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XBOX 360 SLIDERS & PLAYBOOKS (BY PLAYMAKERS)

Fri Jan 06, 2006 4:02 pm

ALL work goes to Paymakers once again


PLAYMAKERS XBOX 360 NBA LIVE SLIDERS AND TEAM SPECIFIC PLAYBOOKS

I've finally completed the sliders and Playbooks. They have to be used as a package in order to get the best Simulation play out of Live 360. You can save each teams playbook before you start a season. The only thing you have to do before you play a game is take control of the CPU team right before the opening tip off (TWO CONTROLLERS IS THE BEST WAY). That will allow you to change their Strategy Sliders from 1-5 which controls how often a team Fastbreaks or Crash the Boards. I've listed those setups for each team aswell. It helps to see more of a difference in style of play from team to team. Once you have setup the strategy then you can then go and setup the Defensive Matchups. This only requires you to assign High or Medium Pressure towards your team players. If you have only ONE CONTROLLER these changes might not work and the CPU's Playbook might convert over to the same Playbook your team is assigned.

The sliders were built around the 3 bottom camera settings. It's takes a few games to get use to each camera listed but after awhile they become solid. The Baseline Cam is what I've grown to enjoy most despite for years playing the game on Press Cam. Press Cam will allow you to see more of the court which is good but the one draw back comes within the transition game occasionally it will be ahead of the action.

***For those looking for the best possible simulation play out of the game IMO if you set the Camera to Press View 10-H/8-Z and Gamespeed to 60 on 8 minutes qtr's it gives you a better SIMULATION feel. The CPU will actually setup their offense more often and take less quick shots and fastbreaks become toned down.***


Level: All-Star (PLAYER LOCK ON OR OFF)

TWO CONTROLLERS ARE HIGHLY RECCOMENDED IN ORDER TO SETUP THE CPU STRATEGY FOR DEFENSIVE PRESSURE AND DEFENSIVE PLAYBOOKS OR ELSE CHANGES MIGHT NOT SAVE DURING GAMEPLAY WITH ONE CONTROLLER.

Camera: (Baseline 10-Height/6-Zoom) (Press Cam 10-Height/6 or 8-Zoom) (Sideline 10-H/6-Z)

*BROADCAST CAMERA HEIGHT 10/6 ZOOM IS BEST SUITED FOR THE PLAYER LOCK STYLE OF PLAY*

Assign High Pressure Defense to all C's & PF's (Helps to allow more contact in low post play)

Assign Medium Pressure Defense to all SF's, SG's & PG's (Helps to keep perimeter spacing balanced out with ON BALL PHYSICAL DEFENSIVE SLIDER)

***Taking control of the PG only on defense helps to add more realism to the overall effect of the sliders during gameplay that's why I set ON BALL DEF ASSIST to 100. Let your AI TEAMMATES defend and contest shots as much as possible on their own and you'll see some great stuff happening all over the court***

Minutes: 8

Game Speed: 45-55........(For best SIMULATION play)
FT Difficulty: 75
Boundary Force Field: 100
Injury Frequency: 50
Fatigue Effect: 55
Charge/Block Foul Frequency: 100
Shooting Foul Frequency: 25
Reach-in Foul Frequency: 50
In-air Collision Foul Frequency:75.........(If FT's attempted are too high for you lower this to 50)

USER:

User Steal Ability: 50
User Interception Ability: 25
User Shot Block Ability: 0
User Dunk/Lay-up Block Ability: 75
User Freestyle Effectiveness: 25
User Dunk vs. Lay-up Frequency: 25
User Substitution Frequency: 75
User On-ball Defense Assist: 100
User Offensive Rebounding: 0
User Defensive Rebounding: 100
User Fakeout Discipline: 100
User Short Range Shooting: 35
User Medium Range Shooting: 50
User Long Range Shooting: 50
User Dunk Percentage: 50
User Lay-up Percentage: 75.............(This helps to eliminate the open missed layups)
User Adjusted Shot Percentage: 35
User On-ball Physical Defense: 100....(Is balanced out with Low Pressure settings on perimeter)
User Poor Release Shot Percent: 35
User Double-team Effectiveness: 75
User Pro Hop Effectiveness: 25
User Drop Step Effectiveness: 25

CPU:

CPU Steal Ability: 50
CPU Interception Ability: 25
CPU Shot Block Ability: 0
CPU Dunk/Lay-up Block Ability: 75
CPU Freestyle Effectiveness: 25
CPU Dunk Frequency: 25
CPU Substitution Frequency: 75
CPU Offensive Rebounding: 0
CPU Defensive Rebounding: 100
CPU Fakeout Discipline: 100
CPU Short Range Shooting: 35
CPU Medium Range Shooting: 50
CPU Long Range Shooting: 50
CPU Dunk Percentage: 50
CPU Lay-up Percentage: 75
CPU Adjusted Shot Percentage: 35
CPU Adjusted Shot Frequency: 5
CPU On-ball Physical Defense: 75
CPU Poor Release Shot Percent: 35
CPU Double-team Effectiveness: 75
CPU Pro Hop Effectiveness: 50
CPU Drop Step Effectiveness: 75

REPLACE ALL QUICK PLAYS IN EACH TEAMS PLAYBOOK WITH THESE PLAYS THEN LIST ALL THE QUICK PLAYS AS THE BOTTOM 3 PLAYS FOR EACH TEAM.

*The Quick Plays are the first Pre-Set Plays in every teams Playbook example ISO/Post UP/3-PT
*Team Strategy is for Fast Break and Crash Boards Tendency ranging from 1-5 with 1 being the lowest and 5 being the highest setting with those sliders.

Each team has the same defensive playbooks. In order to get each team to use the assigned Defense I posted next to Team Strategy you must have two controllers. You then have to assign the specific play I listed as the very first play in their defensive playbook. Before the opening tip off or at the first stoppage of play you will take the second controller as if your playing a two player game then select the assigned play as the CPU DEFENSIVE strategy then switch the controller back to the middle and the CPU will play that style of defense.

NOTE:The only draw back to this setup is that the CPU will stay in that Defense all game. Unlike the regular XBOX or PS2 Live 06 they don't randomly switch up defenses during games so this has to be done if you would like to see teams play different styles of defenses in your season mode.

ATLANTA-STRATEGY (FASTBREAK-1/CRASH BOARDS-1) DEFENSE-AUTO SWITCH
FLEX-1
FLEX-5
FLEX-2

BOSTON-STRATEGY-(FASTBREAK-2/CRASH BOARDS-1) DEFENSE-2/3 ZONE
MOTION-2
1-4 HIGH-4
SECONDARY BREAK-10

CHARLOTTE-STRATEGY-(FASTBREAK-1/CRASH BOARDS-2) DEFENSE-1-3-1 ZONE
SIDELINE-1
1-4 HIGH-7
BOX-5

CHICAGO-STRATEGY-(FASTBREAK-1/CARSH BOARDS-2) DEFENSE-HALF COURT TRAP
STAGGER-1
STAGGER-4
SECONDARY BREAK-5


CLEVELAND-STRATEGY-(FASTBREAK-2/CRASH BOARDS-1) DEFENSE-QUARTER COURT MAN
MOTION-9
INSIDE TRIANGLE-8
STAGGER-3

DALLAS-STRATEGY-(FASTBREAK-2/CRASH BOARDS-1) DEFENSE-2/3 ZONE
MOTION-9
SIDELINE TRIANGLE-8
DOUBLE HIGH-8

DENVER-STRATEGY-(FASTBREAK-2/CRASH BOARDS-2) DEFENSE-AUTO SWITCH
SECONDARY BREAK-6
ZONE BUSTER
ZONE POP

DETROIT-STRATEGY-(FASTBREAK-1/CRASH BOARDS-3) DEFENSE-FULL COURT MAN TO MAN
SIDELINE TRIANGLE-8
1-4 HIGH-4
DOUBLE HIGH-5

GOLDEN ST-STRATEGY-(FASTBREAK-3/CRASH BOARDS-1) DEFENSE-AUTO SWITCH
1-4 HIGH-4
SIDELINE TRIANGLE-3
ZONE BUSTER

HOUSTON-STRATEGY-(FASTBREAK-1/CRASH BOARDS-1) DEFENSE-DOUBLE TEAM
DOUBLE HIGH-5
INSIDE TRIANGLE-8
1-4 HIGH-7

INDIANA-STRATEGY-(FASTBREAK-1/CRASH BOARDS-2) DEFENSE-DOUBLE TEAM
MOTION-6
ZONE FLASH
DOUBLE HIGH-3

LA CLIPPERS-STRATEGY-(FASTBREAK-1/CRASH BOARDS-3) DEFENSE-AUTO SWITCH
MOTION-6
BOX-9
MOTION-10

LA LAKERS-STRATEGY-(FASTBREAK-1/CRASH BOARDS-1) DEFENSE-HALF COURT TRAP
SIDELINE TRIANGLE-6
SECONDARY BREAK-8
ZONE SCREENS

MIAMI-STRATEGY-(FASTBREAK-1/CRASH BOARDS-2) DEFENSE-QUARTER COURT MAN
SIDELINE TRIANGLE-4
STAGGER-1
FLEX-2

MEMPHIS-STRATEGY-(FASTBREAK-1/CRASH BOARDS-1) DEFENSE-3/4 COURT MAN TO MAN
BOX-7
STAGGER-4
DOUBLE HIGH-3

MILWAUKEE-STRATEGY-(FASTBREAK-1/CRASH BOARDS-2) DEFENSE-HALF COURT MAN TO MAN
MOTION-3
FLEX-3
ZONE BUSTER

MINNESOTA-STRATEGY-(FASTBREAK-1/CRASH BOARDS-1) DEFENSE-2/3 ZONE
1-4 HIGH-7
DOUBLE HIGH-6
SIDELINE TRIANGLE-8

NEW JERSEY-STRATEGY-(FASTBREAK-3/CRASH BOARDS-1) DEFENSE-1-3-1 ZONE
SECONDARY BREAK-6
ZONE SCREENS
ZONE DIVE

NEW ORLEANS-STRATEGY-(FASTBREAK-1/CRASH BOARDS-1) DEFENSE-QUARTER COURT MAN
MOTION-6
1-4 HIGH-7
SIDELINE TRIANGLE-7

NEW YORK-STRATEGY-(FASTBREAK-1/CRASH BOARDS-1) DEFENSE-HALF COURT MAN TO MAN
MOTION-6
SIDELINE TRIANGLE-8
STAGGER-1

ORLANDO-STRATEGY-(FASTBREAK-1/CRASH BOARDS-2) DEFENSE-HALF COURT TRAP
1-4 HIGH-7
STAGGER-4
SECONDARY BREAK-6

PHILADELPHIA-STRATEGY-(FASTBREAK-1/CRASH BOARDS-1) DEFENSE-AUTO SWITCH
SIDELINE TRIANGLE-7
UTAH-1
BOX-4

PHOENIX-STRATEGY-(FASTBREAK-3/CRASH BOARDS-1) DEFENSE-1-3-1 ZONE
UTAH-3
DOUBLE HIGH-3
SECONDARY BREAK-5

PORTLAND-STRATEGY-(FASTBREAK-1/CRASH BOARDS-2) DEFENSE-3/2 ZONE (SF ON TOP)
MOTION-8
MOTION-7
ZONE CUTTER

SACRAMENTO-STRATEGY-(FASTBREAK-2/CRASH BOARDS-1) DEFENSE-AUTO SWITCH
ZONE BUSTER
SIDELINE TRIANGLE-3
INSIDE TRIANGLE-3

SAN ANTONIO-STRATEGY-(FAST BREAK-1/CRASH BOARDS-2) DEFENSE-3/4 COURT MAN TO MAN
BOX-1
MOTION-6
DOUBLE HIGH-3

SEATTLE-STRATEGY-(FASTBREAK-1/CRASH BOARDS-2) DEFENSE-AUTO SWITCH
SIDELINE TRIANGLE-3
STAGGER-4
MOTION-9

TORONTO-STRATEGY-(FASTBREAK-1/CRASH BOARDS-1) DEFENSE-DOUBLE TEAM
FLEX-1
FLEX-4
SECONDARY BREAK-7

UTAH-STRATEGY-(FASTBREAK-1/CRASH BOARDS-1) DEFENSE-HALF COURT TRAP
UTAH-3
SECONDARY BREAK-10
FLEX-5

WASHINGTON-STRATEGY-(FASTBREAK-1/CRASH BOARDS-1)-AUTO SWITCH
STAGGER-4
DOUBLE HIGH-2
MOTION-6
Last edited by Uptempo on Thu Jan 12, 2006 4:56 pm, edited 1 time in total.

Fri Jan 06, 2006 4:03 pm

was capslock neccesary? nice work anyway (Y)
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