coding and modelling

Discussion about NBA Live 2003.

coding and modelling

Postby PJMPirate on Thu Jul 24, 2003 12:41 pm

Is it possible to code new features into live '03? Like if I wanted to add a momentum bar or something?

Also, can I edit the player models? I have Oedit, but I don't know where the player models are, and whenever I try to open an .o file I get an error that says the .o file is corrupt or doesn't contain valid mesh data.

can anyone help?
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Postby Andrew on Thu Jul 24, 2003 5:30 pm

Is it possible to code new features into live '03? Like if I wanted to add a momentum bar or something?


No. At least, I haven't heard of anyone doing it.

Also, can I edit the player models? I have Oedit, but I don't know where the player models are, and whenever I try to open an .o file I get an error that says the .o file is corrupt or doesn't contain valid mesh data.


I don't think you can edit headshapes or player models using OEdit.
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Postby PJMPirate on Fri Jul 25, 2003 5:56 am

/flushes mod hopes down the crapper

can the player models be edited with any program?

and what CAN oedit do?
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Postby Andreas Dahl on Fri Jul 25, 2003 6:24 pm

not that i know of anyway... i remember i tried with a bunch of programs, such as 3ds max, but it seemed like nothin worked...

... and o-edit is used to edit courts...
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