StyxTx wrote:There are a few late game issues.
One that I mentioned last version, that is still there, is players on the winning team will attempt a shot when there are 1 or 2 seconds left in the game. That shouldn't happen.
Another coach issue is that every team plays exactly the same. There is no difference in game styles.
Dee4Three wrote:
It seems that the CPU logic is weak in this game in general.
I will play games where I am up by 6 or 7 with 45 seconds to go. The CPU will dribble at the top of the key for like 10 seconds, move the ball around the perimieter, and not take a shot (Passing up many good ones) until the last second of the shot clock. In real life in that scenario, the team is pushing to score as fast as possible in order to make up the difference in score and manage the clock. On one of the videos I posted, Lonzo Ball did this... they needed a basket fast, and he was just dribbling around the top of the key, and they took a shot RIGHT at the end of the shot clock.
As a user, it makes it so easy... because we know if we have a lead that is more than one possession, we are safe because the CPU doesn't adapt to the situation (or clock). They don't seem to adjust at all. That logic needs to be changed.
[Q] wrote:How's the depth on your team? The Toronto GM was kinda dumb signing me as a 98 rated PG when they already had Kyle Lowry, Ish Smith, and Derozan so we are the top 4 players on the team by far. Everyone else are scrubs so it's hard to find PT for all of the guards on the team
StyxTx wrote:There are a few late game issues.
One that I mentioned last version, that is still there, is players on the winning team will attempt a shot when there are 1 or 2 seconds left in the game. That shouldn't happen.
Another coach issue is that every team plays exactly the same. There is no difference in game styles.
Users browsing this forum: No registered users and 4 guests