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UNLIMITED # OF SHOES IN SHOES.FSH!!!!

Wed Feb 12, 2003 5:55 pm

Hello everybody!!! I finally discovered how to add more shoes in the shoes.fsh in the xplrcm.viv. I wanna share this to all of you so here's a simple tutorial:

Editors Needed:
1. EaGraph
2. nFSHTOOL version 1.22
you can download it here --> http://go.to/nba2kstuff,
http://nba2kstuff.nba-live.net
3. Decimal to Hex Converter
you can go to this site: http://www.iboost.com/tools/number.htm
Steps:
1. Open your EaGraph editor then extract the shoes.fsh from the
xplrcm.viv file on your desktop or wherever you want it to extract.
2. Open the shoes.fsh file using the nFSHTOOL (For more details on how
to open the file using the tool, please refer to the readme that comes
with it)
When you open the the shoes.fsh using the nFSHTOOL, a folder named
shoes will be created. The contents of the folder are the bitmap images
of the shoes and an index.fsh file.
3. As an example, copy files 0051-0.bmp, 0051-1.bmp, 0051-2.bmp then
paste it somewhere else then rename the files respectively to
0052-0.bmp, 0052-1.bmp, 0052-2.bmp. Put the new files back to the
shoes folder.
4. Open the index.fsh with a notepad then you will see these:

NFSHTool generated file -- be very careful when editing
D:\NbaLive2003Patches\ShoeAddition\shoes.fsh
FSH
SHPI 52 objects, tag G346 (by default, the num of objects is 52.
change this number depending on how
many shoes you will add. for this example,
change it to 53 because we just added one
shoe)
BUFSZ 1587216 (Please refer to the readme file that comes with the
tool on how to change the buffer size. if you only add
a few shoes, i think this buffer size is enough)
NOGLOBPAL
sh01 0000-%d.BMP
MBP+2 60 x2 128 128 {0 0 0}
ETXT 70 sh01%00%00%00%00%00%00%00%00
TXT 6F 66 0
,MAX:DXT1|0,16|0,HIGH:DXT1|0,16|0,MED:DXT1|1,16|1,LOW:DXT1|2, 16|2%00
!PAD 6 000000000000
.
.
.
sh34 0051-%d.BMP
MBP+2 60 x2 128 128 {0 0 0}
ETXT 70 sh34%00%00%00%00%00%00%00%00
TXT 6F 66 0
,MAX:DXT1|0,16|0,HIGH:DXT1|0,16|0,MED:DXT1|1,16|1,LOW:DXT1|2,1 6|2%00
!PAD 6 000000000000

(INSERT HERE)
(Example:
sh35 0052-%d.BMP <---Changed this line
MBP+2 60 x2 128 128 {0 0 0}
ETXT 70 sh35%00%00%00%00%00%00%00%00 <---Changed this line
TXT 6F 66 0
,MAX:DXT1|0,16|0,HIGH:DXT1|0,16|0,MED:DXT1|1,16|1,LOW:DXT1|2,1 6|2%00
!PAD 6 000000000000)
(Please observe the changes I made.)
#END

Save the index.fsh
5. Now you have to open the index.fsh file again but u should use the
nFSHTOOL to open it.
After doing this, your previous shoes.fsh will be overwritten and now
will have 53 shoes instead of the default 52 when you open it using
EaGraph. Just change the added shoes with the import wizard

That's all folks!!! Just add any number of shoes want using the steps
above. I hope this helps, especially to those who can't use
the customart 1 because of slow loading times.

By the way, thanks pala MJ for telling me that this is possible. I just got
curious on how to do it. :D

I also want to thank all the creators of the graphic editors!!!

Ciao!

Wed Feb 12, 2003 6:15 pm

Hehe that's ok...Sorry for the late reply. :wink: It is really possible but you can't select it from the create player menu. So I don't continue doing it. Cencya pre. :D

Wed Feb 12, 2003 6:25 pm

la un pre noh. :) salamat ulit! gumawa nga ako kgabi hanggan 100 shoes. sbrang napuyat ako sa pag update nung dbf. :D

nah.....

Wed Feb 12, 2003 10:08 pm

If you want to add shoes to shoes.fsh file? the only thing you have to do

is "import the bitmap image file to shoes.fsh file. Maybe many people

already knew this... I guess... :)

Thu Feb 13, 2003 2:17 am

i know what u meant rare731 but what i meant about adding more shoes in the shoes.fsh file is that u increase the number of shoes in the file which has 52 by default. You can increase this number as much as you want. sorry if it wasn't clear to you. thanks for commenting.

Sat Feb 15, 2003 11:48 pm

That's cool. Although we can't change the shoes in the game, all we do is use a dbfeditor to assign a specific shoe to a player like 74 etc.

ok I understand

Sun Feb 16, 2003 12:13 am

I think your idea is great even though I don't use 52+ or more shoes...

and also using dbf editor to change shoes for every player makes me

tired.... it's too boring task... but I'll try your suggestion when I have

extra time :D Thanks for your comments....

Sun Feb 16, 2003 4:40 am

nicely done!

that is some great analysis you did here, jamoraquai & MJ!

when have time to look at shoes, will look at your anaylys more in depth later ;-)

good job!

Mon Feb 17, 2003 2:27 am

Appreciate it guys. :D I already added some shoes used by certain players in the all-star game. It really looks more realistic now that I downloaded Bchogan's court for the all-star game and mj's all-star jerseys!!! :D Have fun guys!

Tue Feb 18, 2003 4:10 am

hello moderators!!!! may i ask u guys if u can make this topic sticky? i feel that a lot of viewers will benefit from this tutorial. thanks! :)

Sat Mar 22, 2003 12:22 am

put this on the patching issue too....

i didn't find this at a glance....

thanks man
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