Modding and Tools Progress, Updates, and Info | 2K18

A hub for everything related to NBA 2K18 modding. Releases, previews, requests, and other modding discussion belongs here.

Re: Modding and Tools Progress, Updates, and Info | 2K18

Postby AlvaroXXV on Mon Oct 02, 2017 10:41 pm

TGsoGood wrote:
AlvaroXXV wrote:Hey guys.

There are any tool for extract the .iff files?


The sam tool as last year, nba 2K17 explorer.

That tool doesn't work for me. :/

The error:

https://imgur.com/a/W39EX

https://imgur.com/a/JOZk5
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Re: Modding and Tools Progress, Updates, and Info | 2K18

Postby TGsoGood on Tue Oct 03, 2017 12:08 am

AlvaroXXV wrote:
TGsoGood wrote:
AlvaroXXV wrote:Hey guys.

There are any tool for extract the .iff files?


The sam tool as last year, nba 2K17 explorer.

That tool doesn't work for me. :/

The error:

https://imgur.com/a/W39EX

https://imgur.com/a/JOZk5


Do not select all archives. Just select the one that you need.
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Re: Modding and Tools Progress, Updates, and Info | 2K18

Postby mrk326 on Tue Oct 03, 2017 12:48 am

TGsoGood wrote:Do not select all archives. Just select the one that you need.

sent you a pm
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Re: Modding and Tools Progress, Updates, and Info | 2K18

Postby AlvaroXXV on Tue Oct 03, 2017 1:50 am

TGsoGood wrote:
AlvaroXXV wrote:
TGsoGood wrote:
AlvaroXXV wrote:Hey guys.

There are any tool for extract the .iff files?


The sam tool as last year, nba 2K17 explorer.

That tool doesn't work for me. :/

The error:

https://imgur.com/a/W39EX

https://imgur.com/a/JOZk5


Do not select all archives. Just select the one that you need.


Doesn't work anyway
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Re: Modding and Tools Progress, Updates, and Info | 2K18

Postby CasE on Tue Oct 03, 2017 2:33 am

Jonny2k wrote:
TGsoGood wrote:New Update
I have released a roster with several hidden teams, now let's see who want to create UBR 2K18.

Search for "unlocked hidden team slots" in the roster creator.
View video for details.

phpBB [video]

I've toyed around with it and it looks like we can't use it in PlayNow. I might be doing something wrong or maybe it requires all teams to have the minimum players so it'll work.

Also interesting to note that some of these teams have unused uniforms so it could open the door for extra uniform mods.

I had the same problem. When I went to play now I couldnt find TGs roster. Then I went to create roster and the roster was there so I manually saved unlocked hidden roster for him.Still couldnt find his/mine locally saved roster in Play now. Then I dont know if I restarted the game and my locally saved hidden roster is there and I player with 2K/My career teams in Play now. They used Golden State arena.
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Re: Modding and Tools Progress, Updates, and Info | 2K18

Postby TBM on Tue Oct 03, 2017 3:58 pm

TGsoGood wrote:Jonny2k,
Use limnono's trainer copy roster option (f10) after loading the roster in edit team screen.
Then go to play now. It works
[ Image ]
Image
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Re: Modding and Tools Progress, Updates, and Info | 2K18

Postby Jpselda24 on Tue Oct 03, 2017 5:00 pm

any help here guys.. my player is invisible in the game when i try to change the position of the hair using blender.. Image Image
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Re: Modding and Tools Progress, Updates, and Info | 2K18

Postby maumau78 on Wed Oct 04, 2017 1:22 am

A question guys:

Image

Are dorna's editable in 2k18?

How Can I change default 2k dorna for retro stadium?

Thanks in advance
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Re: Modding and Tools Progress, Updates, and Info | 2K18

Postby wickedWHISKERS on Wed Oct 04, 2017 8:48 am

Is there anyway to edit the team owners names?
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Re: Modding and Tools Progress, Updates, and Info | 2K18

Postby trevorjpt33 on Wed Oct 04, 2017 1:07 pm

Jpselda24 wrote:any help here guys.. my player is invisible in the game when i try to change the position of the hair using blender.. [ Image ] [ Image ]


While there are more experienced people on here who know more about the specifics and would probably better answer this question than myself, I can do my best.

This happened to me as well. I found that I did not edit the text in the hair_01.SCNE file correctly. I went into Notepad to delete the unnecessary LOD information within it and to locate the corresponding .model file that I needed, but did not delete everything that I was supposed to.

I would double check that you are doing everything right with the .SCNE file prior to editing the 3d model in blender. I found this video by TGSoGood helpful: https://www.youtube.com/watch?v=QEjFguA9b4s

He goes over what I am referencing from about the 5:05-7:20 minute mark. Once I got this part right, I then dragged the saved .SCNE file into the 7zip archive where I first got the files and replaced the original .SCNE file. This solved the problem for me and I was able to see my edited player in the game.

Hope this helps,

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Re: Modding and Tools Progress, Updates, and Info | 2K18

Postby maumau78 on Wed Oct 04, 2017 6:39 pm

TGsoGood wrote:New Update
I have released a roster with several hidden teams, now let's see who want to create UBR 2K18.

Search for "unlocked hidden team slots" in the roster creator.
View video for details.

phpBB [video]


@TGsoGood

I want to share a roster for offline guys too....(I will upload on 2kshare of course)...why are you sharing just Roster002? Isn't necessary to share the whole folder too?

Image

Using 7-zip it's only 20mb.......
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Re: Modding and Tools Progress, Updates, and Info | 2K18

Postby TGsoGood on Wed Oct 04, 2017 9:59 pm

MauMau you should not share the entire folder. That is where all of YOUR saves are. If someone overwrites their entire folder with yours, good luck to them. They will likely lose all of their save files including their mycareer progress.

Ler me explain how the saves work. You can simply rename Roster002 to overwrite any rosterxxx you have and it will work as long as you restart the game first.

Lastlty, "Offline" = pirated. So why would we even be discussing that? Sharing the physical roster file does not mean it has to be solely for pirated version of the game. Eventually 2K18 servers will go away so I wanted to make sure to upload the roster to NLSC. My decision had nothing to do with "offline" people that illegally steal the game.


For anyone reading this post, please do not ask me anything about "offline" version of game. That is just code for pirated version.
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Re: Modding and Tools Progress, Updates, and Info | 2K18

Postby maumau78 on Wed Oct 04, 2017 11:37 pm

TGsoGood wrote:MauMau you should not share the entire folder. That is where all of YOUR saves are. If someone overwrites their entire folder with yours, good luck to them. They will likely lose all of their save files including their mycareer progress.

Ler me explain how the saves work. You can simply rename Roster002 to overwrite any rosterxxx you have and it will work as long as you restart the game first.

Lastlty, "Offline" = pirated. So why would we even be discussing that? Sharing the physical roster file does not mean it has to be solely for pirated version of the game. Eventually 2K18 servers will go away so I wanted to make sure to upload the roster to NLSC. My decision had nothing to do with "offline" people that illegally steal the game.


For anyone reading this post, please do not ask me anything about "offline" version of game. That is just code for pirated version.


I was just asking becouse If I just drop your file into my folder I can load the roster but I can't use it in Play Now the roster doesn't show up....of course I can use 2kshare only and forget about sharing files (Y)
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Re: Modding and Tools Progress, Updates, and Info | 2K18

Postby CarolusXCI on Thu Oct 05, 2017 12:35 am

Does anyone know where I can find custom arenas and other similar stuff used by MyLeague/MyGM?
thanks
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Re: Modding and Tools Progress, Updates, and Info | 2K18

Postby Dee4Three on Thu Oct 05, 2017 12:41 am

maumau78 wrote:A question guys:

[ Image ]

Are dorna's editable in 2k18?

How Can I change default 2k dorna for retro stadium?

Thanks in advance


Not sure why you would want to get one of the retro stadiums in there. Look at the dornas in the video below. I would think that you want a current stadium, with just the dorna art edited. The table looks the same length as present day.

phpBB [video]
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Re: Modding and Tools Progress, Updates, and Info | 2K18

Postby maumau78 on Thu Oct 05, 2017 1:03 am

Dee4Three wrote:
maumau78 wrote:A question guys:

[ Image ]

Are dorna's editable in 2k18?

How Can I change default 2k dorna for retro stadium?

Thanks in advance


Not sure why you would want to get one of the retro stadiums in there. Look at the dornas in the video below. I would think that you want a current stadium, with just the dorna art edited. The table looks the same length as present day.

phpBB [video]


Thanks!
Becouse retro stadium are different than current one.....so I think it's more immersive to have correct retro stadium...
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Re: Modding and Tools Progress, Updates, and Info | 2K18

Postby Dee4Three on Thu Oct 05, 2017 1:10 am

I think we should go for accurate instead of different, just my opinion. The lighting on the retro stadiums are also not accurate and just horrible all around.

My opinion is that we should use a current stadium, but with edited dornas (because the table is the same length anyway), and just make it retro accurate. The retro stadiums kill me, they look horrible.
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Re: Modding and Tools Progress, Updates, and Info | 2K18

Postby maumau78 on Thu Oct 05, 2017 1:17 am

Dee4Three wrote:I think we should go for accurate instead of different, just my opinion. The lighting on the retro stadiums are also not accurate and just horrible all around.

My opinion is that we should use a current stadium, but with edited dornas (because the table is the same length anyway), and just make it retro accurate. The retro stadiums kill me, they look horrible.



I can adjust the lighting on retro....I mean I can work on it...If you downloaded my retro MSG pack you'll notice difference from default 2k lighting.....
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Re: Modding and Tools Progress, Updates, and Info | 2K18

Postby CarolusXCI on Thu Oct 05, 2017 1:24 am

CarolusXCI wrote:Does anyone know where I can find custom arenas and other similar stuff used by MyLeague/MyGM?
thanks


2U, screate/whatever.iff
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Re: Modding and Tools Progress, Updates, and Info | 2K18

Postby maumau78 on Thu Oct 05, 2017 1:26 am

CarolusXCI wrote:
CarolusXCI wrote:Does anyone know where I can find custom arenas and other similar stuff used by MyLeague/MyGM?
thanks


2U, screate/whatever.iff



(Y)
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Re: Modding and Tools Progress, Updates, and Info | 2K18

Postby Dee4Three on Thu Oct 05, 2017 1:29 am

maumau78 wrote:
Dee4Three wrote:I think we should go for accurate instead of different, just my opinion. The lighting on the retro stadiums are also not accurate and just horrible all around.

My opinion is that we should use a current stadium, but with edited dornas (because the table is the same length anyway), and just make it retro accurate. The retro stadiums kill me, they look horrible.



I can adjust the lighting on retro....I mean I can work on it...If you downloaded my retro MSG pack you'll notice difference from default 2k lighting.....


I'll certainly check it out. You do great work, just putting in my ideas.

Thanks for working on retro.
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Re: Modding and Tools Progress, Updates, and Info | 2K18

Postby maumau78 on Thu Oct 05, 2017 1:32 am

Dee4Three wrote:
maumau78 wrote:
Dee4Three wrote:I think we should go for accurate instead of different, just my opinion. The lighting on the retro stadiums are also not accurate and just horrible all around.

My opinion is that we should use a current stadium, but with edited dornas (because the table is the same length anyway), and just make it retro accurate. The retro stadiums kill me, they look horrible.



I can adjust the lighting on retro....I mean I can work on it...If you downloaded my retro MSG pack you'll notice difference from default 2k lighting.....


I'll certainly check it out. You do great work, just putting in my ideas.

Thanks for working on retro.


If I could replace basket on current with the retro I would use current as base....unfortunately I can't so I'm working on retro as base.....
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Re: Modding and Tools Progress, Updates, and Info | 2K18

Postby PeacemanNOT on Thu Oct 05, 2017 1:34 am

Dee4Three wrote:I think we should go for accurate instead of different, just my opinion. The lighting on the retro stadiums are also not accurate and just horrible all around.

My opinion is that we should use a current stadium, but with edited dornas (because the table is the same length anyway), and just make it retro accurate. The retro stadiums kill me, they look horrible.

You can't do this with many stadiums, a lot of the stuff in those current stadiums are inaccurate for the part in time. For example stanchions, backboards, technology used in the stadium like computers, LED displays. If anything that just makes it even more innacurate.
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Re: Modding and Tools Progress, Updates, and Info | 2K18

Postby Dee4Three on Thu Oct 05, 2017 1:38 am

Makes sense, I didn't even think of the hoops themselves, or Tissot, or anything like that.

Good points by both of you.
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Re: Modding and Tools Progress, Updates, and Info | 2K18

Postby maumau78 on Thu Oct 05, 2017 2:06 am

PeacemanNOT wrote:
Dee4Three wrote:I think we should go for accurate instead of different, just my opinion. The lighting on the retro stadiums are also not accurate and just horrible all around.

My opinion is that we should use a current stadium, but with edited dornas (because the table is the same length anyway), and just make it retro accurate. The retro stadiums kill me, they look horrible.

You can't do this with many stadiums, a lot of the stuff in those current stadiums are inaccurate for the part in time. For example stanchions, backboards, technology used in the stadium like computers, LED displays. If anything that just makes it even more innacurate.


Bro just a question; let's say we want to make 94-95 Knicks jersey compatible with "Nike" jersey model....other than change .RDAT file we need to remap UV?

That's all?

Thanks in advance
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Re: Modding and Tools Progress, Updates, and Info | 2K18

Postby PeacemanNOT on Thu Oct 05, 2017 2:12 am

maumau78 wrote:
PeacemanNOT wrote:
Dee4Three wrote:I think we should go for accurate instead of different, just my opinion. The lighting on the retro stadiums are also not accurate and just horrible all around.

My opinion is that we should use a current stadium, but with edited dornas (because the table is the same length anyway), and just make it retro accurate. The retro stadiums kill me, they look horrible.

You can't do this with many stadiums, a lot of the stuff in those current stadiums are inaccurate for the part in time. For example stanchions, backboards, technology used in the stadium like computers, LED displays. If anything that just makes it even more innacurate.


Bro just a question; let's say we want to make 94-95 Knicks jersey compatible with "Nike" jersey model....other than change .RDAT file we need to remap UV?

That's all?

Thanks in advance

Well I would just recreate the texture so it fits the Nike UV map, like I've been doing already.

Pretty sure we can't edit cloth files at all in the current blender plugin anyways.
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Re: Modding and Tools Progress, Updates, and Info | 2K18

Postby maumau78 on Thu Oct 05, 2017 2:15 am

PeacemanNOT wrote:
maumau78 wrote:
PeacemanNOT wrote:
Dee4Three wrote:I think we should go for accurate instead of different, just my opinion. The lighting on the retro stadiums are also not accurate and just horrible all around.

My opinion is that we should use a current stadium, but with edited dornas (because the table is the same length anyway), and just make it retro accurate. The retro stadiums kill me, they look horrible.

You can't do this with many stadiums, a lot of the stuff in those current stadiums are inaccurate for the part in time. For example stanchions, backboards, technology used in the stadium like computers, LED displays. If anything that just makes it even more innacurate.


Bro just a question; let's say we want to make 94-95 Knicks jersey compatible with "Nike" jersey model....other than change .RDAT file we need to remap UV?

That's all?

Thanks in advance

Well I would just recreate the texture so it fits the Nike UV map, like I've been doing already.



So I just open the nike shorts and jersey and map desidered "old" uniform to the new one correct?

Than I change .RDAT jersey and shorts type 2 Nike... correct?
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Re: Modding and Tools Progress, Updates, and Info | 2K18

Postby PeacemanNOT on Thu Oct 05, 2017 2:21 am

maumau78 wrote:So I just open the nike shorts and jersey and map desidered "old" uniform to the new one correct?

Than I change .RDAT jersey and shorts type 2 Nike... correct?

I'm not sure what you're saying to me, old textures won't work with the Nike model. I had to recreate the texture, it's not possible to use the other models texture with the Nike model.
Last edited by PeacemanNOT on Thu Oct 05, 2017 2:48 am, edited 1 time in total.
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Re: Modding and Tools Progress, Updates, and Info | 2K18

Postby CarolusXCI on Thu Oct 05, 2017 2:46 am

In sxxx.iff, which file is responsible for arena lighting?

I don't want to edit it or anything, I'm just experimenting with custom arenas/backboards.
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Re: Modding and Tools Progress, Updates, and Info | 2K18

Postby maumau78 on Thu Oct 05, 2017 3:40 am

CarolusXCI wrote:In sxxx.iff, which file is responsible for arena lighting?

I don't want to edit it or anything, I'm just experimenting with custom arenas/backboards.


Many files Carolus.....lightmap and some vertex lighting......and for crowd the lighting is stored in crowd.Crowddata
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Re: Modding and Tools Progress, Updates, and Info | 2K18

Postby maumau78 on Thu Oct 05, 2017 7:17 am

PeacemanNOT wrote:
maumau78 wrote:So I just open the nike shorts and jersey and map desidered "old" uniform to the new one correct?

Than I change .RDAT jersey and shorts type 2 Nike... correct?

I'm not sure what you're saying to me, old textures won't work with the Nike model. I had to recreate the texture, it's not possible to use the other models texture with the Nike model.


Ok...

Image

...any easy way to remap those textures?

And also can I apply them to ablender 3d model to see how they looks?
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Re: Modding and Tools Progress, Updates, and Info | 2K18

Postby Jpselda24 on Thu Oct 05, 2017 10:53 pm

guys how to change the position of facial beards in blender?
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Re: Modding and Tools Progress, Updates, and Info | 2K18

Postby Jonny2k on Fri Oct 06, 2017 3:00 am

Any progress on applying uniforms to teams like what we can do with logos and arenas via cheat engine? I'm working on a skeleton roster (incomplete classic team roster using only players already in the game's files) right now. Here's an example of what's going down so far:
Image
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Re: Modding and Tools Progress, Updates, and Info | 2K18

Postby ksmiz on Fri Oct 06, 2017 6:43 am

Jonny2k wrote:Any progress on applying uniforms to teams like what we can do with logos and arenas via cheat engine? I'm working on a skeleton roster (incomplete classic team roster using only players already in the game's files) right now. Here's an example of what's going down so far

Use CE to search by string text then type u015lal scroll down and use browse memory region on one of the bottom most results. If you are using one of those expansion team slots you can see in the memory view there is like 6 teams in a row with lakers jerseys if you say use expansion team 6 you would overwrite the name of the last home and away lakers ones

As example:
I can change the Cincinnati Lions to wear an old cavs jersey home and nike cavs away by doing this (also then hex color edit to match colors)
Image
Image

Just find out where your teams jerseys are, I start from the bottom of the list or back end of the roster with the blank teams
To change accessory colors etc do like last year and look for the hex codes under the jerseys and match them up with your team or whatever you want

There is also a way to swap GID's which would change all their possible jersey options but I'm not aware of how to do so yet
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Re: Modding and Tools Progress, Updates, and Info | 2K18

Postby ksmiz on Fri Oct 06, 2017 6:50 am

maumau78 wrote:Are dorna's editable in 2k18?

How Can I change default 2k dorna for retro stadium?


Image

If you change those first two 633 633 to 14's then the dornas will change to the current knicks dornas
I'm not sure which does which but one of those or maybe both can change your dornas
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Re: Modding and Tools Progress, Updates, and Info | 2K18

Postby maumau78 on Fri Oct 06, 2017 7:03 am

ksmiz wrote:
maumau78 wrote:Are dorna's editable in 2k18?

How Can I change default 2k dorna for retro stadium?


[ Image ]

If you change those first two 633 633 to 14's then the dornas will change to the current knicks dornas
I'm not sure which does which but one of those or maybe both can change your dornas


Really clear thanks!

Hope that those will be added to Carolus cheat table...
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Re: Modding and Tools Progress, Updates, and Info | 2K18

Postby maumau78 on Fri Oct 06, 2017 8:21 am

ksmiz wrote:
maumau78 wrote:Are dorna's editable in 2k18?

How Can I change default 2k dorna for retro stadium?


[ Image ]

If you change those first two 633 633 to 14's then the dornas will change to the current knicks dornas
I'm not sure which does which but one of those or maybe both can change your dornas



Image

It works but maybe working on some retro dornas should be better....what file is used for retro stadiums? Seems like a generic one....
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Re: Modding and Tools Progress, Updates, and Info | 2K18

Postby maumau78 on Fri Oct 06, 2017 9:04 am

Image

Image


...speaking of accurate retro stadium...using CE tables I just gave 2001 Kings a custom stadium with correct backboard and a more "lit" stadium.....

....need to work more on it becouse we can choose 16 different stadium a 5 basket type...pretty sure I can give classic teams some love ^_^
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Re: Modding and Tools Progress, Updates, and Info | 2K18

Postby ksmiz on Fri Oct 06, 2017 3:16 pm

in archive 0K / folder named dornas there is 633.iff

pulling apart 633 you get
Image
opening up the json file
Image
and here is what dorna 2ksports_03 looks like
Image

The generic dornas are located in archive 0E I sort by name in the explorer then scroll to folder dorna/generic and you'll see them
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Re: Modding and Tools Progress, Updates, and Info | 2K18

Postby maumau78 on Fri Oct 06, 2017 6:50 pm

ksmiz wrote:in archive 0K / folder named dornas there is 633.iff

pulling apart 633 you get
[ Image ]
opening up the json file
[ Image ]
and here is what dorna 2ksports_03 looks like
[ Image ]

The generic dornas are located in archive 0E I sort by name in the explorer then scroll to folder dorna/generic and you'll see them



Thx for this... :bowdown:
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Re: Modding and Tools Progress, Updates, and Info | 2K18

Postby TBM on Fri Oct 06, 2017 11:35 pm

Keep in mind that when you edit those, all teams in the entire game will have retro dornas.
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Re: Modding and Tools Progress, Updates, and Info | 2K18

Postby Kevmire on Sat Oct 07, 2017 12:27 am

Hey guys, sorry if this is the wrong section. I was thinking of doing a 2016-2017 roster for 2k18. I successfully imported some of last years portraits into explorer, however when I save to modded folder they don't show up in game.

Is there a new explorer update I'm missing? do the portraits differ from last year? i.e size etc..

I was able to drag Tare850's portraits in the modded folder and they work fine....
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Re: Modding and Tools Progress, Updates, and Info | 2K18

Postby CarolusXCI on Sat Oct 07, 2017 12:56 am

maumau78 wrote:...speaking of accurate retro stadium...using CE tables I just gave 2001 Kings a custom stadium with correct backboard and a more "lit" stadium.....

....need to work more on it becouse we can choose 16 different stadium a 5 basket type...pretty sure I can give classic teams some love ^_^


Maumau, you can use retro backboards (the MSG one, for example) as generic (custom) baskets too. I discovered this recently.

You just need to do the following:
-If you want the "Knicks Arena" baskets, for example, grab its arena file (s633.iff? I don't rememeber the exact ID) and place it into Modded/screate folder
-Rename it to "basket_001.iff" (or "basket_002", 003, 004, whatever, one of those ID's)
-Open the file with 7zip and delete every SCNE file, except "baskets.SCNE"

Unfortunately, we can't change stanchion colors AND the arena lighting gets transferred over to the generic arena. But it's cool nevertheless. I personally love retro backboards.
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Re: Modding and Tools Progress, Updates, and Info | 2K18

Postby maumau78 on Sat Oct 07, 2017 3:59 am

CarolusXCI wrote:
maumau78 wrote:...speaking of accurate retro stadium...using CE tables I just gave 2001 Kings a custom stadium with correct backboard and a more "lit" stadium.....

....need to work more on it becouse we can choose 16 different stadium a 5 basket type...pretty sure I can give classic teams some love ^_^


Maumau, you can use retro backboards (the MSG one, for example) as generic (custom) baskets too. I discovered this recently.

You just need to do the following:
-If you want the "Knicks Arena" baskets, for example, grab its arena file (s633.iff? I don't rememeber the exact ID) and place it into Modded/screate folder
-Rename it to "basket_001.iff" (or "basket_002", 003, 004, whatever, one of those ID's)
-Open the file with 7zip and delete every SCNE file, except "baskets.SCNE"

Unfortunately, we can't change stanchion colors AND the arena lighting gets transferred over to the generic arena. But it's cool nevertheless. I personally love retro backboards.


Huuuuuuge!

Do you think I can do the same with stadiums stairs&other stuff?
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Re: Modding and Tools Progress, Updates, and Info | 2K18

Postby sticky-fingers on Sat Oct 07, 2017 6:34 am

maumau78 wrote:It works but maybe working on some retro dornas should be better....what file is used for retro stadiums? Seems like a generic one....


i started theses ones few weeks ago on 2K17
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Re: Modding and Tools Progress, Updates, and Info | 2K18

Postby maumau78 on Sat Oct 07, 2017 7:23 am

sticky-fingers wrote:
maumau78 wrote:It works but maybe working on some retro dornas should be better....what file is used for retro stadiums? Seems like a generic one....


i started theses ones few weeks ago on 2K17



OMG (Y) (Y) (Y)
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Re: Modding and Tools Progress, Updates, and Info | 2K18

Postby CarolusXCI on Sat Oct 07, 2017 7:50 am

maumau78 wrote:Do you think I can do the same with stadiums stairs&other stuff?


I think so. For example, if you follow all the steps I wrote previously without deleting the SCNE files, the baskets appear along with all the rest of the arena, which end up overriding the custom arena itself. I think it's just a matter of manipulating the right files.
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Re: Modding and Tools Progress, Updates, and Info | 2K18

Postby maumau78 on Sat Oct 07, 2017 7:59 am

Image

It works I just had to delete crowd.Crowddata in the basket.iff
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Re: Modding and Tools Progress, Updates, and Info | 2K18

Postby CarolusXCI on Sat Oct 07, 2017 8:05 am

So this is the custom arena lighting, right?

I love that backboard, by the way.
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Re: Modding and Tools Progress, Updates, and Info | 2K18

Postby EnterTheV01d on Sat Oct 07, 2017 10:00 pm

How do you put female character in the game ?
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