Ok, so yesterday/today I have had and experiment that could turn to be a good test for INTANGIBLES.
At least I hope.
The test is consisted of repeating the game between MEMPHIS and ATLANTA
These are the preconditions/fixed parameters of the test:- Memphis and Atlanta are using THE SAME Bucks players with the same stats!
- the rosters are consisted only of Bucks players, others have been sent to free agency. Only injured ones remained
- ALL BADGES have been removed!
- Memphis players were set to 99 INT value
- Atlanta players were set o 25 INT value
- all players had 48 mins allocated
- injuries off
- fatigue off
- fouls expulsion off
- offensive and defensive consistency were set to 0 in attempt to maximally extrapolate heat/cold influence on players behaviour-scoring
- other sliders remained as in SLIDERS 3.0
- both teams had COACHES with exact same attributes, badges etc! The same applied for ASSISTANT COACHES!
- coaching points of EMPHASYS were all set to NO PREFERENCE
- help defense 50
- run plays 0
- bench 5
- lineup performance 0
- others all 50
- player specific PLAYS settings wer set to NONE in order to see how players behaved when reduced to basic freelance game
- FREELANCE is static - no repeat
- both teams had the same freelance options chosen (three of them), the preset ones
- both teams used BUCKS PLAYBOOK, not that it should matter
- ACE was off
- def. and off. playcalling AUTO
- system PROFICIENCY was "pace and space" (3,5* both)
This is 1st test game:
https://www.youtube.com/watch?v=iwY0CfzRTGohttps://www.youtube.com/watch?v=Fl-ntY5XIZMThe data from the game:CLUTCH SHOTS (last 5secs)
MEM 6/24 (3/15-3p), 25%
ATL 2/17 (0/8-3p), 12%
OPEN SHOTS***
MEM 8/17 (7/15-3p)
ATL 4/9 (4/8-3p)
***Only open shots that were created by movement of off-ball player, or a pass which was preceeded by a sudden burst of speed or move around the block (remember-freelance attacks are being used!), a specific movement through the court or movement throught the block(s);
Passes to the paint and transition open shots are not taken into consideration!
Also,
some hard stats at 1:46 before the end of 3rd quarter (had go out at that point)
MEM 64 possesions = 90 corrected for 48 minutes
ATL 63 possesion
MEM 30 threepoint shots
ATL 18 threes
MEM 25 two pointers
ATL 42 two pointers
ASIST 19-17 MEM
TIME OF POSS
MEM 18:29
ATL 15:43
90 POSS (ponderated)
The last one is pretty strange!?
NOTES AND OBSERVATIONS:
1) Memphis was at home court, which is rated as C+. I couldnt find anything on google about home court advantage factoring, but there is certainly SOME advantage related to it.
2) COACH FACTOR UNKNOWN - Atlanta had significantly more open shots in the 3rd quarter, they totally obstructed off-ball movement and creation of MEMPHIS's attack! Totally opposite of what was seen in the 1st half!
-At the same time, in the 3rd quarter, ATLANTA played with a pretty noticeable uptempo, they almost had none clutch shots in the 3rd quarter.
3) Things changed in the 4th quarter when MEMPHIS started to play more like in the first half...
This might be big problems here: coach and home court advantage.As I stated in preconditions section - coaches were set to IDENTICAL settings, attributes and preferences. So I really cant comprehend where from did that sudden boost of quality play come into ATLANTA at the start of 3rd quarter (they were 19 down at half!!!)
ACE was off, which makes it even more illogical and mysterious to me!
And homecourt advantage might be the hardest unknown parameter to get a grasp of.
Anyone with any ideas/cognition about these two elements (coach and homecourt effect)?