Mon Dec 29, 2003 2:28 am
Mon Dec 29, 2003 4:21 am
Mon Dec 29, 2003 12:29 pm
Tue Dec 30, 2003 1:37 am
Tue Dec 30, 2003 6:01 am
Wed Dec 31, 2003 12:26 am
Thu Jan 01, 2004 12:59 am
Thu Jan 01, 2004 4:13 am
Sat Jan 03, 2004 7:04 am
Sat Jan 03, 2004 10:52 am
- Better contract signing routine. Do it NBA style, with true negotiation and not the wage-dictate style.
- Simpler controls... KISS
- I love to watch games, rather than simulating them. But I really miss the ability to make some tactical calls while watching my guys play, and make substituions.
Sun Jan 04, 2004 5:43 am
Sun Jan 04, 2004 5:55 am
Sun Jan 04, 2004 4:28 pm
Sun Jan 04, 2004 5:05 pm
Mon Jan 05, 2004 7:08 pm
Mon Jan 05, 2004 9:09 pm
Mon Jan 05, 2004 9:59 pm
Tue Jan 06, 2004 8:37 am
Yohance Bailey wrote:
Pixel shaders
This can be used to make players look sweaty ingame. For reference...once again..see Doom 3 screenshots or Max payne 2 screens. You can even check out ingame screens of Espn Basketball to get an idea of what it looks like.
Real time lighting/shadows
This one is not as important as the rest but it definitely adds alot of reaslism. (see Doom 3 screens..lol). Currently in live...places like the urban court..the buildings and players cast shadows on surfaces...but have you ever seen a shadow from another player or the evironment being cast on other players? Have you ever seen light move during gameplay? Think about that for a second.
Havoc Physics/Ragdoll physics
..Play or look at Max Payne 2 videos to have an idea of what it looks like. Even better...play Mortal Kombat: Deadly Alliance(kickass game btw). Notice how the player's hair move..as well their clothes? I think if nba live added these physics it would make the game look 100% more realistic. Think of it...nowitski and larry bird with hair that bounce....spree doing the toma hawk and his uniform flails about. Out of all these graphical improvements, i'd love to see this the most.
Thu Jan 08, 2004 6:19 am
Thu Jan 08, 2004 2:11 pm
Thu Jan 08, 2004 3:00 pm
Thu Jan 08, 2004 9:08 pm
Thu Jan 08, 2004 9:29 pm
Thu Jan 08, 2004 11:25 pm
Fri Jan 09, 2004 5:18 am