Andrew wrote:I'm wondering if clipping and physics can be considered a noteworthy contributing factor here. That's one area of the game in particular where NBA 2K has surprisingly regressed the past couple of years, to the point where it sometimes feels last gen with the amount of clipping and skating, and lack of physicality and interaction outside of midair collisions. I think it's a side effect of the new motion engine and trying to eliminate the feeling of being stuck in mud with certain animations. The downside has been more clipping and skating, and less physicality.
I think part of the reason that players are able to brush off defenders so easily is because the physicality isn't there on the hip riding animations, and they're often able to clip through defenders to some extent. To that end, perhaps it's an over-correction of previous issues with brick wall defense, but it's obviously created a new problem in the process. If it is an issue with player physics, then unfortunately I'm not confident that it's something that can be effectively patched.
Andrew wrote:Oh yeah, it's definitely not the only issue. I feel it probably contributes at times, as it does to several other issues (like swatting clean through the ball on steal attempts), but there's other problems afoot.
If it's a balancing issue, or something in the AI/gameplay that can be activated, we may be in luck. If it's the system/engine, it's probably going to be a "next year" matter.
Stildo33 wrote:Well, the NBA doesn't allow hand checking anymore either.....maybe that's what 2K was going for. What frustrates me the most is the defense isn't broken when it comes to dunks. I couldn't tell you how many times Jaylen Brown has broken free and goes for layup even though his head is 9" above the rim.
Stildo33 wrote:Yeah I watched the 4th qtr. That looked like a college team playing a jr high team - you just bullied in or past the defense. It was even anything close to that last year. Pretty much to do a spin drive or use a screen to get that open for dunks/layups. Kinda makes me want to go back to NBA 2K17 now lol.
Do the new player slider adjustments make a difference? I forget what they are called right now...I'll check in the morning and play with those too.
Dee4Three wrote:Stildo33 wrote:Yeah I watched the 4th qtr. That looked like a college team playing a jr high team - you just bullied in or past the defense. It was even anything close to that last year. Pretty much to do a spin drive or use a screen to get that open for dunks/layups. Kinda makes me want to go back to NBA 2K17 now lol.
Do the new player slider adjustments make a difference? I forget what they are called right now...I'll check in the morning and play with those too.
I've messed with them a bit, and I havn't found anything that works. Some people on here said they messed with players sliders I think.
I just think the system is broken in general.
Wes says:
"People like you ruin the game. Complain too much and they will make every player seem like Dennis Rodman"
Martyn says:
"You'd get laughed off the court if u actually played against real players and not AI"
Fixed a dribbling issue that would cause escape crosses and hesitations to sometimes face sideways.
Dee4Three wrote:So I reached out on NBA 2Ks Facebook with my videos, and these are the type of responses I get from people:Wes says:
"People like you ruin the game. Complain too much and they will make every player seem like Dennis Rodman"
Martyn says:
"You'd get laughed off the court if u actually played against real players and not AI"
Are people really this ridiculous? Are people so stuck in their own reality that they believe these comments are relevant to this issue? I ruin the game because I point out that we can score whenever we want, with whoever we want? And, I suck at the game against humans because clearly I am trying my hardest in those videos, it's not clear that I am showing a gameplay flaw?
What the hell is wrong with people?
Andrew wrote:Dee4Three wrote:So I reached out on NBA 2Ks Facebook with my videos, and these are the type of responses I get from people:Wes says:
"People like you ruin the game. Complain too much and they will make every player seem like Dennis Rodman"
Martyn says:
"You'd get laughed off the court if u actually played against real players and not AI"
Are people really this ridiculous? Are people so stuck in their own reality that they believe these comments are relevant to this issue? I ruin the game because I point out that we can score whenever we want, with whoever we want? And, I suck at the game against humans because clearly I am trying my hardest in those videos, it's not clear that I am showing a gameplay flaw?
What the hell is wrong with people?
Apologists and snobby online gamers who think they're better than offline gamers. Among the worst members of any gaming community, in my view. It's like I said in a recent Monday Tip-Off article. A lot of people take the position that "not my problem, not a real problem". Ironically, the same people will whine that people don't share their complaints. We human beings are a funny lot, sometimes.
fjccommish wrote:2k17 had the same problem. I stopped playing it after a couple of weeks, because I finally noticed the problem. Now 18 has the same problem. It's unplayable.
fjccommish wrote:2k17 had the same problem. I stopped playing it after a couple of weeks, because I finally noticed the problem. Now 18 has the same problem. It's unplayable.
Barkley_Sixers wrote:I tested the patch on PS4. Perimeter defense is easy as always, but now the help comes much more frequently. At least It's a bit playable now, because It's not a guaranteed bucket when I go ISO. Sometimes my shot gets blocked, sometimes they double while closing out my passing lanes, which cause some turnovers. And sometimes I miss the open 3 after the help comes. It's still annoying the fact that dribble moves are still useless, but at least it kinda resembles a game of basketball now. I still hope they fix the perimeter defense on the next patch tho
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