// This script file is executed automatically on startup.
//
// Building internal game function table...
exec xgamefnc.cfg
// Load device default-file table.
exec xdevcfgs.cfg
// Default render configuration
exec render.cfg
// Binding generic global keyboard bindings.
// The "global" user is for global keyboard bindings, like tilde, escape, etc
setbinduser GLOBAL
// Keyboard front-end key mappings
bind +K_TILDE CONSOLE
bind +K_ESC GPAUSE
bind +K_ENTER GCONTINUE
bindalias SCREENSHOT "ren_screengrab"
bind +K_F12 SCREENSHOT
// Debug bindings...
bindalias BREAK "break"
bind +K_F11 BREAK
print "Autoexec Complete!"
customart 1
WalleO wrote:thanks a lot hotshot. I usually get around 60-75 fps frames per second on a 5 on 5 game
WalleO wrote:its Athlon 3200 xp Processor with 400 FSB
9800 Radeon pro
2 512 MB pc 3200 ram in dual mode
serial ATA 160 GB HD
3.7 catalyst drivers
sound blaster Audgy 2
I set all the details maximum with resolutions 1600 by 1200 32 bit
FSAA 2x turned on
and the reflection of the court turned down to low
WalleO wrote:its Athlon 3200 xp Processor with 400 FSB
9800 Radeon pro
2 512 MB pc 3200 ram in dual mode
serial ATA 160 GB HD
3.7 catalyst drivers
sound blaster Audgy 2
I set all the details maximum with resolutions 1600 by 1200 32 bit
FSAA 2x turned on
and the reflection of the court turned down to low
bishibashiboy wrote:Impressive spec. Pretty expensive too i might add!![]()
I think you could easily go 4XAA and 16XAF with very little performance loss.
Just out of curiosity what kind of framerates do you get once you turn reflection to high? On my rig (xp1800+, radeon 9500pro) it brings my framerate down on average 15fps or so. Killer.
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