Modding Progress 2K18

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Modding Progress 2K18

Postby TGsoGood on Wed Jul 26, 2017 12:59 am

I just wanted to get this thread started and in place since it was a very helpful thread in the 2K17 section.
I have already began getting textures and files in place to attempt to mod NBA 2K18 as soon as I have it on my PC.

This first post will be sort of a table of contents for this thread.
Anyone with new modding information and discoveries is encouraged to post in this thread but I will also provide links to other significant and related threads.

Last year was a great success. I hope to see more interaction and creativity going forward.
And just remember we are all a reflection of the PC basketball video game community, so please keep all interaction friendly and cordial.

More to come once 2K18 drops...


Modding Progress

projected progress
Last edited by TGsoGood on Tue Aug 15, 2017 1:38 pm, edited 1 time in total.
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Re: Modding Progress 2K18

Postby PeacemanNOT on Wed Jul 26, 2017 1:11 am

Might be a bit early to create this thread... we're nearly two months away from release and all we have from the game are a couple of screenshots :lol:
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Re: Modding Progress 2K18

Postby TGsoGood on Wed Jul 26, 2017 3:47 am

As long as the save files are the same format it is basicly a guarantee I will be releasing mods in the 1st week.

Here is a list of modding progress I am making on my own right now:

-Exporting MyLeague rosters (complete with rebranded team info, jerseys, logos, and stadiums). This will carry over to 2K18 unless they change the save file structure and formats.

-uploading mods to 2k share. This is already possible and will carry over unless 2K share is significantly altered or taken away.

-getting 3d models from past 2Ks to become visible in other installments of the game. I have already had small success getting an invisible model from 2K16 to show up in 2k17.

So even 2 months before the game drops I am already preparing. In addition to above, I am increasing my knowledge of cheat engine so that I can swap cyberfaces on day 1 as well as do other things.
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Re: Modding Progress 2K18

Postby Dee4Three on Wed Jul 26, 2017 3:53 am

My plan is to release my All Time Teams Roster and Ultimate Fantasy Draft Roster within the first 2 weeks.
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Re: Modding Progress 2K18

Postby Hadley88 on Mon Aug 07, 2017 1:21 pm

Rumour has it that they will be switching to a new (Unreal?) Engine in either 2019 or 2020.

The Engine right now seems pretty terrible for Modding compared to 2K14 and prior.
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Re: Modding Progress 2K18

Postby JBulls on Mon Aug 07, 2017 1:45 pm

Hadley88 wrote:Rumour has it that they will be switching to a new (Unreal?) Engine in either 2019 or 2020.

The Engine right now seems pretty terrible for Modding compared to 2K14 and prior.


Likely since that's probably around when the new consoles will come out
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Re: Modding Progress 2K18

Postby DanREZx0 on Mon Aug 07, 2017 2:14 pm

if the jersey is sort of animated than last year. Meaning you guys can adjust some players arms and it wouldn't look like floating jerseys.

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Re: Modding Progress 2K18

Postby Hadley88 on Wed Aug 09, 2017 1:43 am

JBulls wrote:
Hadley88 wrote:Rumour has it that they will be switching to a new (Unreal?) Engine in either 2019 or 2020.

The Engine right now seems pretty terrible for Modding compared to 2K14 and prior.


Likely since that's probably around when the new consoles will come out


New Consoles? Didn't the Peasants just get a new PS4.1 and a XBONEX? I doubt they will be happy if they are getting asked another 500€ ontop of their Pay-Online Tax, they already have to pay.
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Re: Modding Progress 2K18

Postby TBM on Wed Aug 09, 2017 2:00 am

Hadley88 wrote:Rumour has it


So definitely not true, then.
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Re: Modding Progress 2K18

Postby Hadley88 on Mon Aug 14, 2017 3:53 am

TBM wrote:
Hadley88 wrote:Rumour has it


So definitely not true, then.


Unreal has Visual Concepts as a Dev who uses UE4, so its confirmed. They are developing something with UE4 and I doubt they have time to do any other Games.
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Re: Modding Progress 2K18

Postby TBM on Tue Aug 15, 2017 12:01 am

Wait, you're saying that because VC uses UE4 that it means that it's confirmed that 2K will use it? That's quite the leap.
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Re: Modding Progress 2K18

Postby TGsoGood on Tue Aug 15, 2017 1:30 pm

Ok so some news actually related to modding progress an not the the game engine conversation above.... I should have a method to swap cyber faces on day one.
I made sure I knew how to find the faces in 2K16 and 2K17, it should work for 2K18 also.

Also for roster makers/ draft class makers, if we have the created player(s) file again next year. It will will be vital that you use that to create any player or prospect.
Do not create them outside of Create-A-Player. There is a very important reason for this. Again this info is for roster makers and draft class creators on PC. Console is a different story as their are more limited.
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Re: Modding Progress 2K18

Postby maumau78 on Wed Aug 16, 2017 7:38 pm

Hi All,

back to the forum after some really busy months (Y)

I'll start working on mods for 2k18 since day one...I'll focus on:

- SFX Mod
- Net Physics

2k18
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Looking at some 2k18 screens seems like I don't need to fix arena light this is year which is a great news (Y)

2k17
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Re: Modding Progress 2K18

Postby PeacemanNOT on Wed Aug 16, 2017 10:58 pm

Great to hear you're on board again this year maumau (Y)
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Re: Modding Progress 2K18

Postby TBM on Thu Aug 17, 2017 3:17 am

I hope they go back to the pre-2K17 jersey texture layout.
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Re: Modding Progress 2K18

Postby PeacemanNOT on Thu Aug 17, 2017 3:20 am

TBM wrote:I hope they go back to the pre-2K17 jersey texture layout.

Even though it would be better, it would fuck me over because of all the jerseys I made last year. I'll have to convert everything.
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Re: Modding Progress 2K18

Postby skoadam on Thu Aug 17, 2017 5:55 am

JBulls wrote:
Hadley88 wrote:Rumour has it that they will be switching to a new (Unreal?) Engine in either 2019 or 2020.

The Engine right now seems pretty terrible for Modding compared to 2K14 and prior.


Likely since that's probably around when the new consoles will come out

Then we wont be able to edit single texture :)
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Re: Modding Progress 2K18

Postby TGsoGood on Thu Aug 17, 2017 1:04 pm

Just a bit of info for those who are unaware, you can use cheat engine to create a real trainer. Just an FYI for those willing to put in the work to learn. This will likely be my only mention of this.

For more info just search youtube and google on the subject.
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