BeeGee wrote:For all those people out there looking for a 6 min half game realistic slider I am in the process of perfecting it. When I say "realistic" I'm referring to the gamplay because in a 6 min game stats will vary. but for those stat heads the stat for half a game will be something along the lines of:
Average stat of realistic game: My 6 min games(so far):
PPG 92.79 PPG 75-85
FGA 75.18 FGA 60
RPG 40.39 RPG 25-30
ORPG 11.40 ORPG 7-9 (Which is ridiculous )
APG 19.86 APG 12-17
SPG 8.77 SPG 4-6 (On bad passes, the real steal)
BPG 4.72 BPG 5
FG% 0.4387 FG% .500(average game) - .600
3P% 0.3456 3P% .350(goodplayers)-.400(goodteams)
FT% 0.7254 FT% 75-80 (keeps scores close)
TOPG 17.40 TOPG 10(good game) - 15 (bad game)
Just for those who want to know how I play, I like to handle the ball a lot to break down the defense and keep them moving and occasionally put up the jumper after I make the move like Francis Wade and Iverson. With those all around guys like Kobe Lebron and T-Mac I try to go for a triple double every game. But basically it's inside out, take boys off the dribble with jumper or the drive to create plays. My team is the Rockets, My favorite player is Steve Francis(whom I base my Game after) so you will get a preview of what type gameplay will come form the sliders .
After a few more tests on the sliders and my homework I will post them, and I guarantee that they will become your Arcade(6 min ) style of gameplay.
shuihan0421 wrote:fide wrote:hi How i give these sliders to online plays? is it possible? thanx
oh....i have made a patch "RealNBA06" to PLAY ONLINE with realism silders
but because i'm a Chinese and my English is poor. there is only the Chinese version patch.
Could somebody who speak English&Chinese to help me translate the patch? then i can upload the English version...
dbsimo2002 wrote:I have tried something new to get my shooting % down. I have decreased lay up slider for both tems
cpu = 20
human = 25
I then raised shooting for human.
med 36-37
long -37-39
my big guys now miss. but i do get an occassional fast break layup miss but i take the good with the bad.
also, cpu long range at 37 seems high too. I playerd against korver and i guess he is good. so i put Prince on him and he still made 6-12. it was a joke.
finally, are there blocks for human or do i have to do every one manually. usually if i actually time it perfectly the cpu will do the animatin where they lean into my player to get the foul.
SHAFT23 wrote:These are my sliders.......i play 8 minute quarters and i find that these are the best sliders till now i adjust things to my liking if i find that there is something wrong with thegamepay...........I still have too many offensive rebounds and the cpu has even more........and too many out of bounds of the adjusted shots behind the backboard. Depending on your style of play and substitutions you should get 90 to 100 points per game with a average to good team with realistic stats.
Try it out and let me know, bacause i haven't played much lately. So i might get better and change some things.
The ANdrew from nba live 2005 isn't all good for Live 06 in my opinion. Especially in the fatigue and offensive rebounds department.
my sliders for now........superstar / 8 minute quarters
Game Speed: 40
Free Throw Difficulty: 50 - 70 depending on your own skillz.
Boundary Force Field: 90
Injury Frequency: 50
Fatigue Effect: 38 - 42.....not too high because the game won't be as realistic...example kobe can't make shots after 6 minutes of play.
Charge/Block Foul Frequency: 80 .....there are too many easy charges in this years game in online play it is pretty easy to take charges , so for online i guess it would be 90.>>>Update
Shooting Foul Frequency: 10
Reach-in Foul Frequency: 10
In-air Collision Foul Frequency: 50
USER:
User Steal Ability: 30
User Interception Ability: 35
User Shot Block Ability: 100 >>>>i have seen just a couple of blocks on jumpers in my games played. I looked at the instant replay and I blocked the ball a couple of times and the ball went through my centers hand.
User Dunk/Lay-up Block Ability: 70
User Freestyle Effectiveness: 40
User Dunk vs. Lay-up Frequency: 30.....i think the lower this is, means less dunks. there are too many easy dunks this year.
User Substitution Frequency: 0.......i do my own damn subbing.![]()
User On-ball Defense Assist: 60 >>>Update
User Offensive Rebounding: 0
User Defensive Rebounding: 100
User Fakeout Discipline: 100
User Short Range Shooting: 50
User Medium Range Shooting: 45
User Long Range Shooting: 40-42
User Dunk Percentage: 50
User Lay-up Percentage: 50
User Adjusted Shot Percentage: 20-25
User On-ball Defense: 50
User Poor Release Shot Percent: 40 >>>Update
User Double-team Effectiveness: 50
User Pro Hop Effectiveness: 0
User Drop Step Effectiveness: 0
CPU:
CPU Steal Ability: 35
CPU Interception Ability: 20
CPU Shot Block Ability: 90
CPU Dunk/Lay-up Block Ability: 65
CPU Freestyle Effectiveness: 40
CPU Dunk Frequency: 30
CPU Substitution Frequency: 50
CPU Offensive Rebounding: 0
CPU Defensive Rebounding: 100
CPU Fakeout Discipline: 50
CPU Short Range Shooting: 50
CPU Medium Range Shooting: 50
CPU Long Range Shooting: 45
CPU Dunk Percentage: 50
CPU Lay-up Percentage: 50
CPU Adjusted Shot Percentage: 20
CPU Adjusted Shot Frequency: 50
CPU On-ball Physical Defense: 33
CPU Poor Release Shot Percent: 50
CPU Double-team Effectiveness: 50
CPU Pro Hop Effectiveness: 70
CPU Drop Step Effectiveness: 70
if the CPU and USER off rebs rebounds are still too high, i am gonna think about lowering every players off. rebs and upping every players def. rebs. It will take a while, but at least the game will be better.
the problem will be dynasty mode where new players come in that have higher off rebs.
*UPDATE*
Okay i just finished a game with these sliders as Golden State and it was pretty good. The offensive rebounds were bad again, but more on my team. I had 22 offensive rebounds. makes no sense, but hey shit happens...and i still lost, though.
I took it easy and didn't do a whole lot of freestyle unless on the break. I subbed pretty often also.
here are the screenshots of the stats.
*UPDATE*
i played another game under a couple of changes in the sliders
I changed the Game speed to 40 / USER dunk-lay up Blocking to 70 / CPU dunk-lay up Blocking to 65
These made the game more fun to play. I had more blocks and so did the CPU.......this takes a little away from the fact that the CPU gets blocked once and then just picks it up and dunks it again. My offensive rebounds were still pretty high at 22 of 42 tot Rebounds.
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