Online play sooo unreal

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Online play sooo unreal

Postby nak10 on Sat Oct 01, 2005 9:35 am

i dont know about ps2 on line but Xbox live i have played six games won 3 and lost 3 but the problem is the streals and the shooting. Both aspects are flawed online u dont even have 2 shoot correctly to get it in. also there is an average of about 15 steals a game. man online this gme is FAKE as hell
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Postby kaat2g on Sat Oct 01, 2005 12:36 pm

yeah i agree w/ u but i love the online play. i realized that the online gameplay settings are set to ACTION
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Postby havasufalls on Sat Oct 01, 2005 12:52 pm

plus the sliders for online play are set way to high in important categories



Slider Description-----------------------------Live 06----------Live 2005
Medium range ----------------------------------70-----------------50
Long range -------------------------------------65-----------------50
Short range ------------------------------------55-----------------50
In-air collision foul frequency -----------------10----------------75
User adjusted shot percentage -------------100----------------50
User poor release shot percent -------------100----------------50
User steal ability --------------------------------70----------------42

i cant understand y some of these are even set they way they are. if i shoot a poor release it has a 100% chance of going in...WHY IS THAT???
DA MAN HAS SPOKEN
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Postby DTNTER2003 on Sat Oct 01, 2005 5:45 pm

LOL, no wonder after playing 23 seconds of wonderful hustling D that u get adn UUUUUGGGGGGLYYYYY 3 pter put down over the outstretched hands of TD or Big Ben at the buzzer.
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Postby SkipToMy_Lou on Sat Oct 01, 2005 6:39 pm

havasufalls wrote:plus the sliders for online play are set way to high in important categories



Slider Description-----------------------------Live 06----------Live 2005
Medium range ----------------------------------70-----------------50
Long range -------------------------------------65-----------------50
Short range ------------------------------------55-----------------50
In-air collision foul frequency -----------------10----------------75
User adjusted shot percentage -------------100----------------50
User poor release shot percent -------------100----------------50
User steal ability --------------------------------70----------------42

i cant understand y some of these are even set they way they are. if i shoot a poor release it has a 100% chance of going in...WHY IS THAT???


That real ? If so makes sense, since AI gets like 10 steals wheneer I use him and I shoot over 60% every game :shock:
Play the game, win the fight!
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