Convert 2k17 png to 2k18 [MauMau78's Method]I think I found a way to import 2k17 model into 2k18 withut jersey glitch in high player model or eye problem....I started looking at this becouse I need many player from 2k17 that are not in 2k18.
Here's the process:
- The basic idea is start from a 2k18 png becouse for sure it will load with correct jersey movement...you should start from here
- Remove any low level LOD as you would edit it in blender; In my example i started from 2k18 Deshaun Stevenson model and removing low LOD
- Now I just want to import .model from 2k17 into 2k18 file; I just extract .model from 2k17 png and rename it according to expected 2k18 .model (in this case 2k17 model will become hihead.f0d97b20dfc813e9.model)
- Now open 2k18 png SCNE file and copy "
Material" and "
Prim" sections from 2k17 png SCNE file...only those two sections I copy from 2k17 SCNE..keep everything else as default from 2k18
- Face texture must come from 2k17...we know that
That's all .....2k17 model will load ingame ...maybe you just need to adjust jersey and accessories size from .RDAT file (I still didn't edit this file)...becouse there is some jersey clipping....also I think using blender this can be solved.

Also this is 2k17 Walter McCarthy converted to 2k18
http://www.mediafire.com/file/2j803807p ... om_2k17.7z...and this is Chris Duhon

Really hope this is helpful
