Official Patch Notes & Discussion (Latest Patch: 1.11)

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Official Patch Notes & Discussion (Latest Patch: 1.11)

Postby Andrew on Sat Sep 23, 2017 1:51 pm

Here is the official information, feedback, and discussion thread for the official NBA Live 18 patches. The latest patch for NBA Live 18 is Patch 1.11.

NBA Live 18 Patch 1.11

Release Dates

PlayStation 4: February 13th, 2017
Xbox One: February 13th, 2017

Patch Notes

Inside Shot Tuning

  • Tuned the distance of what makes a shot “contested” near the rim. End result is a reduced success rate for contested shots at the rim.
Anklebreaker Tuning

  • Fixed an issue where a second off ball defender could get their ankles broken. Also, reduced the chance of anklebreakers for the onball defender.
Playstyle Improvements

Reduced by 1, Max Bonus Increased, and scale was adjusted to allow a more beneficial boost on your first stack

  • Break it Down (Slasher)
  • Give & Take (Point Shooter)
  • Hot in the Post (Post Anchor)
  • Board and Fire (Stretch Big)
  • 3&D (Backcourt Defender)
  • Playmaker Sig Ability adjustment
  • Increased your ability to score (with sig ability)
  • Slight increase to your ability to boost a teammate with your pass
  • Two Way Impact (Hybrid Wing)
  • Increased Bonuses
Gameplay Trait Improvements

  • Quick Recovery was fixed, all forms of ankle breakers in both dribble moves should no longer play on you if the trait is equipped
  • Catch & Shoot Bonus reduced
  • Corner Three Bonus Increased
  • Early Release Bonus Increased
  • Late Release Bonus Increased
Skill Trait Improvements

Set Base Skill Scale for Bronze/Silver/Gold traits from a 72/74/80 rating to a 72/76/82 rating

Affected Traits:

  • Block
  • Mid-Range
  • Passing
  • Offensive Rebound
  • Block
  • Three-Point
  • Steal
All-Star Update

  • All-Star Court
  • All-Star Jerseys
  • All-Star Teams
  • Teams still referred to as East and West instead of Team Stephen and Team LeBron due to design call to keep Franchise Mode from displaying wildly inaccurate team names
  • Number of smaller bug fixes.
Trade Deadline Roster Update

  • Cavs Cleaning House
  • IT to Lakers
  • Wade back to Miami
  • Mirotic to Pelicans
  • Payton to Suns
Ultimate Team

  • All-Star Content based on 2018 All-Stars
  • New All-Star Items for all All-Stars with Ratings Boosted
  • New All-Star Fantasy Challenges to reward users
  • BOGO Gold Packs
  • Coinciding with EA Sports Sale and New Users


NBA Live 18 Patch 1.10

Release Dates

PlayStation 4: January 17th, 2017
Xbox One: January 17th, 2017

Patch Notes

Online Experience

  • Latency Burst Control
  • Online - Improve Internet Latency/Jitter handling
LIVE RUN

  • Better too few player detection
  • Make Private to Public Lobby More Likely To Pick Up Random Users In 18
Bug Fixes

  • Fixed Live Events Crash
  • Idle users being kicked - Timer moved from 5 minutes to 48 seconds
  • UI/UX: Changes to starting lineups do not change or take effect in gameplay when changing the starting lineup in Play Now.
General Updates

  • Made general stability fixes and improvements


NBA Live 18 Patch 1.09

Release Dates

PlayStation 4: December 18th, 2017
Xbox One: December 18th, 2017

Patch Notes

TBA. Likely compatibility with the LIVESTRIKE Events taking place from December 19th-25th.

NBA Live 18 Patch 1.08

Release Dates

PlayStation 4: December 7th, 2017
Xbox One: December 7th, 2017

Patch Notes

  • Added Roster Editing
  • Added New Shoes


NBA Live 18 Patch 1.07

Release Dates

PlayStation 4: November 21st, 2017
Xbox One: November 21st, 2017

Patch Notes

3v3 Live Run

  • Live Run can now be played 3v3 or 5v5.
  • Players can now search for a public or create a private 3v3 Live Run match
Reward Crate Bug Fixes

  • Fixed issue where players would experience slow down navigating the menus with The One (Xbox)
  • Fixed issue where players would be disconnected from the EA Servers when navigating into The One Store.
  • Fixed issue where players would get a Reward Crate with 250 RP while in a lobby, resulting in the player being forced to leave the lobby.
Create a Player

  • Fixed an issue in which Carmelo Anthony’s Jumpshot was not unlocking for Created Players with a 79 Shot Off Dribble
  • Fixed an issue where all of a player’s objectives would be reset after restarting a match within Pro-Am Tour.
Ultimate Team

  • Fixed Lonzo Ball not using his signature jumpshot in LUT games.
Roster Update

  • Updated Roster Transactions thru 11/15
  • Updated player jersey numbers thru 11/15
General Updates

  • Made general stability fixes and improvements


NBA Live 18 Patch 1.06

Release Dates

PlayStation 4: November 3rd, 2017
Xbox One: November 3rd, 2017

Patch Notes

Xbox One Only

  • Xbox One X Support for NBA LIVE 18
Both Platforms

  • # LIVESTRIKE
  • General stability Fixes


NBA Live 18 Patch 1.05

Release Dates

PlayStation 4: October 17th, 2017
Xbox One: October 17th, 2017

Patch Notes

Gameplay

  • Tuned Slider impact for shot contest
  • Tuned Slider impact for off-dribble shooting
  • Restricted some on-the-run Dribble Moves for lower skilled players
The League

  • Added new pre-game lobby in the League
  • Goals are now available in Pause Menu in the League
  • Fixed exploit where you could complete goals and gain stats when simming games in the League
  • New First Take videos are now seen in the League near the All-Star game and Playoffs
  • Updated signings and draft pick trades to match the NBA.
  • Tuned Playoff simulation
  • Adjusted wording of various goals.
Audio

  • Updated Commentary
  • Fixed commentary for overtime games
  • Minor bug fixes
General stability improvements


NBA Live 18 Patch 1.04

Release Dates

PlayStation 4: October 4th, 2017
Xbox One: October 4th, 2017

Patch Notes

  • Addressed a crash in Pro-Am Tour that occurred during a conversation with the Goodman League Commissioner after winning the league tournament.
  • Addressed a crash when a player would get to Level 50 League Hype.
  • Addressed some player likeness issues.
  • Addressed auto-subs bug, which caused substitutions to not occur even with Auto-Sub set to on.
  • Addressed some idle issues with some instance of dribbling and hands-up animations.
  • Made improvements to the look of a player’s first step out of triple threat
  • Improved responsiveness for pull up jumpers
  • Improved responsiveness when catching and shooting
  • Improved responsiveness on right stick shot contests.
  • Updated and Tuned dribble content
  • Improved overall online gameplay stability
LUT Update:

  • Updated player ratings on items to better reflect important attributes.
    • Removed Passing
    • Added Post Offense (POST) to show how good a player is at getting to the basket and scoring from the post.
    • Changed Shooting (SHT) to Mid-Range Shooting (MID) to better reflect a player’s ability to score off of mid-range jumpers.
    • Changed Dunking (DNK) to Finishing (FIN) to better reflect how well a player can score around the basket with dunks and lay-ups.


NBA Live 18 Patch 1.03

Release Dates

PlayStation 4: September 21st, 2017
Xbox One: September 21st, 2017

Patch Notes

  • Minor bug fixes
  • Nike Statement jerseys added
  • New Celebrations Crate added to The One
  • Rosters updated
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Re: Official Patch Notes & Discussion (Latest Patch: 1.03)

Postby Andrew on Sat Sep 23, 2017 1:52 pm

Latest patch (1.03) adds the new Statement (formerly alternate) jerseys, a new crate in The One, and updated rosters.
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Re: Official Patch Notes & Discussion (Latest Patch: 1.03)

Postby mp3 on Sat Sep 23, 2017 6:05 pm

Not really sure what they added to the roster update side of things, there's still plenty of missing players, FA's still remain unsigned to the new teams and players wearing wrong jersey number remain unchanged.
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Re: Official Patch Notes & Discussion (Latest Patch: 1.03)

Postby Andrew on Sat Sep 23, 2017 6:42 pm

Yeah, I'm not sure either. I'm guessing there were some corrections or perhaps ratings changes, but at a glance there's still a lot to update and tidy up.
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Re: Official Patch Notes & Discussion (Latest Patch: 1.03)

Postby mp3 on Sat Sep 23, 2017 10:40 pm

Iam willing to give them a pass until opening week of the season but after that I don't want to have to wait weeks for the basic of changes to be made.
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Re: Official Patch Notes & Discussion (Latest Patch: 1.03)

Postby Andrew on Sat Sep 23, 2017 10:57 pm

Agreed, Official roster updates are generally scarce and basic at first, especially with the early release dates. They've got to be on time and on point come the start of the season.
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Re: Official Patch Notes & Discussion (Latest Patch: 1.03)

Postby Solaris Phase Two on Mon Sep 25, 2017 4:46 am

Are they planning on adding roster editing?
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Re: Official Patch Notes & Discussion (Latest Patch: 1.03)

Postby Andrew on Mon Sep 25, 2017 8:51 am

There's been no word either way, but at this point, I'm not expecting it. It'd be awesome, but I'm guessing it'll have to wait until NBA Live 19.
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Re: Official Patch Notes & Discussion (Latest Patch: 1.03)

Postby mp3 on Mon Sep 25, 2017 3:09 pm

"Next year" ... That could replace "it's in the game" as there slogan.
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Re: Official Patch Notes & Discussion (Latest Patch: 1.03)

Postby Andrew on Thu Oct 05, 2017 12:04 am

New patch sounds rather promising.

  1. Addressed a crash in Pro-Am Tour that occurred during a conversation with the Goodman League Commissioner after winning the league tournament.
  2. Addressed a crash when a player would get to Level 50 League Hype.
  3. Addressed some player likeness issues.
  4. Addressed auto-subs bug, which caused substitutions to not occur even with Auto-Sub set to on.
  5. Addressed some idle issues with some instance of dribbling and hands-up animations.
  6. Made improvements to the look of a player’s first step out of triple threat
  7. Improved responsiveness for pull up jumpers
  8. Improved responsiveness when catching and shooting
  9. Improved responsiveness on right stick shot contests.
  10. Updated and Tuned dribble content
  11. Improved overall online gameplay stability
LUT Update:

  1. Updated player ratings on items to better reflect important attributes.
  2. Removed Passing
  3. Added Post Offense (POST) to show how good a player is at getting to the basket and scoring from the post.
  4. Changed Shooting (SHT) to Mid-Range Shooting (MID) to better reflect a player’s ability to score off of mid-range jumpers.
  5. Changed Dunking (DNK) to Finishing (FIN) to better reflect how well a player can score around the basket with dunks and lay-ups.
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Re: Official Patch Notes & Discussion (Latest Patch: 1.03)

Postby Dee4Three on Thu Oct 05, 2017 12:06 am

Andrew wrote:New patch sounds rather promising.

  1. Addressed a crash in Pro-Am Tour that occurred during a conversation with the Goodman League Commissioner after winning the league tournament.
  2. Addressed a crash when a player would get to Level 50 League Hype.
  3. Addressed some player likeness issues.
  4. Addressed auto-subs bug, which caused substitutions to not occur even with Auto-Sub set to on.
  5. Addressed some idle issues with some instance of dribbling and hands-up animations.
  6. Made improvements to the look of a player’s first step out of triple threat
  7. Improved responsiveness for pull up jumpers
  8. Improved responsiveness when catching and shooting
  9. Improved responsiveness on right stick shot contests.
  10. Updated and Tuned dribble content
  11. Improved overall online gameplay stability
LUT Update:

  1. Updated player ratings on items to better reflect important attributes.
  2. Removed Passing
  3. Added Post Offense (POST) to show how good a player is at getting to the basket and scoring from the post.
  4. Changed Shooting (SHT) to Mid-Range Shooting (MID) to better reflect a player’s ability to score off of mid-range jumpers.
  5. Changed Dunking (DNK) to Finishing (FIN) to better reflect how well a player can score around the basket with dunks and lay-ups.


Wow, looks like the most promising patch ever made.

I'll try it when I get home tonight, hoping it improves some of the issues I have with the gameplay.
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Re: Official Patch Notes & Discussion (Latest Patch: 1.03)

Postby Solaris Phase Two on Thu Oct 05, 2017 1:23 am

Now if they can just fix franchise mode
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Re: Official Patch Notes & Discussion (Latest Patch: 1.03)

Postby Dee4Three on Thu Oct 05, 2017 1:30 am

Solaris Phase Two wrote:Now if they can just fix franchise mode


I gave up on that, I only play the game for Ultimate Team. No roster editing, no multi user, etc... Franchise mode in Live is dead to me until we atleast have those two basic features.
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Re: Official Patch Notes & Discussion (Latest Patch: 1.03)

Postby mp3 on Thu Oct 05, 2017 3:18 am

Tell me more about theses player "likeness" issues they have addressed EA...
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Re: Official Patch Notes & Discussion (Latest Patch: 1.04)

Postby Andrew on Thu Oct 05, 2017 11:16 am

Added the notes and release information to the first post.

Looks like Jaylen Brown was updated.
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Re: Official Patch Notes & Discussion (Latest Patch: 1.04)

Postby mp3 on Thu Oct 05, 2017 4:02 pm

That's good to see, I played a little last night and the gameplay felt solid, less turnovers and a few more made shots while guarded.

Hopefully this week's roster update addresses some issues, missing players, jersey numbers etc..
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Re: Official Patch Notes & Discussion (Latest Patch: 1.04)

Postby Andrew on Thu Oct 05, 2017 5:48 pm

Tendencies and team playstyles are the big issue, for sure.
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Re: Official Patch Notes & Discussion (Latest Patch: 1.04)

Postby [Q] on Thu Oct 05, 2017 5:54 pm

Played a little with R4zor and it does feel a little different. Seems like they upped game speed again after lowering it for the last one. Player movement seems slightly more "free" as well. Some initial impressions.

I love it how it says "6,832 records updated" or something like that to give you the feeling that the rosters are up to date but nope still incorrect numbers everywhere. I'm hoping they're just waiting for the season to start before fixing those
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Re: Official Patch Notes & Discussion (Latest Patch: 1.04)

Postby mp3 on Thu Oct 05, 2017 6:18 pm

Imo they should of got that stuff sorted after media day, every player on an nba roster right now has his picture taken in his correct jersey number so there should be no excuses come the next update.
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Re: Official Patch Notes & Discussion (Latest Patch: 1.04)

Postby Dee4Three on Fri Oct 06, 2017 11:59 pm

I have been busy with modding 2K17 and 2K18 so I havnt had a chance to try this. Can anybody post a video of post patch gameplay on broadcast view?
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Re: Official Patch Notes & Discussion (Latest Patch: 1.04)

Postby mp3 on Sat Oct 07, 2017 12:56 am

Il hopefully get some time to play later so il upload something
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Re: Official Patch Notes & Discussion (Latest Patch: 1.04)

Postby [Q] on Sat Oct 07, 2017 1:34 am

Played some UT and it seems the same
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Re: Official Patch Notes & Discussion (Latest Patch: 1.04)

Postby Dee4Three on Sat Oct 07, 2017 4:50 am

[Q] wrote:Played some UT and it seems the same


I knew it was to good to be true.
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Re: Official Patch Notes & Discussion (Latest Patch: 1.04)

Postby [Q] on Sat Oct 07, 2017 8:45 am

However like I said I did notice a difference playing online. Players seemed to stick a little less and were more responsive
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Re: Official Patch Notes & Discussion (Latest Patch: 1.04)

Postby Andrew on Sat Oct 07, 2017 10:43 am

I'm going to give it a try today.
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Re: Official Patch Notes & Discussion (Latest Patch: 1.04)

Postby mp3 on Sun Oct 08, 2017 3:33 am

Dee4Three wrote:I have been busy with modding 2K17 and 2K18 so I havnt had a chance to try this. Can anybody post a video of post patch gameplay on broadcast view?


phpBB [video]


phpBB [video]
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Re: Official Patch Notes & Discussion (Latest Patch: 1.04)

Postby Andrew on Sun Oct 08, 2017 8:11 pm

Jumpshots do feel a little bit smoother to me. One could argue there's still room for improvement, but I feel like there's bit more fluidity there after the patch. Still a bit too much driving, though.
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Re: Official Patch Notes & Discussion (Latest Patch: 1.05)

Postby Andrew on Wed Oct 18, 2017 8:43 am

Added the notes for Patch 1.05 to the first post.

NBA Live 18 Patch 1.05

Release Dates

PlayStation 4: October 17th, 2017
Xbox One: October 17th, 2017

Patch Notes

Gameplay

  • Tuned Slider impact for shot contest
  • Tuned Slider impact for off-dribble shooting
  • Restricted some on-the-run Dribble Moves for lower skilled players
The League

  • Added new pre-game lobby in the League
  • Goals are now available in Pause Menu in the League
  • Fixed exploit where you could complete goals and gain stats when simming games in the League
  • New First Take videos are now seen in the League near the All-Star game and Playoffs
  • Updated signings and draft pick trades to match the NBA.
  • Tuned Playoff simulation
  • Adjusted wording of various goals.
Audio

  • Updated Commentary
  • Fixed commentary for overtime games
  • Minor bug fixes
General stability improvements
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Re: Official Patch Notes & Discussion (Latest Patch: 1.05)

Postby Andrew on Wed Oct 18, 2017 11:04 pm

Looks like the Lakers' classic uniform has been fixed as well. As speculated, it's the Minneapolis jersey from the 40s/50s.
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Re: Official Patch Notes & Discussion (Latest Patch: 1.05)

Postby [Q] on Wed Oct 25, 2017 11:31 am

Updated commentary? Interesting.

I've definitely noticed shooting has been more forgiving. Contested shots seem to affect me less and I'm able to move off the ball to get open shots now, which was not possible before. Free throws near the top of the bar but not green are no longer probable misses. They're calling shooting fouls now at the end of the release you can get bailed out now

Also I did notice before I was getting rewards for simming 2 or 3 season s in the league. I had become disgruntled losing in Dallas after sticking with them for 3 years or so. I had two terrible years signing with Denver and Sacramento as I could never find a team that I could win with. The stars weren't very aggressive and the subs would get killed when I leave. Then I signed with Toronto and lowry got moved to the bench which helped when I was out. I started the season with a very good record but then decided to sim 10-15 games and lost them all

The update happened and what's interesting is that there are no more subs. I feel derozan is much more aggressive and is actually useful now to help get buckets when we need them. Teammates didnt really do much before. Played through the season and clawed my way to the playoffs for the first time in like 6 seasons. 8 seed going against LeBron and the cavs. First two in Cleveland we'd be keeping up but then at one point we'd get killed by turnovers and them making like all layups inside. Wound up winning the next 3 so I'm excited for the second round
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Re: Official Patch Notes & Discussion (Latest Patch: 1.05)

Postby Dee4Three on Wed Oct 25, 2017 11:55 pm

The game has certainly improved since it's first release. I still have a bit of an issue with some delay in the animations, slight delay when hitting a button, but overall the game feels better. Stepping into shots feels slightly better.

One thing that's a little frustrating is the players skills kind of just blending together, I have the same success with basically everything with Oladipo as Harden, and mostly the same with Evan Turner (except threes). I can get to the hoop and score at a high rate with Turner, which is fine... but I basically can go to him whenever I want.

I usually win the UT challenges by 20 or 30 in very low minutes, which is fine.. I get it.. some of the challenges are on lower difficulty. But, sometimes I wish I could extend out the games a bit more, or change the game speed, etc. I wish we had those options in UT. I played an exhibition game though and the gameplay feels the same as UT, which is a good thing. I heard last year the gameplay in UT was different than exhibition.

As stated prior, I enjoy playing against the CPU more in this game than 2K18. The Ultimate Team mode is indeed fun, and I've even considered starting a season on this game. Couldn't say the same for 16.

I worry about starting a season, and trades or signings happening. As in, If I started my season tomorrow, and Bledsoe gets traded a week from now, my season will have him on the Suns. That's the problem with lack of roster editing, or lack of multi-team use in Franchise mode. If I could select all the teams like in 2K, I could atleast trade Bledsoe to the right team in my franchise mode.
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Re: Official Patch Notes & Discussion (Latest Patch: 1.05)

Postby [Q] on Thu Oct 26, 2017 1:35 am

UT plays noticeably slower than the league. Yeah most challenges are on rookie or pro which are winnable with a team of bronzes which is nice so you don't have to have an all star team to win in the mode.

I did try the Lakers what if with no gold or elites allowed and it was a fun challenge. I actually had to think about my team picks, coaching settings, rotations and defensive matchups. I pulled out a bunch of silvers that I had gotten but never had any reason to use until now. Playing against Dwight and cp3 on superstar difficulty was tough. It came down to the last shot to tie and I missed, so I swapped Ingram for Roberson and put him on cp3 on defense. Won it on the next try

If I were you I'd wait until after the bledsoe trade before starting a season. Problem is it might take a couple weeks to happen. I would admit it was weird playing the league and playing against melo on the knicks
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Re: Official Patch Notes & Discussion (Latest Patch: 1.05)

Postby Dee4Three on Thu Oct 26, 2017 1:42 am

[Q] wrote:UT plays noticeably slower than the league. Yeah most challenges are on rookie or pro which are winnable with a team of bronzes which is nice so you don't have to have an all star team to win in the mode.

I did try the Lakers what if with no gold or elites allowed and it was a fun challenge. I actually had to think about my team picks, coaching settings, rotations and defensive matchups. I pulled out a bunch of silvers that I had gotten but never had any reason to use until now. Playing against Dwight and cp3 on superstar difficulty was tough. It came down to the last shot to tie and I missed, so I swapped Ingram for Roberson and put him on cp3 on defense. Won it on the next try

If I were you I'd wait until after the bledsoe trade before starting a season. Problem is it might take a couple weeks to happen. I would admit it was weird playing the league and playing against melo on the knicks


I played that What If game last night, I won. I didn't activate Jalen Rose for it because I felt good about just winning it. It put me at 11-0. I would have posted the game, but the recorder I use didn't work, so that was a bummer.

I got Nurkic in the pack, so not bad. Dwight beat me up a little in the first half, but he didn't do anything in the second. CP3 didn't do anything. I literally just played my starting 5 the whole game, because they didn't get tired... I wish I had to implement a little more strategy, but if they are not tired and playing well.. might as well keep them out there. I had a couple sweet oops to Oladipo.

And yeah, the speed. Again I wish we could adjust that in Ultimate Team. Watching the Clippers game last night, the NBA is so fast, the speed up and down the floor is very fast. We can't emulate that in Live, kind of a bummer.
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Re: Official Patch Notes & Discussion (Latest Patch: 1.05)

Postby [Q] on Thu Oct 26, 2017 2:58 am

There were two similar challenges. I did the one that didn't allow gold or elites for the Lakers gold pack. I was hoping for a kuzma card or at least a Randle and I got a Nance.

Game speed in the league was pretty fast though. I'd turn the ball over and I would not be able to catch up to the guards on the break. It was crazy, the superstars played like it to the point where giannis was a huge mismatch against my sf so I doubled him to get the ball out of his hands
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Re: Official Patch Notes & Discussion (Latest Patch: 1.05)

Postby Dee4Three on Thu Oct 26, 2017 3:21 am

Yeah, I did the one for the silver pack, I think I did the same one.
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Re: Official Patch Notes & Discussion (Latest Patch: 1.05)

Postby Andrew on Thu Oct 26, 2017 9:25 am

The lack of fatigue/substitutions is a bit of a downer. It defeats the purpose of building a good team; as long as you have a couple of players that can rack up points and can defend adequately, you can leave them in all game and win.
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Re: Official Patch Notes & Discussion (Latest Patch: 1.05)

Postby Dee4Three on Thu Oct 26, 2017 12:34 pm

I just played a myteam game against the Raptors, and played an exhibition game. And it's true, the game is slower and not as reactive on myteam as in exhibition, which is dissapointing.

I enjoyed the exhibition game more...
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Re: Official Patch Notes & Discussion (Latest Patch: 1.06)

Postby Andrew on Sat Nov 04, 2017 11:09 am

New patch is out.

NBA Live 18 Patch 1.06

Release Dates

PlayStation 4: November 3rd, 2017
Xbox One: November 3rd, 2017

Patch Notes

Xbox One Only

  • Xbox One X Support for NBA LIVE 18
Both Platforms

  • # LIVESTRIKE
  • General stability Fixes
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Re: Official Patch Notes & Discussion (Latest Patch: 1.06)

Postby [Q] on Sat Nov 04, 2017 5:42 pm

Lol what is livestrike

First thing I noticed is that when I played a game in Ultimate Team, Lakers jerseys got swapped so purple is away and gold is home. I'm sure other people suggested this but I mentioned that they should swap jerseys in a few places on the internet.
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Re: Official Patch Notes & Discussion (Latest Patch: 1.06)

Postby Andrew on Sat Nov 04, 2017 6:04 pm

I'm guessing we'll find out soon enough.
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Re: Official Patch Notes & Discussion (Latest Patch: 1.06)

Postby StyxTx on Sun Nov 05, 2017 5:03 am

Andrew wrote:New patch is out.

NBA Live 18 Patch 1.06

Release Dates

PlayStation 4: November 3rd, 2017
Xbox One: November 3rd, 2017

Patch Notes

Xbox One Only

  • Xbox One X Support for NBA LIVE 18
Both Platforms

  • # LIVESTRIKE
  • General stability Fixes


Well, don't know about anyone else, but the "notes" don't tell me anything.

What the heck is livestrike?
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Re: Official Patch Notes & Discussion (Latest Patch: 1.06)

Postby Andrew on Sun Nov 05, 2017 11:16 am

Yeah, that's something that probably should've been announced ahead of time. More detailed patch notes wouldn't go astray, either.
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Re: Official Patch Notes & Discussion (Latest Patch: 1.06)

Postby [Q] on Sun Nov 05, 2017 11:58 am

Well yeah, they act like there's nothing else changed other than "general stability fixes" but like i pointed out there's more to it than that
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Re: Official Patch Notes & Discussion (Latest Patch: 1.06)

Postby Andrew on Sun Nov 05, 2017 12:16 pm

And it's worth noting those changes, because they're positives.
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Re: Official Patch Notes & Discussion (Latest Patch: 1.06)

Postby mp3 on Sun Nov 05, 2017 6:37 pm

Could do with a few more patch notes on what Livestrike is and a roster update wouldn't of hurt either.
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Re: Official Patch Notes & Discussion (Latest Patch: 1.06)

Postby Andrew on Wed Nov 08, 2017 8:49 pm

It's sounding like #LIVESTRIKE is the crossover content with Star Wars. That's what people are saying on Twitter, at any rate, and it's the new content that EA Sports themselves are touting.
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Re: Official Patch Notes & Discussion (Latest Patch: 1.06)

Postby [Q] on Thu Nov 09, 2017 2:15 am

Which was a bit underwhelming. I logged on last night to check out all the cool stuff they touted only to find a live event for arm sleeves...
Looks like it'll be like the play style events spread out over time
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Re: Official Patch Notes & Discussion (Latest Patch: 1.06)

Postby Andrew on Thu Nov 09, 2017 9:55 am

Agreed. It's cool and all, but considering it was the one of the few patch notes that were released, it invited hope for something more substantial. A New Hope, if you will.
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Re: Official Patch Notes & Discussion (Latest Patch: 1.06)

Postby Andrew on Mon Nov 13, 2017 9:43 am

Correction: EA are still teasing LIVESTRIKE, so it wasn't the Stars Wars event.
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Re: Official Patch Notes & Discussion (Latest Patch: 1.06)

Postby mp3 on Mon Nov 13, 2017 10:10 pm

Iam starting to wonder if "Livestrike" is that the Live team are simply on strike judging by the roster updates... Iam all in favour for new content but at least take care of your current stuff first.
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