8 min quarters are a little too long for me but this sliders are the most realistic to me. Props to Hipopaddy!

the field goal attempts and percentages, even 3 pointers, rebounding, TO's are correct, meaning real NBA stats. I play with Playmakers playbooks and defensive team strategies and Andrew's rosters, with NBA 2005 press cam. I play the Kings so there are no superstar inside scorers or highflyers, just shooter which basically is the same thing with regular shooters and playmaker. I just get a little more APG because of the set plays.

Fri Dec 23, 2005 7:38 am

fatesg wrote:BeeGee
ya,i like your sliders. i tried it for 7mins-qtr on superstar level.
i like playing the level of superstar, as well as my friends. ^_^we are all looking forward to your upcoming one for superstar.
and i suggest it should be better 45~50 @ GAME SPEED if someone like using playbooks.


I THINK I FINALLY FIGURED OUT WHY YOU GUYS LIKE THE GAME SPEED SO SLOW. :wink: :wink: :wink: :wink: :wink:

AFTER EXPERIMENTING I FOUND THAT THE SKATING EFFECT IS DRASTICALLY REDUCED AT 42 SPEED. :wink: :wink: :wink: :wink: :wink:

SO FOR YOU GUYS I WILL MAKE THAT CHANGE BUT PERSONALLY I LIKE THE SPEED AT 70 BECAUSE IT ALLOWS THE CPU TO RUN THE FASTBREAK AND IF YOUR NOT PLAYING GOOD D YOU ARE GOING TO GET RAN OFF THE COURT. :wink: :wink: :wink: :wink: :wink:

AS FAR AS THE OTHER SLIDERS GO I WILL NOT MAKE TO MANY CHANGES BECAUSE AT SUPERSTAR LEVELTHE OFFENSE IS GREAT AND THE DEFENSE WILL CONTROL TEMPO. :wink: :wink: :wink: :wink: :wink:

I'M STILL OPEN TO SUGGESTIONS BUT I HAVE MADE UP MY MIND ABOUT THE WAY I THINK THE REST OF YOU ARE PLAYING YOUR GAMES BECAUSE I TRIED YOUR SLIDERS AND THEY DID WORK FOR ME. :wink: :wink: :wink: :wink: :wink:

MY SLIDERS ARE COMING TO CHANGE YOUR WORLD :wink: :wink: :wink: :wink: :wink:

BEEGEE

Fri Dec 23, 2005 7:44 am

PEJA :wink: MY NEW SLIDERS ARE GOING TO BE 7 MINS AND ON SUPERSTAR SO GIVE THEM A TRY. :wink: :wink: :wink: :wink: :wink:

I WILL POST THEM SOON :wink: :wink: :wink: :wink: :wink:

BEEGEE

Fri Dec 23, 2005 8:31 am

HURRY UP I WANNA START MY NEW DYNASTY MAYBE WIT YA SLIDERS... :lol:

Fri Dec 23, 2005 10:31 pm

My Sliders
* Level: Superstar / Quarter Length: 10 minutes

Global

Game Speed: 25
Free Throw Difficulty: 40
Boundary Force Field: 90
Injury Frequency: 45
Fatigue Effect: 60
Charge/Block Foul Frequency: 60
Shooting Foul Frequency: 35
Reach-in Foul Frequency: 35
In-air Collision Foul Frequency: 65

User Sliders

User Steal Ability: 15
User Interception Ability: 15
User Shot Block Ability: 25
User Dunk/Lay-up Block Ability: 25
User Freestyle Effectiveness: 30
User Dunk vs. Lay-up Frequency: 35
User Substitution Frequency: 50
User On-ball Defense Assist: 100
User Offensive Rebounding: 0
User Defensive Rebounding: 100
User Fakeout Discipline: 80
User Short Range Shooting: 30
User Medium Range Shooting: 35
User Long Range Shooting: 40
User Dunk Percentage: 50
User Lay-up Percentage: 40
User Adjusted Shot Percentage: 15
User On-ball Physical Defense: 95
User Poor Release Shot Percent: 25
User Double-team Effectiveness: 80
User Pro Hop Effectiveness: 10
User Drop Step Effectiveness: 10

CPU Sliders

CPU Steal Ability: 15
CPU Interception Ability: 15
CPU Shot Block Ability: 25
CPU Dunk/Lay-up Block Ability: 25
CPU Freestyle Effectiveness: 30
CPU Dunk Frequency: 35
CPU Substitution Frequency: 60
CPU Offensive Rebounding: 0
CPU Defensive Rebounding: 100
CPU Fakeout Discipline: 95
CPU Short Range Shooting: 30
CPU Medium Range Shooting: 35
CPU Long Range Shooting: 40
CPU Dunk Percentage: 50
CPU Lay-up Percentage: 20
CPU Adjusted Shot Percentage: 15
CPU Adjusted Shot Frequency: 15
CPU On-ball Physical Defense: 95
CPU Poor Release Shot Percent: 25
CPU Double-team Effectiveness: 80
CPU Pro Hop Effectiveness: 5
CPU Drop Step Effectiveness: 5

Sat Dec 24, 2005 1:00 am

BEE GEE'S ULTIMATE GAME SLIDERS

:wink: :wink: <<<<< FOR 7 MINUTES QTRS >>>>> :wink: :wink:
:wink: :wink: <<<<<ON SUPERSTAR SETTING>>>>>> :wink: :wink:


AVERARE DATA OF REAL NBA GAME (04-05 SEASON) /////////////////////////

PPG 92.79
FGA 75.18
RPG 40.39
ORPG 11.40
APG 19.86
SPG 8.77
BPG 4.72
FG% 0.438
3P% 0.345
FT% 0.7254
TOPG 17.40

MY STATS WTIH MY SETTINGS//////////////////////////////////////////////

PPG 85-100
FGA 70-75
RPG 30-35
ORPG 10-12 (I MADE REBOUNDING EVEN FOR USER AND CPU)
APG 15-18
SPG 5-8 (MOSTLY ON BAD PASSES)
BPG 4-6
FG% .470 (DEFENSIVE GAME) - (OFFENSIVE GAME) .530
3P% .400 (GOOD TEAMS)- .350 (GOOD PLAYERS)
FTA 20-25 (IF YOU'RE AGGRESSIVE)
FT% 75%-80%
TOPG 10 (GOOD GAME) - 15 (BAD GAME)

:wink: MY SLIDERS ARE FOR 7MIN QUARTERS ON SUPERSTAR, BUT NOW YOU CAN KEEP YOUR FREESTYLE SUPERSTARS. PERSONALLY I CHANGE JUST ABOUT EVERYONE
WHO CAN BE A PLAYMAKER TO A PLAYMAKER.

:wink: LIKE I SAID BEFORE, THE GAME SPEED DICTATES THE GAMEPLAY FOR MY SLIDERS.

:wink: 70 IS NOT FAST AT ALL IT JUST MAKES YOU HAVE TO STAY HONEST ON DEFENSE AND GET BACK IN TRANSITION.

:wink: 42 IS THE PERFERED SPEED IF YOU ARE GOING TO PLAY SLOW BECAUSE IT REDUCES THE SKATING EFFECT OF THE GAME EVENTHOUGH MY SLIDERS WORK JUST AS GOOD AT 70.

:wink: THE FASTBREAK WILL HURT YOU IF YOU DON'T KNOW HOW TO DEFEND.

:wink: AS FAR AS CAMERA VIEWS, PLAY AT PRESS BOX BUT IF YOU GET GOOD LIKE ME YOU CAN PLAY AT CENTER COURT FULL ZOOM.

:wink: NO CPU ASSISTANCE OR SHOT CONTROL BECAUSE THAT DICTATES IF YOUR GOING TO HAVE A HOT NIGHT OR A COLD NIGHT SHOOTING THE BALL

:wink: TRUST ME YOU'LL LIKE IT>>>>>>>>>>>>>>
:wink: IF YOU LIKE THE STYLE OF PLAY OF THE "OLD" LIVE >>>>>>>>>
:wink: YOU WILL APPRECIATE WHAT MY SLIDERS DO FOR LIVE 06 >>>>>>>>>>>>

DEFENSE IS BACK
YOU JUST GOTTA PLAY IT, IF YOU CAN


GLOBAL

GAME SPEED - 70 (42 FOR YOU SLOW FOLKS)
FREE THROW - 70
FORCE FIELD - 5
INJURY - 20
FATIGUE - 47
CHARGE/BLOCK - 60
SHOOTING FOUL - 10
REACH IN - 44
IN-AIR COLLISION - 80

USER

STEAL - 0
INTERCEPTION - 55
BLOCK SHOTS - 0
DUNK/LAYUP BLOCK - 25
FREESTYLE EFFECT - 45
DUNK VS LAYUP - 45
SUB FREQ - 75
ON-BALL DEF ASST - 65
OFF REB - 45
DEF REB - 65
FAKEOUT DISCIPLINE - 100
SHORT RANGE - 50
MED RANGE - 50
LONG RANGE - 50
DUNK % - 50
LAYUP % - 50
ADJUSTED SHOT %- 35
ON-BALL PHYS DEF - 65
POOR RELEASE %- 60
DOUBLE TEAM - 100
PRO HOP - 0
DROP STEP - 0

CPU

STEAL - 19
INTERCEPTION - 0
BLOCK SHOTS - 30
DUNK/LAYUP BLOCK - 0
FREESTYLE EFFECT - 45
DUNK VS LAYUP - 45
SUB FREQ - 75
OFF REB - 45
DEF REB - 65
FAKEOUT DISCIPLINE - 50
SHORT RANGE - 45
MED RANGE - 45
LONG RANGE - 45
DUNK % - 50
LAYUP % - 50
ADJUSTED SHOT %- 35
ADJ SHOT FREQ - 0
ON-BALL PHYS DEF - 45
POOR RELEASE - 60
DOUBLE TEAM - 100
PRO HOP - 0
DROP STEP - 70

IF YOU NEED ANY EXPLAINATION OF THE EFFECTS OF INDIVIDUAL SLIDERS POST QUESTIONS.
:wink: :wink: :wink: TEST OUT THESE SLIDERS THEN POST FEEDBACK!!!!!!!!!!!!!! :wink: :wink: :wink:

BEEGEE

Sat Dec 24, 2005 1:12 am

dont post in caps... seriously :roll:

Sat Dec 24, 2005 5:43 am

user's shots are too easy to make cuz is 50?i only have 38 for my sliders and 43 for the cpu, thats not realistic, n ya, dun use capitals cuz is hard to read....n it seems lik u r pisssssed or sometihgn... :twisted:

Sat Dec 24, 2005 7:09 am

jrose57 wrote:user's shots are too easy to make cuz is 50?i only have 38 for my sliders and 43 for the cpu, thats not realistic, n ya, dun use capitals cuz is hard to read....n it seems lik u r pisssssed or sometihgn... :twisted:


:wink: DID YOU TRY MY SLIDERS BEFORE YOU POSTED THIS.

:wink: IF YOU DID NOT TRY THEM YOU CAN'T GIVE REAL CRITICISM.

:wink: AS I RECALL 05 SLIDERS KEPT THE SHOT % AT 50 AND THE GAME PLAYED FINE.

BEEGEE

Sun Dec 25, 2005 7:21 am

You shouldn't post in Caps! Did you get that?


And can anyone please answer these two questions?

I now finally found some sliders that fit good to me. I'm playing a Dynasty with San Antonio. After a few games I remarked that I've got too less rebounds! The number of offensive rebounds is OK, but I've got too less defensive rebound. My average for repounds is 35 rebs/game, that's way too low. How can I increase the number of rebounds without chaning the gamespeed and my shotpercentage?

Is there a possibility to save the quickplays somehow? Cause it's very annoying to adjust them new when starting a game.

Sun Dec 25, 2005 12:40 pm

Lurtz wrote:You shouldn't post in Caps! Did you get that?


And can anyone please answer these two questions?

I now finally found some sliders that fit good to me. I'm playing a Dynasty with San Antonio. After a few games I remarked that I've got too less rebounds! The number of offensive rebounds is OK, but I've got too less defensive rebound. My average for repounds is 35 rebs/game, that's way too low. How can I increase the number of rebounds without chaning the gamespeed and my shotpercentage?

Is there a possibility to save the quickplays somehow? Cause it's very annoying to adjust them new when starting a game.




Maybe you could adjust the shooting sliders because if the teams are shooting a high percentage then of course that effects defensive rebounding. If they aren't missing many shots then it actually effects rebounding on both ends.

The average defensive rebounds per game in the NBA is around 30.0 so far this year. In fact the Clippers lead the NBA in defensive rebounds per game at 34.6.

Mon Dec 26, 2005 4:24 am

Thanks for the answer.
The problem is, I don't want to decrease my shot percentage, because it's quite realistic. So I think I have to live (or play :D ) with less defensive rebounds.

Mon Dec 26, 2005 5:36 am

Lurtz wrote:Thanks for the answer.
The problem is, I don't want to decrease my shot percentage, because it's quite realistic. So I think I have to live (or play :D ) with less defensive rebounds.


What Are Your Shooting Sliders? Just Curious.

BEEGEE

Tue Dec 27, 2005 1:25 am

At the Moment I've got:
Short Range: 35
Medium Range: 26
Long Range: 35

Tue Dec 27, 2005 4:29 am

Lurtz wrote:At the Moment I've got:
Short Range: 35
Medium Range: 26
Long Range: 35


What Is Your Poor Release?
Because That Changes The Shot Too.

BEEGEE

Tue Dec 27, 2005 6:02 am

Just got NBA Live 06 for Christmas and want to start a dynasty with my home state Cavs, but before I do I want to set up the game for the most realism, but also for a great gamign experience.

A quick question. When setting your sliders do you set the Simulation Sliders or the Action sliders? I don't know what the difference between the 2 slider sets are.

Thanks in advance for the replies and I'm glad I found this site.

Tue Dec 27, 2005 6:44 am

TheBatman wrote:
pedsdmd wrote:Hey Guys,

I like to play a 12 min sim ( CPU vs. CPU) and watch the results. Can anyone suggest the best sliders for that.


~*~*~The Most Realistic Settings for 12 Minute Quarters~*~*~

GLOBAL

GAME SPEED - 40
FREE THROW - 75
FORCE FIELD - 100
INJURY - 5
FATIGUE - 45
CHARGE/BLOCK - 25
SHOOTING FOUL - 25
REACH IN - 25
IN-AIR COLLISION - 25

USER

STEAL - 25
INTERCEPTION - 0
BLOCK SHOTS - 25
DUNK/LAYUP BLOCK - 25
FREESTYLE EFFECT - 75
DUNK VS LAYUP - 25
SUB FREQ - 45
ON-BALL DEF ASST - 100
OFF REB - 40
DEF REB - 75
FAKEOUT DISCIPLINE - 40
SHORT RANGE - 23
MED RANGE - 23
LONG RANGE - 23
DUNK % - 23
LAYUP % - 23
ADJUSTED SHOT - 23
ON-BALL PHYS DEF - 100
POOR RELEASE - 23
DOUBLE TEAM - 75
PRO HOP - 25
DROP STEP - 40

CPU

STEAL - 25
INTERCEPTION - 0
BLOCK SHOTS - 25
DUNK/LAYUP BLOCK - 25
FREESTYLE EFFECT - 75
DUNK VS LAYUP - 25
SUB FREQ - 45
OFF REB - 40
DEF REB - 75
FAKEOUT DISCIPLINE - 40
SHORT RANGE - 23
MED RANGE - 23
LONG RANGE - 23
DUNK % - 23
LAYUP % - 23
ADJUSTED SHOT - 23
ADJ SHOT FREQ - 75
ON-BALL PHYS DEF - 100
POOR RELEASE - 23
DOUBLE TEAM - 75
PRO HOP - 25
DROP STEP - 40

Great sliders batman thanks.
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