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Discussion about NBA Live 2003.
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What is DHARDY and other ratings in players.dbf

Sat Nov 23, 2002 6:25 am

Does anyone know? And how exactly does def aware and off aware affect gameplay. I am trying to edit the players.dbf so that the computer defender doesn't make ridiculous fingertip steals with his back to the pass. There've been to many instances where I passed to whom I thought was open only to realize that a computer defender was really guarding the pass against two players just by spreading out both arms. Please also share how other ratings such as primacy affect gameplay.

Sat Nov 23, 2002 6:36 am

1.primacy - player with the highest value is player who is top scorer in his team (lets say ...carter in toronto), players with lower rating will shoot less
2.hardiness - i'm not sure but i think it has somethig to do with how hard is to guard some player (duncan has high hardiness and he is almost unstopable)
3.off/deff awareness - if it is high the player will be better in offense/def (more steals, rebounds, looking for open shots)

Sat Nov 23, 2002 6:43 am

Hardiness represents how injury-prone a player is. Players with low hardiness are more likely to be injured.

I have noticed in tweaking the rosters that off/def awareness seems to control a players reactions - how fast they perform off/def moves. I tried lowering all the players def. awareness to 50, and players reacted much slower on defense, lowering the blocks and steals. They also rotated slower on defense. I haven't really messed with off. awareness yet, but I would imagine it does the same sort of thing.

Sat Nov 23, 2002 9:16 am

Please note, Hardiness only has a visible effect when simulating games...
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