Sat Oct 29, 2005 8:31 pm
brad feet wrote:70 is just fine, plus set the fatigue effect at 55 because bench guys seems to get tired faster than starters. hope that helps.......
to ijbl, the fatigue effect at 55 is another modification in my sliders(final version), it seems to counter the fast paced game speed at 55. you have to play with your bench and therefore not allowing your star players to score a lot and have a high fg %....... updates soon.....
Sat Oct 29, 2005 10:08 pm
Sun Oct 30, 2005 1:35 am
Sun Oct 30, 2005 5:39 pm
Sun Oct 30, 2005 6:07 pm
Sun Oct 30, 2005 7:35 pm
Sun Oct 30, 2005 10:18 pm
Sun Oct 30, 2005 10:23 pm
Mon Oct 31, 2005 12:06 am
Mon Oct 31, 2005 4:13 am
AdamBa17 wrote:Flipz, I just wanna thank you IMMENSLY for your sliders!
I've been all around the net and LITERALLY tried like every set that there is. I guess me and you just have the same playing style, because your sliders are PERFECT for me.
Everything you explained in your post is 100% true for my playing style. Every statistic is bang on, and I can finally play a game on all star and not shoot like 33% and get my ass handed to me. Your set also doesn't take away from the great features that were built into Live 06. Other sets lower the ability of you to make the great moves, making them pointless and the games boring. With yours I can finally use the moves, but NOT abuse them.
My aim is for anyone who cannot decide on a set, or anyone who is having serious difficulty on another set, to try your sliders. Guys, some of the numbers may seem off at first glance (I thought game speed in the 30's and some of the other sliders were definately questionable), but once you try them you will realise that they are actually GREAT and work perfectly.
Thanks for giving me hope when I was giving up with this game. I was back to playing ESPN NBA 2K5 for a day!
Mon Oct 31, 2005 9:16 pm
Tue Nov 01, 2005 3:12 am
flipz wrote:Well i finally have found the SIM sliders after about 2 weeks, i found the following :mind u ima SIM PLAYER here
1)i was able to limit CPU scores to 21-24pts the first 2 quarters and last quarter with good defense
2)i had to play ULTRA defense in the 3rd quarter,i swear, i couldnt stop CPU in the 3rd quarter, if u slack off, the CPU will go off on u, so u better play GREAT D,wen i did, they scored about 25-28pts,usually if i didnt,they dropped about 31-36
Expect about 12 calls to be blown, 6 for u , 6 for CPU, even refs make bad calls right?![]()
Score at the end of games should be around 109-115ppg for High powered teams like the Suns, most teams averaged about 99-102ppg
Now the most impressive thing about these sliders are the field goal % it gives
I shot about 43-45% and CPU was usually in the 44-47% range
Rebounds as we all know are problematic this year, however i averaged about 15 offensive boards and CPU was about 14, they were really balanced
TEAM: I played with the Nets and im the kinda player who runs plays, i mix dem up, from an uptempo game, to a halfcourt as well, i shoot the midrange jumper,3's, involve the bench and i take time to execute on offense,on the fastbreak, i dont HOLD ANYTHING back,its a REAL SICK!
DEFENCE:I found dat using these ff defenses were really KEY
a)Box and 1
b)1-3-1 Zone
c)Half court man to man
d)1-2-1-1 Press
LAST NOTE:Do not CLING so close to the CPU player when on defense, u gotta stay back a bit if not,they gonna get u with their first step
Tue Nov 01, 2005 12:10 pm
no problem, ill explain bettersorry, i don have good english. just wondering, by simulate, does it mean that u play simulate games instead of action ones, or u meant you just simulate the game(the cpus will play, and u get the result?) just wondering~
and ur slider is pretty good, but shouldnt u make off rebound 0, and def rebound 100? that way, u prevent cpu and u get more off rebound?
Wed Nov 02, 2005 4:26 am
Wed Nov 02, 2005 8:26 am
Wed Nov 02, 2005 9:50 am
Wed Nov 02, 2005 10:38 am
Wed Nov 02, 2005 12:05 pm
Wed Nov 02, 2005 12:20 pm
its there man, gotta watch closelyRoisas wrote:FLIPZ ther's one problem with your sliders.Where is User on ball defence assist and cpu on ball defence assist??![]()
Cheers Mate
Wed Nov 02, 2005 5:21 pm
Thu Nov 03, 2005 8:57 am
12min quarter player here(superstar) for SIM PLAYERS
Gamespeed:37
Freethrow Difficulty:100
Boundary Force Field:50
Injury Frequency:25
Fatigue Effect:50
Charge/Block Frequency:50
Shooting Foul Frequency:25
Reach-In Frequency:10
In-air collision:55
CPU Steal Ability:10
CPU Interception Ability:10
CPU Shot Block Ability:45
CPU Dunk/Layup Block ABility:45
CPU Freestyle Effectiveness:40
CPU Dunk Frequency:45
CPU Substitution Frequency:55
CPU Offensive Rebounding:5
CPU Defensive Rebounding:85
CPU Fakeout Discipline:50
CPU Short Range Shooting:45
CPU Medium Range Shooting:43
CPU Long Range Shooting:42
CPU Dunk Percentage:50
CPU Layup Percentage:45
CPU Adjusted Shot Percentage:20
CPU Adjusted Shot Frequency:20
CPU On-ball Physical Defense:70
CPU Poor Release Shot Percent:20
CPU Double Team Effectiveness:50
CPU Pro-Hop Effectiveness:55
CPU DropStep Effectiveness:55
User Steal Ability:10
User Interception Ability:10
User Shot Block Ability:45
User Dunk/Layup Block ABility:45
User Freestyle Effectiveness:40
User Dunk vs Layup Frequency:45
User Substitution Frequency:0(manually sub)
User Offensive Rebounding:5
User Defensive Rebounding:85
User Fakeout Discipline:50
User Short Range Shooting:42
User Medium Range Shooting:42
User Long Range Shooting:42
User Dunk Percentage:45
User Layup Percentage:45
User Adjusted Shot Percentage:20
User On-ball Defense Assist:50
User Poor Release Shot Percent:20
User Double Team Effectiveness:50
User Pro-Hop Effectiveness:45
User DropStep Effectiveness:45
Thu Nov 03, 2005 9:12 am
Thu Nov 03, 2005 9:51 am
Thu Nov 03, 2005 8:50 pm
Fri Nov 04, 2005 5:53 pm
Cavs wrote:ijbl, thanks for your sliders.. True sim...