GTA V

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Re: GTA V

Postby ixcuincle on Thu Nov 15, 2012 9:58 am

http://imgur.com/a/POR3M

There are over 100 screenshots of the 2nd trailer there, and you can inspect them in further detail. I notice the Pibwasher billboards, as well as the donut ads which are similar to those in GTA SA.
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Re: GTA V

Postby ixcuincle on Thu Nov 15, 2012 10:10 am

Image

:bowdown:
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Re: GTA V

Postby Qballer on Thu Nov 15, 2012 10:21 am

:shock: I <3 LA
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Re: GTA V

Postby Andrew on Thu Nov 15, 2012 9:51 pm

Really shows their work and attention to detail.

I like that we'll be able to explore the entire city from the start, too.
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Re: GTA V

Postby DondiWhite on Fri Nov 16, 2012 1:38 am

I was into the idea of the trailer, I see its like a take on "Heat" with the 3 characters from different lives coming together to do certain jobs. Must come from them mimicking heats shootout in GTAIV bank job mission, seems they have mirrored the whole theme of that film to some degree. Gives them good scope to focus the game on different lives and cover all bases in terms of certain levels of lifestyles, background and game usage for location/cars and so on. Plus yo dont have to wait to be able to use certain things, each life has its own ready to go "lifestyle".

Makes a change from the linear build from rags to riches story thats been the same throughout GTA. I hope that the richer character has money issue's so it works the opposite in some ways, trying not to make a loss than always getting stupid funds with nothing much to do with it.

As regards pulling things apart:

Image

In the trailer at this particular section did anyone notice the non AA type odd jagyness to edge of his arm/body? I noticed an overall lack of AA in that video. I cant wait until after console release to see the level for PC like GTAIV did.

I still like the way they are getting more and more precise to the box art and concept art they always wanted for this game, near real/still comic looking, great style to it. Are they using facial technology from LA Nior in this? It seemed like it.
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Re: GTA V

Postby ixcuincle on Sat Nov 17, 2012 7:14 am

http://www.lukeyy19.co.uk/trailer2breakdown/page1/

There is a lot of speculation and breakdown on those pages there regarding the trailer. It certainly is an interesting read.
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Re: GTA V

Postby Andrew on Sat Nov 17, 2012 8:28 am

Seems they've left no stone unturned there.
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Re: GTA V

Postby ixcuincle on Sun Nov 18, 2012 11:13 am

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(Y)
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Re: GTA V

Postby Pdub on Sun Nov 18, 2012 12:12 pm

Lol at the ragdoll replacing the dog. I think it really shows how much better looking gta v is.
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Re: GTA V

Postby Andrew on Sun Nov 18, 2012 12:56 pm

Pretty nice effort. (Y)
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Re: GTA V

Postby Sauru on Mon Nov 19, 2012 1:12 am

kinda wish i didnt check out all the gta info so early as now i am having problems playing other games. i want this damn thing right now
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Re: GTA V

Postby ixcuincle on Fri Nov 23, 2012 11:48 am

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The funniest part is the guy just using a jetpack to rappel down.
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Re: GTA V

Postby Andrew on Sun Nov 25, 2012 8:28 am

Another good job there, given what they had to work with. The jetpack part was pretty funny, but points for creativity.
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Re: GTA V

Postby ixcuincle on Wed Nov 28, 2012 11:58 pm

One more

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Re: GTA V

Postby Andrew on Thu Nov 29, 2012 9:03 am

That's a little different. :lol:
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Re: GTA V

Postby encloser on Thu Nov 29, 2012 11:51 pm

I love what they did with the open world exploration part but I would love better fidelity in character models, at least for the main protagonists and antagonists.
I've read the article pointed by ixcuincle and it seems that they did a lot of "innovations" in GTAV but to me it stills seems that it lags behind on the graphics part, especially if you compare it with sleeping dogs and the like.
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Re: GTA V

Postby Sauru on Fri Nov 30, 2012 10:35 am

i am not 100% convinced with the 3 main characters idea. i rather pick one then have the other 2 join me for certain missions.
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Re: GTA V

Postby Andrew on Fri Nov 30, 2012 10:34 pm

I have some reservations about it but like I said, the idea began to grow on me the more I read and thought about it. Hopefully it works out.
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Re: GTA V

Postby ixcuincle on Mon Dec 24, 2012 11:21 pm

Image

Image

Image

Few more pics out.
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Re: GTA V

Postby Andrew on Tue Dec 25, 2012 1:31 pm

Submersibles? Awesome!
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Re: GTA V

Postby ixcuincle on Wed Dec 26, 2012 1:00 am

Someone else mentioned the SP James Cameron video when that submersible was posted

I would go James Cameron and explore the sea, but I wouldn't sing that song. Wasn't a fan of it. Anyway, the pics look nice.
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Re: GTA V

Postby ixcuincle on Fri Feb 01, 2013 6:25 am

Rockstar will delay the game until 9/17/2013. Early speculation was the game might be released in Spring 2013, but it's been pushed back.

http://www.rockstargames.com/newswire/a ... 72013.html

Little disappointed, but the extended delay hopefully helps them refine the game to a state of near-perfection. Don't need any bugs or glitches ruining the game. I still remember some of those Red Dead glitches :lol:
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Re: GTA V

Postby Pdub on Fri Feb 01, 2013 7:20 am

Now I know what week to take my vacation!
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Re: GTA V

Postby Andrew on Fri Feb 01, 2013 8:20 am

Still no confirmation of a PC version, I presume?
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Re: GTA V

Postby benji on Fri Feb 01, 2013 8:27 am

It's been "accidentally" listed on a few things. (Retail listings, resumes/linkedins, etc.)

If I had to guess there will be one, maybe months after like every other GTA was, the reason Red Dead Redemption didn't get a PC release was because the game was in such a hacked together mess of a state they couldn't hope to port it at a reasonable cost. Especially since GTA V is coming out on this gen.

Maybe they'll do something like 360/PS3 this fall, PC in spring with DLCs, then Complete Editions for everything plus PS4/720 in Fall 2014.
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Re: GTA V

Postby ixcuincle on Fri Feb 01, 2013 10:36 am

Andrew wrote:Still no confirmation of a PC version, I presume?


I would be surprised if they didn't have a PC version. They will put the console versions first, and then release the PC version later, like they did with IV. At least I hope.
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Re: GTA V

Postby Pdub on Fri Feb 01, 2013 12:24 pm

They should release PC version first so they can fix and optimize it, then have a solid console version.
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Re: GTA V

Postby Andrew on Fri Feb 01, 2013 7:28 pm

They should, but it's wishful thinking. I guess I'll just be getting it on 360.
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Re: GTA V

Postby NovU on Tue Feb 05, 2013 10:02 pm

My source tells me the movie itself alone in this game is about 55 hours long. And all contents won't fit in a couple disks but several. 3 characters of course and much much larger area to explore. Probably instantly a game of the year. I can't see how developers could have screwed up this title with so much invested.

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Re: GTA V

Postby M3r$uRy on Tue Feb 05, 2013 11:54 pm

From the little I've played, GTAV was terribly optimized for pcs... I hope this one is smoother.
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Re: GTA V

Postby Pdub on Wed Feb 06, 2013 2:36 am

I'm sure it wasn't. Especially since they aren't done making "GTAV" yet. :wink:
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Re: GTA V

Postby ixcuincle on Wed Mar 27, 2013 11:32 pm

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Re: GTA V

Postby Andrew on Thu Mar 28, 2013 10:03 am

Looks amazing. Of note:

To @icharyd and others who are asking, these screens are from the current generation of consoles.
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Re: GTA V

Postby ixcuincle on Fri Apr 26, 2013 9:03 pm

New trailers come out 4/30, one for each protagonist.
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Re: GTA V

Postby JaoSming on Fri Apr 26, 2013 9:25 pm

So basically they will be...
"These young gang bangers don't know what respect means, too old for this shit"
"Hey man, I'm not a gang banger, I'm more legit than that"
"*BOOM*, *BLAM*, UNSTABLE?!??!? *SLICE*"
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Re: GTA V

Postby ChrisCP3Paul on Sat Apr 27, 2013 2:08 am

^ just like you quoted, none of these 3 characters seem likable to me and I could already tell from the first news of the game I'm not gonna like either one....
these types of games usually give people the ability to create their own characters and rummage through the game RPG style leveling things up. It brings a whole other level of satisfaction because it's your own creation. I'm sure Rockstar knows this but they still chose to stuck with their original formula with a minor twist, adding 3 to choose from

Tommy Vercetti of Vice City and CJ of San Andreas, now those two guys were awesome.... I made it to about 20% of GTA 4 and I couldn't play another minute, game was horrible, from the bad graphics that were barely upscaled to HD, to just the whole storyline and character, nothing about that game appealed to me.....
I will give GTA V a really good run, I do miss being a gamer... all I been playing last few years is sports titles exclusively
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Re: GTA V

Postby NovU on Sun Apr 28, 2013 3:42 pm

This game due in September but I am guessing it's likely to be delayed once more. I hear entire Rockstar studios have been shifted to work on this game though. Hoping for no more delays for this guaranteed awesome title.
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Re: GTA V

Postby benji on Sun Apr 28, 2013 7:39 pm

That's how Rockstar always works. All hands on deck to piece the mess together to make release, then some layoffs. It's happened for all their games this generation, even probably Table Tennis. It's not a well managed division. (I've also heard some talk that RAGE might be as bad as Source can be...)

Sad thing is they'll get crushed by Saints Row IV a few weeks before and the GTA series will probably have to come to an end after nobody buys the inferior product.
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Re: GTA V

Postby NovU on Mon Apr 29, 2013 3:14 am

Unfortunately only thing that comes to an end for sure is Saints Row series. Their studio Volition pretty much announced to close after this project. They're hoping for success of SR IV to miracurously provide them another project but in this market, I don't think they'll be funded to keep their studio opened.
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Re: GTA V

Postby benji on Mon Apr 29, 2013 5:56 am

NovU wrote:Unfortunately only thing that comes to an end for sure is Saints Row series. Their studio Volition pretty much announced to close after this project. They're hoping for success of SR IV to miracurously provide them another project but in this market, I don't think they'll be funded to keep their studio opened.

smh, you can't just make bullshit up, this is the internet.
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Re: GTA V

Postby ixcuincle on Wed May 01, 2013 1:12 am

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Re: GTA V

Postby Andrew on Wed May 01, 2013 9:54 am

Cool. Nice callback to San Andreas with the green gang colours.
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Re: GTA V

Postby ixcuincle on Wed May 01, 2013 12:27 pm

In fact

1) One of the guys looks like Smoke with the hat and glasses. Looks way too similar.
2) There is a Grove Street reference in the grafitti in the Franklin video.

The Franklin video really looks like a fun game. Trevor is basically a total loose screw. Both of them should have fun stories. Michael used to be my favorite, but not so much now.
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Re: GTA V

Postby NovU on Thu May 02, 2013 5:21 am

Isn't Franklin something like a cousin of CJ from San Andrea while Michael has relation to Tom Versatti or something? Now too sure about Trevor.
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Re: GTA V

Postby Andrew on Thu May 02, 2013 9:52 am

As far as I'm aware, the new games take place in a different continuity, so it's more of a nod to the previous games rather than any kind of direct relation to/continuation of them.
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Re: GTA V

Postby ixcuincle on Thu May 02, 2013 12:06 pm

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Re: GTA V

Postby Andrew on Thu May 02, 2013 1:31 pm

Once again, a pretty good job there,
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Re: GTA V

Postby ixcuincle on Thu May 02, 2013 9:42 pm

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Re: GTA V

Postby ixcuincle on Fri May 03, 2013 6:00 am

Image

Image

Several articles about the game came out today. One of them states that you will be able to customize cars, and that the Pay and Spray will also serve as the mod shop.

Damn right.

Here is one of the articles - http://www.ign.com/articles/2013/05/02/ ... e-big-city

Not only can you can swim, but you can don SCUBA gear and go underwater and explore, too. Rockstar promises that there’s a lot to find under the waves of the ocean and the calm waters of lakes and rivers alike in the San Andreas region, and for as big as the map is on dry land, it’s far bigger when you take into account that aqueous locations are also available to be explored at will. It’s a tantalizing prospect for players who like to see every inch of a sandbox game like this.


Also, http://www.reddit.com/r/GrandTheftAutoV/comments/1dk6n7/all_gta_v_new_information_summary/

You can buy property; houses, garages and businesses can all be purchased for extra revenue sources.
You can customise yourself with haircuts, new clothes, and tattoos
Pay N Sprays can also mod cars with paint jobs, new wheels, window tints, grilles, spoilers. Upgrades to suspension, engine and brakes can also be made Weapons can also be customised with laser sights, scopes, silencers, and high capacity magazines
You can pick up hitchikers, do stunt jumps and flying challenges, take part in yoga, golf, tennis or bike races.
iFruit, the game's new phone, can be used to snap pictures and upload them to Rockstar's Social Club
The phone also has apps. In addition to the camera there is internet, contacts, social media, a calendar, and a replay missions app. There are three more Rockstar hasn't yet revealed.
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Re: GTA V

Postby Andrew on Fri May 03, 2013 9:17 am

Sounds like they're including some good features from previous games there.

I was happy to hear that checkpoints in particular will be more forgiving in GTA V


So, no more failing a lengthy mission due to bad luck and having to start over from the beginning? Welcome news if so.
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