Anyone tried using 2005 patches on 06?

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Anyone tried using 2005 patches on 06?

Postby bchogan on Fri Sep 23, 2005 6:59 am

Just wondering, since we can apparently use the same tools, if any of the 2005 patches will work for 06. It'll mean less work for those of us who patch if we don't have to convert our old 2005 patches to use with 06. Specifically, I want to know if my courts need to be converted. I should have my hands on the game next week, but I'm anxious to know now. If they are the same, I could start working on some 06 patches now.
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Re: Anyone tried using 2005 patches on 06?

Postby disturbingfish on Fri Sep 23, 2005 3:08 pm

bchogan wrote:Just wondering, since we can apparently use the same tools, if any of the 2005 patches will work for 06. It'll mean less work for those of us who patch if we don't have to convert our old 2005 patches to use with 06.
Yeah... Ditto on that request... This question has been bugging me since day 1. Anyone that can answer this question would be greatly appreciated. Thanks! :)
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Postby Andrew on Fri Sep 23, 2005 4:44 pm

Rosters definitely won't work as there's a couple of new fields in the dbf files.
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Postby disturbingfish on Fri Sep 23, 2005 4:55 pm

Andrew wrote:Rosters definitely won't work as there's a couple of new fields in the dbf files.
That's understandable... But, has anyone tried dropping a few 2005 player.ebo files in the 2006 SGSM folder and seeing if they show up in the game? I'm grossly over simplifying, but I'm sure patchers get what I mean.
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Postby koberulz on Fri Sep 23, 2005 6:30 pm

what new fields?
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Postby Andrew on Fri Sep 23, 2005 6:41 pm

Can't remember offhand but Habbakuk told me about them and I had a quick look for myself. I'm not ready to go through and do the DBF editing guides just yet.
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Postby Jugs on Fri Sep 23, 2005 6:41 pm

There is like a motovation field put in and some others, i was checking them before...
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Postby cocobee on Sun Sep 25, 2005 11:31 pm

It seems that all cyberfaces NOT containing tats will work for 06. Which is really good news. :wink:
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Postby iG® on Mon Sep 26, 2005 4:39 am

Hmm, how do you mean "cyberfaces containing tats". Every cyberface has same fsh.
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Postby Mentally Hilarious on Mon Sep 26, 2005 5:42 am

lpasso.sor wrote:Hmm, how do you mean "cyberfaces containing tats". Every cyberface has same fsh.


The skinfiles I presume. :)
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Postby Jing on Mon Sep 26, 2005 10:08 am

yeah they have different files for tattoos on arms and legs and stuff, so gonna have to redesign some stuff.
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Postby Jowe on Mon Sep 26, 2005 4:55 pm

has anyone had trouble extracting a fsh with nfshtool ?

I get a unknown file format error (N)
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Postby Ruff Ryder on Tue Sep 27, 2005 9:28 am

Jowe wrote:has anyone had trouble extracting a fsh with nfshtool ?

I get a unknown file format error (N)

Try fshline.
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Postby Little_Big_Man on Tue Sep 27, 2005 2:16 pm

I just extract the fsh files with Eagraph and then use FSHx for the textures
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