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Talk about NBA Live 06 here.
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Sun May 01, 2005 9:14 pm

not sure if this was mentioned in these 4 pages, but:
1. clear path foul... 1 FT and ball. I have it whe I'm on the fast break and my friend calls an intentional foul
2. editable Numbers on armbands: Just noticed more and more players have it.

Mon May 02, 2005 4:49 am

I really like NBA live 2005, imho it's the best and most realistic NBA live game we have ever had. BUT there are some things that have to be fixed. Then the game would be perfect for me.

1. What's up with blocking? The block rating is completely useless in gameplay(not in simming). Players who have high jump ratings but low blocking skills will still block an unrealistic amount of shots. Why don't the people of EA make it harder to hit contested shots, not just block them? For example, if Baron Davis contests a 3-point-shot by, lets say Steve Nash, he will unlikely block it because he's quite short and threes are almost never blocked. The shot would still be hard to make because (and everyone who actually plays Basketball should be with me here) a high jumper like Davis in your face makes every shot a challenge and it's way harder to hit the target if you cannot see it directly. If Gevin Garnett jumps up in front of Nash and he is foolish enough to take it anyways, what the hell - let it be a block! It's not that hard. Just calculate the chance for a block shot by block rating AND jump rating and height of the defender and consider jump rating and defensive awareness for irritation.

2. Offensive passing. Why do my players always pass so stupid that the receiver has to stop running? Why the hell isn't the passing rating taken into consideration? Jason Kidd can make these passes over the whole court with his eyes shut. And Ervin Johnson might throw a 5-foot-pass into the audience. That is what the rating system is for, dammit! Now you could say that the game would suffer from too many fast breaks like it did in previous lives. Nope. Because to determine whether a player goes for a wide pass we got offensive awareness and speed. So there would be plenty of opportunities for Nash and Kidd to initiate those marvelous fast break plays. And there would be no more need for unequalities in offense/defense speed because there would be more fastbreaks which could be stopped more easily and thus - interrupted and taken into set play.

3. Franchise mode AI. *sigh* It's what bugs me the most. Why does the CPU trade so few players? In 2009, the Memphis Grizzlies will still have Wright, Gasol, Miller, Posey, Williams in their starting five. EVERY SINGLE YEAR!!! In live 2000, trading AI was great. Sure, there were some strange trades that seemed a little unintelligent. But it's twice as good as no trades! Also, who would have thought that Shaq would ever be traded by the Lakers for some average guys? (Except Odom - he's great) Those things happen. It can't be that difficult to program a smart trading routine. One member of this board mentioned a trding block before. Great idea! Do that, EA! So the CPU teams could put not needed (and randomly some additional players) players on that block. And we have the same problem with resigning free agents: Once a players' contract expires, let him consider his options. If there are no teams with enough salary cap space, let him resign with his team. If there are, let him become a free agent. He could still be resigned by his old team. It would be helpful to add restricted/unrestricted free agency here, too.

4. Bring back clutch rating. Not every player in the NBA can do the Jordan fadeaway, right? But some players just can't be distracted. Double-clutch in your face? Turnaround three? Half-court buzzer-beater? Sure, but just every once in a while. Players with high clutch rating should be able to make these shots more frequently than other players. More frequently, NOT every single time, cause that's just unrealistic. For example: Shawn Bradley would be ariound 5-10. He can't even make a layup in a situation when he could go for an uncontested dunk. Kobe Bryant would be an 80. He makes those important buckets, but mostly he just needs too many shots. Reggie Miller is the perfect 99 in this category. And everyone knows why.

5. Bring back in game save, for pete's sake!!!

6. And finally, give us CPU menues or at least joypad control! Clicking those tiny buttons with my mouse makes me climb up and down the walls. And there is so much space wasted where we just see the background. If they added 1024x768 menues and smaller font sizes, the whole 1st round draft prospects in dynasty mode would fit on one page. All we got now is 4 (or 5?) draftees on one page that is only scrollable by clicking (not mousewheel) down- and sidewards and that is unsortable.

I think thats it... :wink: :wink:

Tue May 03, 2005 9:11 am

FACIALS!! PLEASE!! Also, a better array of dribble moves. That spin that gets you nowhere is so annoying, and so is that hesitation dribble that only makes you run into the D.

THe Wishlist Of mine

Wed May 04, 2005 3:35 pm

I HOPE THIS WILL BE IN NBA LIVE 2006

Play by play editor- you can create your won play and save it. And on time-out you can create a specific play for that situation.

Player Feelings- like shaquille he want ball but kobe always have so he wanted to be traded such that.

More Spacing- so like allen iverson can manouver inside without being bounce back.

Loose Ball- in rebounding there must be a tapping the ball to win the rebound. And more loose ball animation.

If the guard is too near he will be get-away easily by the ball handler but the shooting percentage of the player will be decreassed. If the guard is too far the from offensive player. The offensive player shooting percentage will be increased but the percentage he can get-way is decreased.

New Function Of Keys
Turbo- it will boost the speed of the player quickly so he can escape his guard. Cross-over might be on turbo. when you are using iverson if you want to escape your guard you will going to use the turbo+direction so he will run to the direction you want you can change the direction but the used of direction if the guard read the move so you can crossed him over.

Pro-Hop-if you hold the button the player that is running will hold the ball and continually running. Also you can change what direction you want him to go. Of course there is travelling.

Dunk/Lay –up –it will served as take off. While the player is on air you can choose what hand will he going to use (in xbox) the right trigger and left trigger. And the the right analog will be the one to control the hand motion. And the direction is the body direction.

Block-served as take off again. While the player is on-air the use will choose what hand will the player going to used to block. by the used again of the button on the above
:o

Wed May 04, 2005 5:01 pm

New Function Of Keys
Turbo- it will boost the speed of the player quickly so he can escape his guard. Cross-over might be on turbo. when you are using iverson if you want to escape your guard you will going to use the turbo+direction so he will run to the direction you want you can change the direction but the used of direction if the guard read the move so you can crossed him over.

during the nba live 2000 game..there was a burst of speed button......i wish they'll return it next year

Wed May 04, 2005 5:02 pm

Play by play editor- you can create your won play and save it. And on time-out you can create a specific play for that situation.


don't you mean a play editor?? coz a play-by-play editor more or less means a tool to edit the commentary/voice-overs...which was a cool tool to use before but isn't compatible with newer lives :x

Sat May 07, 2005 9:09 pm

i don`t know if somebody said this already,but the most annoying thing about live 05 is that when u go to a fast break the outside players ( PG/SG/SF ) don`t run to the basket they always stop at the 3pt line....and the whole alley-opp is fucked up tnx to that :x

Mon May 09, 2005 12:25 pm

Also, I think that there should be more strategy in the game. this game has been reduced to spin moves until you reach the basket and pushing the layup button... I would like better playcalling (kind of like how they did it in March MAdness, but with out the diagrams on the floor). I think there is potential here for a very strategic game for those who like it that way

Thu May 12, 2005 4:57 am

you should be able to trade future draft picks
skills challenge
create-a-team and create-a-arena

Mon May 23, 2005 2:49 am

Computer created players need to be more balanced out, like some will have a 70 rating in speed but a 30 rating in quickness :roll: plus the point guard and shooting guards are usually undersized, it's hard to find a pg over 6'0 and hard to find a sg over 6'2.

Free agency is a joke as well, All the people who demand the most money are the oldest, which brings me to my other point, Ratings are a joke as well, players seem to hit a peak at about 30 but their skills don't diminish, they usually stay around the same until retirement.

Passing needs to updated to, In real life when a team is playing tough man to man defence and it's almost impossible to make a simple chest pass a player will usually pass it 2-3 feet back for the receiver to chase it down, Plus in fastbreak situations when you have a player ahead of the pack you should be able to throw a pass that goes abit ahead of the lead guy on the break and the player control switches and you chase down the ball and finish.

There's absolutely no movement off the ball, this is one thing I found really mediocre in 05, When you command the cut to basket option the players move along the perimiter and if they do move to the basket, you can't catch them in stride because the stop when they catch the ball.

My Wishlist for NBA 2006

Tue May 31, 2005 3:27 am

1.I want more aggressiveness...sorta like...back then in Dec when ben wallace and ron artest got in the lil thing..when ben wallace shoved him..i want more pushing fouls
2. i want alternate hairstyles..kinda like Ben wallace.and Dirk Nowitzki.ya know?
3. more realistic dunks..than 2005..those sucked.
4.sweating..that would rock
5. i want the players to argue wit the ref when a foul is called on them
6. better defensive plays
7. bending rims..when you dunk
8. more realistic entrance..wit the fireworks..and the announcer calling out the starting five.
9.streetball mode.
10. player reactions to a big play
thats all~!!

Mon Jun 06, 2005 10:26 pm

I hope this wasn't mentioned already but:

Kick forward dunk finishes in regular games (i.e NBA Live 2004), they would have dunks where the players would do a two leg kick before letting go of the rim (like have a special shaq only dunk where he would swing his whole body under the rim, you know what I'm talking about)

That's one reason why I still play Live 2004, because of the realistic kick dunks.

Regards,

Kurtis (Lightning) Boyer

Wed Jun 08, 2005 7:40 am

-Passing like in Madden (based on how hard you push the pass button)
-Also better alley-ooping (possibly more like the direct pass... push the alley-oop button and then the person you want to oop it to)

Fri Jun 10, 2005 9:30 pm

-i wish they will bring back the diagram of the set plays like in live2004,i think they dont have it on live2005

-the adjusted dunk/layup should be somewhat same as 2K5 where the user is the one controlling which hand will he finish the shot.the double tap of dunk/layup button is just useless bcoz you end up at the backboard more often than not and that really sucks!

Fri Jun 10, 2005 10:37 pm

Signature moves like Skip's rap style dribbling. VC sig. dunks(if there are any)
in the dunk contest there should be something like josh smiths over the martin dunk.

nba suggestions for nba live 2006

Sat Jun 11, 2005 7:36 pm

hallo!my name is basilis and i have some suggestions to make about the game!
1)the double team to be more effective to the tall guyand when you give the ball to the free player the help must come not so fast,and from a outside player
2)to have tecnical fouls and hard fouls and to have the opportunity the player to complain and to give the refferees hard fouls!
3)the bench and the crowd to be more supportive
4)not to steal so easily the ball!

thanks for listening .i hope you take care my notices!

Sat Jun 11, 2005 7:42 pm

Prob been said but one of the million things i can think of.....cut scenes with player/coach/ref/crowd interaction and the commentators too!
And also players asking for trades or more court time.
Oh yeh and before i forget, the ability to hire new coaches/asst coaches etc.
And maybe a like magazine or somethin, maybe an internet kinda thing during the season that tells all the recent news and trade rumours etc.......

Mon Jun 20, 2005 5:13 am

hallo!my name is basilis!i have one question
when i put the quick play in the buttons and i put for general ballscreen not ballscreen 1 or 2 and i put the quick play to trhat it doesnt go ballscreen 1 then 2 but in random!!i dont know if i am doing something wrong!!my e-mail is
vasilis710@hotmail.com!
and is nice to have schedules like real nba and playoffs like nbaand make the game more difficult if is possible!
and the tems to play several defences inside and during the game from the cpu team!
and another thing is in the timeout is a good idea to have the opportunity to increase the stamina of maybe only the stars of the team!!
thanks

Wed Jun 22, 2005 11:58 am

Have the AI value players with expiring contracts, so trades are easier in general but trades w/ draft picks are easier too. Their contract situation should be considered in the "interest" bar.

Sun Jun 26, 2005 6:25 pm

I think it would be great if a player after making a dunk could hang on the rim as long as you hold the "dunk button" after pressing it.

Tue Jun 28, 2005 7:22 pm

What about play as a coach in a game.

Design plays etc..

Wed Jun 29, 2005 12:07 pm

blam wrote:I think it would be great if a player after making a dunk could hang on the rim as long as you hold the "dunk button" after pressing it.

yeah but they have to integrate the technical foul first :D

Wed Jun 29, 2005 6:18 pm

1
I think that I would like this game to have more of the things from Total Pro Basketball 2005 (a sim game made by some guy that I was madly addicted to and talked so much about it my friend gave me this game).


2
Add in a greed slider, to determine if a guy will take a paycut to pick up a star.

Backstory:
A few years ago I droped T Mac because being 30 million over was bad and he is still a Free Agent.


3
Alot of nba players are friends so if they play a few years with each other somewhere and another one is a free agent have them suggest their friend.

Thu Jul 07, 2005 4:31 am

Better dynasty mode.

Thu Jul 07, 2005 7:34 pm

Austen07 wrote:Better dynasty mode.

That was helpful. Thanks... :wink:
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