Recruiting for NBA 2K18 Retro Rosters Creation help!

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Recruiting for NBA 2K18 Retro Rosters Creation help!

Postby Dee4Three on Tue Jun 27, 2017 4:12 am

Hi all,

I was able to complete 3 big rosters for NBA 2K17, The Ultimate Classic Teams Roster, Ultimate Fantasy Draft Roster, and the Ultimate All-Time Teams Roster. I had help with some art/cyberfaces etc along the way, and I really appreciate that. I plan on releasing these 3 rosters again for 2K18, but also 2 or 3 single season mods.


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I'm recruiting people to help with courts, cyberfaces, arena edits, and maybe even Portraits. For 2K17 myself with some help from my brother, did ALL of the ratings/tendencies/vitals/attributes/signatures and portraits, as well as combo faces and lookalikes. I plan on still doing that, where I really need help is on the art.

These rosters were a big hit, and my youtube channel has gained a lot of traction (The Ultimate Classic Teams Roster even though it just went public recently, has about 10k views and closing in on 150 likes). I am doing my best to bring retro to next gen, and with your help we can make some pretty awesome rosters for 2K18.

If you could let me know what you will be willing to help out with, that would be great.

Thanks!
Last edited by Dee4Three on Tue Aug 08, 2017 11:07 am, edited 1 time in total.
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Re: Recruiting for NBA 2K18 Roster Creation help!

Postby PeacemanNOT on Tue Jun 27, 2017 8:59 am

Hopefully next year we will be able to port over a lot of the art like jerseys, faces etc. and things will just work once we get the game mod friendly (if that will be even possible).

I probably won't be able to help out as much due to this being a more important year in school but I'll try helping nonetheless. Don't be expecting what as able to do this year Dee, but I'll definitely be getting the game to help out. I might just stick to jerseys since that's what I enjoy doing the most but we'll see.
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Re: Recruiting for NBA 2K18 Roster Creation help!

Postby Dee4Three on Tue Jun 27, 2017 9:14 am

PeacemanNOT wrote:Hopefully next year we will be able to port over a lot of the art like jerseys, faces etc. and things will just work once we get the game mod friendly (if that will be even possible).

I probably won't be able to help out as much due to this being a more important year in school but I'll try helping nonetheless. Don't be expecting what as able to do this year Dee, but I'll definitely be getting the game to help out. I might just stick to jerseys since that's what I enjoy doing the most but we'll see.


Nice!

No worries, school 100% takes priority. Jerseys are a big deal, so if you could even help out a little with that it would be awesome.

Thanks man.
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Re: Recruiting for NBA 2K18 Roster Creation help!

Postby TGsoGood on Wed Jul 05, 2017 2:19 pm

Dee4Three the best option will be using cheat engine to copy certain ratings from player to player. Especially with season mods. Are you aware of how to do this?
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Re: Recruiting for NBA 2K18 Roster Creation help!

Postby Dee4Three on Sat Jul 08, 2017 3:30 am

TGsoGood wrote:Dee4Three the best option will be using cheat engine to copy certain ratings from player to player. Especially with season mods. Are you aware of how to do this?


I'm not aware, but that would be really helpful. This is assuming that cheat engine will work the same for 2K18.
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Re: Recruiting for NBA 2K18 Roster Creation help!

Postby TGsoGood on Sat Jul 08, 2017 4:09 am

Cheat engine always works once you find the hex values. I will send a cheat table for 2k18 if I make one.
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Re: Recruiting for NBA 2K18 Roster Creation help!

Postby Dee4Three on Sat Jul 08, 2017 4:19 am

TGsoGood wrote:Cheat engine always works once you find the hex values. I will send a cheat table for 2k18 if I make one.


Awesome, thanks.

Personally, I'd like to have those 3 big rosters again, but atleast 2 or 3 single season rosters. That would be a huge step forward. My other big goal for the classic teams roster is to be able to overwrite all the euro teams with classic teams, so I can leave the current teams intact.
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Re: Recruiting for NBA 2K18 Roster Creation help!

Postby Jonny4523 on Tue Jul 11, 2017 7:34 pm

Can you download this for PlayStation 4 and how??
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Re: Recruiting for NBA 2K18 Roster Creation help!

Postby Dee4Three on Wed Jul 12, 2017 12:59 am

Jonny4523 wrote:Can you download this for PlayStation 4 and how??


You can't, these are PC only mods. Sorry my friend.
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Re: Recruiting for NBA 2K18 Roster Creation help!

Postby Dee4Three on Wed Jul 12, 2017 5:21 am

So here is what I have so far for help:

Jerseys:
- PeacemanNOT said he may be able to help with some

Courts:
- Myself, with hopefully the help of Manni Live or anybody else that wants to step up. But so far, just me...

Cyberfaces:
- TBD

Portraits:
- My brother, myself and Thatonekid (new member).

Team Name Changes:
- I'll be doing this in CheatEngine


For the Classic Teams Roster, I want to have the same teams as I had for NBA 2K17, but I want to also add the 00-01 Bucks, 59-60 Celtics, 06-07 Warriors, 82-83 Spurs, 66-67 Warriors, and a couple others. Hopefully all of the portraits that worked for 2K17 will work for 2K18, and I can get a quick jump on the roster. In regards to release timeframes, I should be able to release the ultimate fantasy draft roster within the first month of the games release (Because Limnono will have the tool out). I also may be able get out the All Time Teams roster within that same timeframe.

Single Season rosters... I'm thinking 07-08, 02-03, and 96-97..... That's a ton of work.... but I am considering that. Thoughts from everybody? Anybody else willing to help out when the game is released?

Thanks,
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Re: Recruiting for NBA 2K18 Roster Creation help!

Postby TGsoGood on Sat Jul 15, 2017 7:13 am

If mods are convertible that will be a blessing.
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Re: Recruiting for NBA 2K18 Roster Creation help!

Postby Dee4Three on Sat Jul 15, 2017 8:55 am

TGsoGood wrote:If mods are convertible that will be a blessing.


Agreed... it would make things so much easier.
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Re: Recruiting for NBA 2K18 Roster Creation help!

Postby TGsoGood on Sun Jul 23, 2017 7:23 am

Dee4Three just so you know, you should not need to recreate any jerseys and should not have to re-make floors.
Also the only thing users may have to download outside of the game to use rosters will probably be a small CF pack.

I can almost assure you that modded jerseys and floors will be downloadable in game as long as 2K doesn't do a 360 on us.


Modding is about to take another leap and PC will have the best rosters without a doubt. Users will just download a roster and everything will be there in game already!


---EDIT---
Oh yea and you can stop using Cheat Engine to change the name of teams
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Re: Recruiting for NBA 2K18 Roster Creation help!

Postby Dee4Three on Sun Jul 23, 2017 10:54 am

I hope everything you just said rings true.

I'm really excited to get started on the new game. The classic teams roster video is about at 20,000 views and close to 300 likes. People are interested, a lot of memories are created with these types of rosters.
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Re: Recruiting for NBA 2K18 Roster Creation help!

Postby Dee4Three on Sun Aug 06, 2017 1:35 am

So I have PeacemanNOT (Jerseys) and TGsoGood (hopefully some CFs and misc other things) help so far, and my brother and myself for portraits and all of the attributes/tendencies/signatures and logos.

Putting this out here again because we are less than two months to release, anybody else willing to step up and help with retro roster modding?

I'm dedicated and will be working hard as soon as the game comes out.
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Re: Recruiting for NBA 2K18 Roster Creation help!

Postby PeacemanNOT on Sun Aug 06, 2017 2:59 am

Has Greg been active lately, I remember hearing he was working on FIFA stuff awhile back. Let's hope he'll be around to update the tool for us, without Greg we'd be pretty screwed.
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Re: Recruiting for NBA 2K18 Roster Creation help!

Postby I Hate Mondays on Sun Aug 06, 2017 3:17 am

PeacemanNOT wrote:Has Greg been active lately, I remember hearing he was working on FIFA stuff awhile back. Let's hope he'll be around to update the tool for us, without Greg we'd be pretty screwed.


Well FIFA 17 has not been modded yet because of the new EA Engine which is very difficult to mod. He might be giving 100% in that field until he gets it done.
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Re: Recruiting for NBA 2K18 Roster Creation help!

Postby PeacemanNOT on Sun Aug 06, 2017 3:51 am

I Hate Mondays wrote:Well FIFA 17 has not been modded yet because of the new EA Engine which is very difficult to mod. He might be giving 100% in that field until he gets it done.

I just went onto 3dgamedevblog website and it looks like he released a tool in March and said he wouldn't being updating it. So it seems he's been inactive on there too.
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Re: Recruiting for NBA 2K18 Roster Creation help!

Postby Dee4Three on Sun Aug 06, 2017 4:10 am

We need Greg...
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Re: Recruiting for NBA 2K18 Roster Creation help!

Postby PeacemanNOT on Sun Aug 06, 2017 4:13 am

Dee4Three wrote:We need Greg...

TBM did mention if Greg ever can't update the tool he will make it open source so atleast someone else might be able to have a crack at it.
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Re: Recruiting for NBA 2K18 Roster Creation help!

Postby TGsoGood on Sun Aug 06, 2017 5:02 am

Dee4Three wrote:So I have PeacemanNOT (Jerseys) and TGsoGood (hopefully some CFs and misc other things) help so far, and my brother and myself for portraits and all of the attributes/tendencies/signatures and logos.

Putting this out here again because we are less than two months to release, anybody else willing to step up and help with retro roster modding?

I'm dedicated and will be working hard as soon as the game comes out.


I suggest keeping an eye on some of the youtube channels of guys like EmbraceThePace, Da Infamous NY, Skillzfromda6,etc.
also add @2K_rosters on twitter. I will often reference there ratings when I create some of my unreleased retro draft classes.
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Re: Recruiting for NBA 2K18 Roster Creation help!

Postby Dee4Three on Sun Aug 06, 2017 5:12 am

TGsoGood wrote:
Dee4Three wrote:So I have PeacemanNOT (Jerseys) and TGsoGood (hopefully some CFs and misc other things) help so far, and my brother and myself for portraits and all of the attributes/tendencies/signatures and logos.

Putting this out here again because we are less than two months to release, anybody else willing to step up and help with retro roster modding?

I'm dedicated and will be working hard as soon as the game comes out.


I suggest keeping an eye on some of the youtube channels of guys like EmbraceThePace, Da Infamous NY, Skillzfromda6,etc.
also add @2K_rosters on twitter. I will often reference there ratings when I create some of my unreleased retro draft classes.


What would that do for me and my rosters though? I use my own system of attributes/tendencies, that won't change.
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Re: Recruiting for NBA 2K18 Roster Creation help!

Postby TGsoGood on Sun Aug 06, 2017 5:23 am

well Da Infamous NY actually plays on PC also and the @2k_rosters twitter is perfect for stuff like this, finding people who want to help with rosters.
Both Da Infamous NY and EmbraceThePace both run that twitter account along with Brian Mazique it has 4K+ followers in only about a week so I'm pretty sure they could also help promote your rosters next year.

They retweeted my video for NLSC Community rosters and it got decent exposure 1K views in less than a day.
I'm just throwing out ideas, brainstorming. I can understand it if you don't find any of this helpful.
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Re: Recruiting for NBA 2K18 Roster Creation help!

Postby PeacemanNOT on Sun Aug 06, 2017 5:32 am

I think he's talking about the exposure, not actual help from those modders.
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Re: Recruiting for NBA 2K18 Roster Creation help!

Postby TGsoGood on Sun Aug 06, 2017 7:05 am

PeacemanNOT wrote:I think he's talking about the exposure, not actual help from those modders.


Both.
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Re: Recruiting for NBA 2K18 Roster Creation help!

Postby Dee4Three on Sun Aug 06, 2017 7:59 am

That makes sense, I will do that. Exposure helps, my youtube channel is doing okay, but I'd obviously like some more subscribers. I feel like I am putting out quality videos.

Thanks,
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Re: Recruiting for NBA 2K18 Retro Rosters Creation help!

Postby Dee4Three on Tue Aug 08, 2017 11:11 am

So at this point, I have the following who are willing to take part on the retro roster projects:

Cyberfaces
YGTrece
TGSOGOOD
PeacemanNOT (if time permits)

Courts
Manni Live
Me

Jerseys
PeacemanNOT
My brother

Portraits
My brother
Me

If anybody else wants to help out, even if just a little, let me know. We have a small but talented team all ready to go and create some awesome retro content.
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Re: Recruiting for NBA 2K18 Retro Rosters Creation help!

Postby I Hate Mondays on Tue Aug 08, 2017 8:21 pm

Is there a way our two rosters from 2K17 can be merged into one single big roster for 2k18? Like having both accurate retro and current teams?
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Re: Recruiting for NBA 2K18 Retro Rosters Creation help!

Postby Dee4Three on Wed Aug 09, 2017 12:48 am

That's the goal for 2K18, we will find out once tools are released.
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Re: Recruiting for NBA 2K18 Retro Rosters Creation help!

Postby I Hate Mondays on Wed Aug 09, 2017 2:18 am

Guess our team will colaborate with you guys if that's possible. That if you liked the NLSC Community Roster before all the drama.
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Re: Recruiting for NBA 2K18 Retro Rosters Creation help!

Postby Dee4Three on Wed Aug 09, 2017 2:34 am

I Hate Mondays wrote:Guess our team will colaborate with you guys if that's possible. That if you liked the NLSC Community Roster before all the drama.


Fine by me, makes sense.
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Re: Recruiting for NBA 2K18 Retro Rosters Creation help!

Postby laroche23 on Sat Aug 12, 2017 4:04 am

@Dee4three I might help with portaits in case u do the season single roster (97) I be done already all portaits for the 96 season .u could use some of those if u like

@Tgsogood would u be willing to share ur unpublished draft classes (96 and 97) as IAM working hard on a 3 season project (96-97-98)..that would be a huge help ..

Thanks for considering
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Re: Recruiting for NBA 2K18 Retro Rosters Creation help!

Postby Andrew on Sat Aug 12, 2017 10:49 am

Hopefully, there'll be more assets to work with out of the box, thanks to the new historical content they're adding. (Y)
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