Andrew wrote:I don't recall anyone ever doing any work with it. At a glance, it's hard to say what it does, but I'm not sure that it would affect gameplay. It seems to refer to ratings, so it could be a development modifier or something along those lines.
I came to the conclusion that this is an initiative (as the name says-offdefINIT) that shows us which player has the advantage over the action (rebounds in offense, defense, how offensive player is, etc...).
I tried to play around with that file a bit.
I set all values to true (deleted-False/true).
I also put everything to true in the dbf file defplays and plays.dbf, and I noticed that the AI (computer) players behave differently on the field.
Better ball distribution.
The team stars play the way the stars should.
So far, everything is in testing phase.
I'll let you know what are the impressions after playing more matches.