Well it seemed that the CPUs shooting got better the more games I played so I decided I had to do something. I wanted to edit but I didn't want to make changes that changed the overall rating so this is what I thought of.
I decided to divide the shooting range (DSHOOTRANG) by 4. I know what you are saying the leagues best range is now 6 but hold on. Players still make the open shot about 75% of the time and 3s still go in about 35% because it seems the 3pt rating is the biggest factor here. And even though their range is low players still shoot the same areas because SCOREAREA sets where a player shoots from.
Now inside shots still go in but some actually miss and those step back jumpers are not automatic.
The only drawback I have found is players do not jump to block outside the paint, which makes the human D more tougher and involved but it really makes no difference because jumping to block doesn't alter the chance of the shot going in. So when you take your shots you can miss and it is like the defender has a hand in your face and is not dumb enough to fall for a pump fake every time. In my last game I had 5 blocks and the CPU had 1 which is somewhat realistic.
This should provide fg%s that are less than 50% and over 30 rebounds for both teams.
I did the edits using DBF viewer pro and going to
1. Table> Update Multiple records
2. UPDATE field selected DSHOOTRANG
With DSHOOTRANG*.25
3. Click begin update, and you are done
Tell me what you think