Sliders for Realistic Stats

Discussion about NBA Live 2004.

The 3 point business

Postby nicosantos76 on Fri Jan 16, 2004 12:02 am

I've read a lot of complains about the CPU taking too much 3 point shots per game. The best and only real solution I've found to this is: before playing each game, go to the playbook of each team and select the right kinda plays for each team: for example side triangle for LA Lakers and 1-4 High for Orlando, this way you'll have Philadelphia running the floor, Dallas shooting a lot of 3 pointers, and each team playing the way the actually do in real games (the playbook for each team is in the forum). But you'll also get, in many games, a more slow paced offense on the CPU teams and maybe you'll find then necessary to increase the minutes per quarter you play. You'll also find that the number of transition plays will decrease unless you're playing against teams like Philadelphia.
So the right combo is: sliders + edited players + right plays.
Try this, it works in such a way you'll be surprised.
Good luck.
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Postby mic1002 on Fri Jan 16, 2004 2:40 am

when i turn up the poor release shot from default to 35(both sliders), is it affect the number of rebounds? because i play 10mins per Q, i don't want get over 45-55 rebs in a game. i think it is so different from real NBA!how can i decrease the rebounds(e.g. 35-50 rebs)? the CPU always get more rebounds than me :evil: !!
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Postby Cesco on Fri Jan 16, 2004 5:15 am

If you look at real NBA stats, rebounds per game go from a maximum of 47 to a minimum of 39 per game (current season).
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Postby mic1002 on Sun Jan 18, 2004 2:39 am

andrew, how can u play 4x12mins so realistic? i used ur sliders for 4x10mins before, but still have easy to score over 30pts in a Q!! and the cpu is so many fast breaks and alley-oop :evil: ! i just want to know the short, medium and long range shot % how is? and the poor release shot % is it use default better?? i don't want both teams get over 45 rebs a game!!
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Postby Andrew on Sun Jan 18, 2004 4:01 pm

My style of play probably has a lot do to with it. I tend to play a half court offense, I take time setting up plays, and I make an effort not to exploit the pro-hop (I do use it when I need to get to the basket, but I don't abuse it).

How do you play at both ends? Perhaps I could suggest some slider tweaks that will be more suitable to your style of play.
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Postby tim_vincent_james on Sun Jan 18, 2004 8:58 pm

Andrew is right. Its in your playing style. My style of play is use the 24 sec shot clock, use the right play for each team( which is posted in this thread also). My average is 94 ppg and opponnent is 84 ppg. The FG pct. is 35 - 55 %. The only problem i have is the problem of all, the 3 point shooting sucks and too few offensive rebound.

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Postby Binhpac on Mon Jan 19, 2004 1:44 am

Cesco wrote:If you look at real NBA stats, rebounds per game go from a maximum of 47 to a minimum of 39 per game (current season).


Can anyone post average Stats or the Range for specific stats from the real NBA, so everyone can fix or configure the sliders by his own for his gamestyle.

for example:
Stats per fullgame
Points 80-110 ~ 95
Rebounds 39-47 ~ 44

etc...
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Postby Yessie on Mon Jan 19, 2004 9:09 am

I also try and use the 24 second shot clock and try and set up my plays everytime down the floor. my last game i played was agaisnt the nets and Jason Kidd had a triple double against me 17pts 10rebs 11Assist doesnt get anymore realistic than that and Kmart has 25pts and 9rebs.
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Postby Dave C. on Tue Jan 20, 2004 12:56 am

Binhpac here they are ...

NBA LEAGUE AVERAGES (per game) for 2002-2003 SEASON

Field Goal Percentage
League - 44%
Best - 46% (UTA)
Worst - 41 % (Den)

Points
League - 94
Best - 103 (Dal)
Worst - 84 (Den)

3 Point Percentage
League - 34%
Best - 38% (MIL)
Worst - 27% (Den)

Offensive Rebounds
League - 12
Best - 15 (GS)
Worst - 10 (NY)

Defensive Rebounds
League - 30
Best - 33 (SAC)
Worst - 28 (TOR)

Assists
League - 21
Best - 25 (UTA)
Worst - 18 (MIA)

Steals
League - 7
Best - 10 (PHI)
Worst - 6 (MIN)

Blocks
League - 5
Best - 6 (SA)
Worst - 3 (NY)

Turnovers
League - 14
Best - 11 (DAL)
Worst - 17 (CLE)

Free Throws Attempted
League - 24
Best - 29 (GS)
Worst - 19 (NY)
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Postby mic1002 on Tue Jan 20, 2004 1:33 am

i m so difficult to control the cpu's defensive rebs! when i miss a shot, i m not easy to get offensive rebs! i played 4x11mins, both teams rebs also over 45 :evil: ! but it still quite realistic for the final result: both 2 teams get under 90pts :) !
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Postby mic1002 on Tue Jan 20, 2004 1:35 am

i just turn the game speed to 35, i take a shot near 24seconds clock...
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Korean's realistic sliders!

Postby LeeHD on Thu Jan 29, 2004 7:39 pm

Thanks for my post to read!

I am poor to speak english. sorry!

(Level: all-star, 10 min, user shot control)

Global Sliders:
Game Speed: 43
Free Throw Difficulty: 62
Boundary Force Field: 35
Injury Freq: 55
Fatigue Effect: 55
Charge/Block Freq: 43
Shooting Foul Freq: 58
Reach-In Foul Freq: 60
In-Air Collision Foul Freq: 96

User:
Steal Ability: 30
Interception Ability: 25
Shot Blocking: 0
Dunk/Layup Blocking: 0
User Freestyle: 26
Dunk vs Layup Freq: 10
Substitution: 0 for no auto subs, 78 for auto subs
On-Ball Assist: 28
Offensive Rebounds: 60
Defensive Rebounds: 40
Fake Out Discipline: 83
Short Range %: 27
Medium Range %: 43
Long Range %: 39
Dunk %: 25
Layup %: 20
Adjusted Shot %: 15
On-Ball Physical Defense: 60
Poor Release %: 20
Double Team: 50

CPU:
Steal Ability: 37
Interception Ability: 48
Shot Blocking: 0
Dunk/Layup Blocking: 0
User Freestyle: 30
Dunk vs Layup Freq: 10
Substitution: 78
On-Ball Assist: 50
Offensive Rebounds: 100
Defensive Rebounds: 50
Fake Out Discipline: 70
Short Range %: 27
Medium Range %: 43
Long Range %: 40
Dunk %: 25
Layup %: 20
Adjusted Shot %: 15
Adujsted Shot Freq: 30
On-Ball Physical Defense: 60
Poor Release %: 19
Double Team: 60

thank! Try it please~
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User vs User Slider 6mins all star

Postby mmmchap on Fri Feb 06, 2004 3:38 am

Hi my league will be starting its season in the coming days (will give u site address once it is up already)

I wanna know if you guys can suggest what Slider Setting can we use.
basically most of the users that we have use the run-and-gun type of play. so most of our scores go as hight as 110+
here are some samples:
TOR vs NJ 110-92
No vs ORL 125 - 112
Por vs Min 100 -95
SAC vs SAN 97-107
LAL vs DAL 126-119

FG % are on the average of 49.6 - 68.0 (most of it are on the 55+ or 60+)
Blocks avg is: 10+
Steal avg is: 11 - 13spg

Our main concern is to make the score and the FG% lower: do you guys have any suggestions (aside from adjusting the values directly associated with score of FG like range etc)

Thank you so much.

6min quarters: ALLSTAR USERSHOT CONTROL

Game Speed: 60
Free Throw Difficulty: 50
Boundary Force Field: 50
Injury Freq: 50
Fatigue Effect: 50
Charge/Block Freq: 15
Shooting Foul Freq: 25
Reach-In Foul Freq: 25
In-Air Collision Foul Freq:50

USER
Steal Ability: 35
Interception Ability: 35
Shot Blocking: 35
Dunk/Layup Blocking: 35
User Freestyle:50
Dunk vs Layup Freq: 40
Substitution: 0
On-Ball Assist: 42
Offensive Rebounds: 50
Defensive Rebounds: 50
Fake Out Discipline: 100
Short Range %: 50
Medium Range %:50
Long Range %: 50
Dunk %: 45
Layup %: 45
Adjusted Shot %: 55
On-Ball Physical Defense: 50
Poor Release %: 50
Double Team: 50
(the CPU slider remains the same)
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Postby Filipino_Kid on Sat Feb 14, 2004 1:23 pm

i use andrew's slider but my brod keep on changing it to default. is there a way to make my slider the default slider?
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Postby Andrew on Sat Feb 14, 2004 7:29 pm

The slider settings will automatically be saved on the PC version (though if you revert to the default sliders, they will be saved over your changes). If you're playing the console version, you can save your settings and re-load them when you desire. Note that if you revert to default sliders and save your settings, the modified sliders will be lost. Also note that when you reload settings, you will lose any NBA Store points you earned since you last saved your settings.
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Postby Agent0016 on Sun Feb 15, 2004 5:27 pm

After playing 3 games back to back , testing nicosantos' theory that sliders + edited players + right plays = more realistic games, I have concluded that there may be something to that. I'm using Andrew's sliders (with a few of my own tweaks), fgrep's player edits, and the list of playbooks from this thread. I'm playing on Superstar difficulty with 9 minute quarters. Before these 3 games, I used to regularly score above 105 ppg while my opponent usually scored about 77 ppg. But since I started using the actual playbooks, well here's the scores from those games.

Philadelphia 63 Orlando 88 (I was Orlando)
Golden State 81 Denver 103 (I was Denver)
Minnesota 85 New Jersey 81 (I was Minnesota)

My only problem now is that I usually go to the free throw line a lot more than the computer. And, I usually get double the calls in my favor.

For example:
Fouls
Philly 13 Orlando 3
Golden State 14 Denver 6
Minnesota 6 New Jersey 12

Can anybody help me with this? Andrew, any suggestions?
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Postby Andrew on Sun Feb 15, 2004 5:41 pm

I'm not sure what to do about the imbalance of free throw attempts. You could possibly up the reach in foul frequency a little so that you get into the penalty a little quicker.
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Postby yukon2k on Tue Feb 17, 2004 4:15 am

i've got a couple of questions for all of you:

1st - i didn't see anything in any of the posts that showed slider settings for cpu watched ( cpu vs cpu ) games. does anybody have any good sliders for cpu vs cpu games or are the posted slider settings for both playing and cpu vs cpu?

2nd - and game result posters don't take this wrong, it's not meant as a slam - just a comment/question. i noticed a lot of game result posts are shown after playing a only a couple of games. in madden football, which has the same type of sliders, the slider posters were posting results after 100-250 games because every game can be a little different and produce complely different results even with the same teams playing and the same slider settings. you can only see the real results of the slider settings by playing lots and lots of games with the same settings.
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Postby cocobee on Tue Feb 17, 2004 3:11 pm

I have a question about subs for the cpu?

Is it the higher the number, the more the cpu will sub or is it the lower the number?

I have mine at 80 right now, playing 9 minute quarters and the cpu subs weird.

What's a good recomendation for fatigue effect and cpu subs?

thanks :wink:
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Postby Andrew on Tue Feb 17, 2004 3:27 pm

2nd - and game result posters don't take this wrong, it's not meant as a slam - just a comment/question. i noticed a lot of game result posts are shown after playing a only a couple of games. in madden football, which has the same type of sliders, the slider posters were posting results after 100-250 games because every game can be a little different and produce complely different results even with the same teams playing and the same slider settings. you can only see the real results of the slider settings by playing lots and lots of games with the same settings.


I've played 61 games in my Bulls Dynasty, and most of the time I get realistic scores. There will be the occasional game where my players are on fire or I'll be playing lazy defense resulting in higher scores, but I've also had quite a few low scoring games, and games where the final result has been about right for a typical NBA game.

But yes, it would be much more thorough to test the sliders over 100-250 games. :)

I have a question about subs for the cpu?

Is it the higher the number, the more the cpu will sub or is it the lower the number?

I have mine at 80 right now, playing 9 minute quarters and the cpu subs weird.


The higher the number, the more often the CPU will sub. However, a low fatigue slider will result in fewer CPU substitutions.

I recommend a setting of 50 for both fatigue and CPU subs. I find that it's a pretty realistic setting, though you might want to up it a little. Certainly no lower than 45-50 for either slider.
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Postby yukon2k on Wed Feb 18, 2004 3:02 am

andrew - thanks for the reply on the slider testing. are your slider settings also for cpu vs cpu or cpu watched games? i know in the madden football slider settings, there was a difference between human vis cpu and cpu vs cpu.

i'm waiting for some modders that are working on a ncaa patch for nba live 2004. that's what i'll be using instead of the nba players.
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Postby Agent0016 on Wed Feb 18, 2004 3:30 pm

Just out of curiosity, has anyone else checked the theory that sliders + edited players + right plays = more realistic games? I have played more games since then and it's still holding more true for me (more true than the results I was getting from games without the playbooks) but I just wanted to see if anyone else had tried.
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Postby Andrew on Thu Feb 19, 2004 6:12 pm

yukon2k wrote:andrew - thanks for the reply on the slider testing. are your slider settings also for cpu vs cpu or cpu watched games? i know in the madden football slider settings, there was a difference between human vis cpu and cpu vs cpu.


I've only tested human vs CPU. I'd say it's a safe bet that NBA Live 2004 also requires different sliders for a realistic CPU vs CPU game.
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Postby FaStAndFuRiouS on Mon Feb 23, 2004 1:27 pm

hey andrew, your sliders are great! i hope you can post something ideal for all-star 8min quarters since you said that your sliders work best for 12 min quarters. thanks.
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Postby Andrew on Mon Feb 23, 2004 9:27 pm

For 8 minute quarters, you might want to bump up the Game Speed in Global Sliders a little.
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Postby DLirag on Mon Feb 23, 2004 9:32 pm

Two questions:
Which does the Double Team slider affect, the chance of taking the ball from the target, his shooting accuracy, or his passing?
If a player is fouled while shooting a jumpshot, is it Adjusted Shot that determines whether he makes the shot or Poor Release?
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Postby Andrew on Mon Feb 23, 2004 9:38 pm

It determines the likelihood that the double team will cause the offensive player to lose the ball (and turn it over if he or one of his teammates isn't quick enough to recover).

I'm not sure which slider the game uses to determine the likelihood of players making a shot when they're fouled. I'm leaning towards the Adjusted Shot slider though.
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Postby DLirag on Tue Feb 24, 2004 3:54 pm

Thanks, I think I'll lower the Double Team levels in my games.

I don't know how helpful this would be for realistic sliders - I know of a site that tallies statistics not officially covered by the NBA. An analysis of the data revealed some things about the various kinds of field goals that were attempted in the league in the current 2003-2004 season:

Mid-range to long-range jumpshots
- made up 67% of all attempted field goals
- had an accuracy of 36.7%
- 66% were assisted
- 4% were blocked

Close-range, non-dunk shots
- made up 26% of attempted field goals
- had an accuracy of 53.5%
- 53% were assisted
- 14% were blocked

Dunk attempts
- were 4% of attempted field goals
- had an accuracy of 90.8%
- 75% were assisted
- 3% were blocked

Tip-ins
- made up the other 2%
- had an accuracy of 49.6%
- 0% of them were assisted or blocked

Source: http://www.82games.com/comm16.htm
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Postby Andrew on Thu Feb 26, 2004 2:12 pm

Thanks for the info. (Y) When I get a little more time, I'll see if I can put it to good use with some new slider tweaks.
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Postby stevefrancis3 on Fri Feb 27, 2004 6:11 am

If you do the block slider to 2 or 3 it is the most realistic, otherwise there are too many blocks!
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Postby RandomSurge on Wed Mar 03, 2004 2:31 pm

balage76 wrote:
1-4 High

Detroit Pistons
Boston Celtics
Milwaukee Bucks
Orlando Magic
Phoenix Suns
Seattle Supersonics
Utah Jazz


isn't there a set of plays called utah? I use those for the jazz and it works like a charm

and some of the rest in the list are wrong, but whatever...
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Postby deion_pt on Wed Mar 03, 2004 6:22 pm

If I change de Offensive PB. of the against I play and set the correct for each team, that makes the game become more realistic in stats??

Or it´s only to set the real offense??

I try play with all sliders, and is real hard to get a realistic turnovers/ game, with steals and fouls/game...........

Anybody has the solution for my problem???
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Postby RandomSurge on Thu Mar 04, 2004 8:43 pm

somebody mentioned putting user rebounding sliders at 0 and comp's at 100

which I've had for awhile...I still kill the cpu on the boards

once you put offensive rebounding on 85 and up, the cpu will crash those with a lot more effort, you'll even get dunked on, on a put back from time to time....I like that

but if you hit the oboards relentlessly like I do...the cpu has no chance, when they box out they're very effective, but if you're already under the hoop when the shot goes up...you're getting that board 95% of the time if you time it right....regardless of who's under the hoop

this game basically comes down to me having to play down to the cpu for me to have competitive games...if I play like I would vs an equal opponent, the cpu has no shot whatsoever at doing anything to me

besides hitting retarded 3 pointers with a defender in their face of course...
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Postby Millennium on Fri Mar 05, 2004 2:44 am

Set all of your players to 'Low' defensive pressure

Effect: MID-RANGE GAME!!! Actual catch and shoot and all of the great things that make having the offensive plays in the rosters worthwhile!
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Postby Cesco on Fri Mar 05, 2004 6:43 am

Hi Millenium.

You mean all the players of YOUR team or the players of BOTH.

Thanks a lot, even for your sliders :wink:
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Postby RandomSurge on Fri Mar 05, 2004 9:05 am

Millennium wrote:Set all of your players to 'Low' defensive pressure

Effect: MID-RANGE GAME!!! Actual catch and shoot and all of the great things that make having the offensive plays in the rosters worthwhile!


I thought of that once...high pressure sure seems to mess things up cause they don't pass the ball to each other due to the "lack of openings"

I usually just back away from the player I'm guarding...but this may work

I'll try it
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Postby Mystery on Wed Mar 10, 2004 10:59 pm

I tryed Andrew's slider and they were just great. I made a pair of exhibitions game, here r the stats, i was the Lakers. :D


    Entire Game Cleveland LA Lakers

    Points 93 92
    Bench Scoring 27 11
    Field Goals 40/72 39/81
    Field Goal % .556 .481
    3 Point FG 3/10 4/14
    3 Point % .300 .286
    Free Throws 10/15 10/13
    Free Throw % .667 .769
    Rebounds 36 33
    Off. Rebounds 2 4
    Def. Rebounds 34 29
    Blocks 6 7
    Steals 3 4
    Assists 18 26
    Turnovers 8 7
    Fouls 11 14



Kobe had 37 Points, 3 Rebounds and 6 Assists, Shaq had 20 points and 12 rebounds, Payton had 12 points and 8 assists.
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Postby Andrew on Wed Mar 10, 2004 11:07 pm

I'm glad the sliders worked for you. :)
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Postby Ruff Ryder on Tue Mar 16, 2004 9:24 am

Does somebody have sliders for an uptempo, fast pace game. I run and gun and easily score over 100 in 9 minute quarters.
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Realistic Sliders

Postby Sovartus on Sun Mar 21, 2004 3:13 pm

Well After months of research these are the sliders that I came up with.

Global Sliders:

Game Speed: 50
Free Throw Difficulty: 60
Boundary Force Field: 60
Injury Freq: 50
Fatigue Effect: 50
Charge/Block Freq: 25
Shooting Foul Freq: 35
Reach-In Foul Freq: 35
In-Air Collision Foul Freq: 70

User:

Steal Ability: 40
Interception Ability: 50
Shot Blocking: 10
Dunk/Layup Blocking: 20
User Freestyle: 50
Dunk vs Layup Freq: 10
Substitution: 0 for no auto subs, 50 for auto subs
On-Ball Assist:50
Offensive Rebounds: 100
Defensive Rebounds: 40
Fake Out Discipline: 100
Short Range %: 30
Medium Range %: 45
Long Range %: 40
Dunk %: 50
Layup %: 45
Adjusted Shot %: 30
On-Ball Physical Defense: 65
Poor Release %: 33
Double Team: 50

CPU:

Steal Ability: 40
Interception Ability: 50
Shot Blocking: 10
Dunk/Layup Blocking: 20
CPU Freestyle: 50
Dunk vs Layup Freq: 10
Substitution: 50
Offensive Rebounds: 100
Defensive Rebounds: 40
Fake Out Discipline: 90
Short Range %: 30
Medium Range %: 45
Long Range %: 40
Dunk %: 50
Layup %: 45
Adjusted Shot %: 30
Adjusted Shot Freq: 40
On-Ball Physical Defense: 50
Poor Release %: 33
Double Team: 50

Passing out of the double teams quickly is important to avoid those annoying turn overs. It's this way to simulate the way people double team people like Shaq and it makes Zones much more effective. So I have found that leaving it at 50 is where it should stay.


Some stats using these sliders with 12 minute quarters on superstar or all star are as follows.


Entire Game Miami(cpu) Toronto(me)

Points 109 114
Bench Scoring 31 15
Field Goals 46/106 45/101
Field Goal % .434 .446
3 Point FG 9/40 3/11
3 Point % .225 .273
Free Throws 8/11 21/24
Free Throw % .727 .875
Rebounds 54 61
Off. Rebounds 6 11
Def. Rebounds 48 50
Blocks 3 5
Steals 11 12
Assists 17 18
Turnovers 23 21
Fouls 20 7

Entire Game Orlando(me) Detroit(cpu)

Points 97 78
Bench Scoring 50 13
Field Goals 43/84 31/74
Field Goal % .512 .419
3 Point FG 2/17 9/24
3 Point % .118 .375
Free Throws 9/13 7/8
Free Throw % .692 .875
Rebounds 47 32
Off. Rebounds 16 5
Def. Rebounds 31 27
Blocks 6 3
Steals 3 7
Assists 17 15
Turnovers 10 18
Fouls 5 9

Entire Game Portland(cpu) Memphis(me)

Points 102 112
Bench Scoring 21 27
Field Goals 44/103 45/93
Field Goal % .427 .484
3 Point FG 7/27 3/16
3 Point % .259 .188
Free Throws 7/10 19/22
Free Throw % .700 .864
Rebounds 38 61
Off. Rebounds 4 14
Def. Rebounds 34 47
Blocks 6 7
Steals 10 6
Assists 26 22
Turnovers 12 17
Fouls 13 10

Entire Game Detroit(cpu) Atlanta(me)

Points 84 82
Bench Scoring 15 14
Field Goals 35/89 39/79
Field Goal % .393 .494
3 Point FG 10/38 1/14
3 Point % .263 .071
Free Throws 4/6 3/4
Free Throw % .667 .750
Rebounds 39 51
Off. Rebounds 4 4
Def. Rebounds 35 47
Blocks 12 4
Steals 6 4
Assists 19 14
Turnovers 10 12
Fouls 5 7

The Fouls are a little low but I don't foul that often anyway. Three point attempts are high but with my style of play I dare bad shooters to fire it from beyond the arch.

Use them and let me know what you think about them please.
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Postby guillus2670 on Mon Mar 22, 2004 8:48 am

I play with andrews sliders and there good for my type of play but with the fakeout i can go to lay up or dunk each time.
I think the game speed is a bit high too.
What do u guys think and can someone suggest any tweaks?
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Postby - Ace - on Mon Mar 22, 2004 7:02 pm

guillus2670 wrote:I play with andrews sliders and there good for my type of play but with the fakeout i can go to lay up or dunk each time.
I think the game speed is a bit high too.
What do u guys think and can someone suggest any tweaks?


Raise CPU Fake awareness to 100% or stop pump faking.
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Postby ray on Tue Mar 23, 2004 8:42 am

Andrew, what is the slider settings that you currently play with after all the changes metioned before? I haven't updated it for a while and would like to know the latest to compare with. Thanks.
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Postby DLirag on Wed Mar 24, 2004 5:25 pm

I'm inclined to think that Dunk accuracy should be 45 at the most while Layups should have a max of 40.
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Postby Andrew on Wed Mar 24, 2004 6:53 pm

ray wrote:Andrew, what is the slider settings that you currently play with after all the changes metioned before? I haven't updated it for a while and would like to know the latest to compare with. Thanks.


I haven't made any changes since the last ones I posted (a few pages back).
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Postby souljah on Sat Mar 27, 2004 4:49 pm

I was wondering, what about sliders given on this site under Realistic sliders. Has anybody tried them, and how are they. and also, what is cpu fake awareness.
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Postby Andrew on Sat Mar 27, 2004 5:34 pm

If you mean the ones in the NBA Live 2004 section on the main site, they are the same as the ones posted earlier in this thread.
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Postby Matt on Wed Mar 31, 2004 12:28 am

so many options here i don't know what to choose. The type of game i love playing is defensive. FG% 90% of the time between 35-45, absolutely no more than 20 fast break points, not many 3's ~15.....just some damn realism for 12 min q's
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Postby Maven on Wed Mar 31, 2004 12:38 am

I use the Andrew's sliders and I play 12 min in Superstar, but my scores like 150-140, how can I reduce the scores?

Sorry for my english :oops:
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Postby Andrew on Wed Mar 31, 2004 11:29 am

Reduce the game speed to about 40. You may also want to reduce the long range and short range field goal sliders. Although I get realistic results with my sliders and others do too, they don't work perfectly for everyone. If they're not working for you, I suggest using them as a base then making your own tweaks to suit your style of play.

Hope this helps. :)
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