[Maumau78's & CarolusXCI] Roster Editing 29.11 Huge Find...

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Re: [Maumau78's & CarolusXCI] Roster Editing Thread

Postby TGsoGood on Tue Oct 18, 2016 12:52 pm

Just posting this for reference, the game should contain the following team types

Team Types:
Highschool
College
Euroleague
Summer League
NBA
All Star
Rookie/ Sophomore
Blacktop
Legend


maumau78 wrote:To quick search for teams Uniforms keep those ID as reference

Default NBA Teams
000 - 76ers
031 - Bobcats
001 - Bucks
003 - Bulls
004 - Cavaliers
005 - Celtics
006 - Clippers
008 - Grizzlies
009 - Hawks
010 - Heat
012 - Jazz
013 - Kings
014 - Knicks
015 - Lakers
016 - Magic
017 - Mavericks
018 - Nets
019 - Nuggets
020 - Pacers
011 - Pelicans
021 - Pistons
022 - Raptors
023 - Rockets
025 - Spurs
026 - Suns
024 - Thunder
027 - Timberwolves
028 - Trail Blazers
029 - Warriors
002 - Wizards



More ID info, these should all be accurate:

High School and Colleges should use IDs 736 - 755
Legend teams have IDs in the 500s
newer legend teams 620-631
Euroleague IDs range from 070s-090s
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Re: [Maumau78's & CarolusXCI] Roster Editing Thread

Postby CarolusXCI on Wed Oct 19, 2016 4:35 am

No need for donations guys. I just want to contribute to the community somehow. Besides, all the credit should go to maumau here, I am just comparing things, but only because he wrote the tutorial.

Thanks, though. :D
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Re: [Maumau78's & CarolusXCI] Roster Editing Thread

Postby maumau78 on Wed Oct 19, 2016 4:37 am

CarolusXCI wrote:No need for donations guys. I just want to contribute to the community somehow. Besides, all the credit should go to maumau here, I am just comparing things, but only because he wrote the tutorial.

Thanks, though. :D



I'm with CarolusXCI just happy to help community (Y)
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Re: [Maumau78's & CarolusXCI] Roster Editing Thread

Postby SF501 on Wed Oct 19, 2016 4:52 am

Thanks Guys!!!. Hex editing is always useful!!!

How about the default Rosters? Can you change something? Sorry I'm just busy doing my first ever Rosters...thanks...
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Re: [Maumau78's & CarolusXCI] Roster Editing Thread

Postby CarolusXCI on Wed Oct 19, 2016 5:17 am

SF501 wrote:Thanks Guys!!!. Hex editing is always useful!!!

How about the default Rosters? Can you change something? Sorry I'm just busy doing my first ever Rosters...thanks...


You can change things in any roster you want. You can download the latest version of 2k official roster and tweak them as much as you want, for example. You only need to save the tweaked roster afterwards, and that's it. Just make sure you have a backup copy of a roster, if you want to edit one you already started. Just to avoid accidents.
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Re: [Maumau78's & CarolusXCI] Roster Editing Thread

Postby hokupguy on Wed Oct 19, 2016 8:44 am

this is a great find , seems the same old techniques from last gen will work with this gen, when it comes to hex editing. I would recommend to you Maumau78's & CarolusXCI is try to break down all 16 bytes after you find a single uniform. In last gen you would find tc1/tc2 &head band color, socks color, neck line type , unform type , uniform name , shorts length. I would help but i am on console , but its seems that everything i used to do on 360 before teaming up with vlad would still work.

i might have old notes of hex notes of bytes that might be useful , let me know it you want it.
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Re: [Maumau78's & CarolusXCI] Roster Editing Thread

Postby TGsoGood on Wed Oct 19, 2016 10:26 am

hokupguy wrote:this is a great find , seems the same old techniques from last gen will work with this gen, when it comes to hex editing. I would recommend to you Maumau78's & CarolusXCI is try to break down all 16 bytes after you find a single uniform. In last gen you would find tc1/tc2 &head band color, socks color, neck line type , unform type , uniform name , shorts length. I would help but i am on console , but its seems that everything i used to do on 360 before teaming up with vlad would still work.

i might have old notes of hex notes of bytes that might be useful , let me know it you want it.


Your hex notes were very useful when i added shoe previews and slots to nba 2k14.
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Re: [Maumau78's & CarolusXCI] Roster Editing Thread

Postby CarolusXCI on Wed Oct 19, 2016 11:23 am

hokupguy wrote:this is a great find , seems the same old techniques from last gen will work with this gen, when it comes to hex editing. I would recommend to you Maumau78's & CarolusXCI is try to break down all 16 bytes after you find a single uniform. In last gen you would find tc1/tc2 &head band color, socks color, neck line type , unform type , uniform name , shorts length. I would help but i am on console , but its seems that everything i used to do on 360 before teaming up with vlad would still work.

i might have old notes of hex notes of bytes that might be useful , let me know it you want it.


Sure, that'd be helpful. When I'm searching for such things I usually look at some RedMC tabs for 2k14 rosters, just to have an idea about how the 2k guys assembled information together.
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Re: [Maumau78's & CarolusXCI] Roster Editing Thread

Postby hokupguy on Wed Oct 19, 2016 1:47 pm

TGsoGood wrote:
CarolusXCI wrote:
Sure, that'd be helpful. When I'm searching for such things I usually look at some RedMC tabs for 2k14 rosters, just to have an idea about how the 2k guys assembled information together.

Your hex notes were very useful when i added shoe previews and slots to nba 2k14.


i will dig . should i post here or dm one of you its alot if i find them.
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Re: [Maumau78's & CarolusXCI] Roster Editing Thread

Postby maumau78 on Wed Oct 19, 2016 3:11 pm

hokupguy wrote:this is a great find , seems the same old techniques from last gen will work with this gen, when it comes to hex editing. I would recommend to you Maumau78's & CarolusXCI is try to break down all 16 bytes after you find a single uniform. In last gen you would find tc1/tc2 &head band color, socks color, neck line type , unform type , uniform name , shorts length. I would help but i am on console , but its seems that everything i used to do on 360 before teaming up with vlad would still work.

i might have old notes of hex notes of bytes that might be useful , let me know it you want it.

??????


Look at first page...We already found them
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Re: [Maumau78's & CarolusXCI] Roster Editing Thread

Postby TBM on Wed Oct 19, 2016 3:19 pm

Did you ever figure out how to change the light color? I'm making a Cavs broadcast arena and on TV, it has a blue tint. The colorcorrection file from 2K16 doesn't exist in 2K17, though.
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Re: [Maumau78's & CarolusXCI] Roster Editing Thread

Postby hokupguy on Wed Oct 19, 2016 3:28 pm

maumau78 wrote:
hokupguy wrote:this is a great find , seems the same old techniques from last gen will work with this gen, when it comes to hex editing. I would recommend to you Maumau78's & CarolusXCI is try to break down all 16 bytes after you find a single uniform. In last gen you would find tc1/tc2 &head band color, socks color, neck line type , unform type , uniform name , shorts length. I would help but i am on console , but its seems that everything i used to do on 360 before teaming up with vlad would still work.

i might have old notes of hex notes of bytes that might be useful , let me know it you want it.

??????


Look at first page...We already found them


ok but did u find the jersey type s (baggy/tight/sleeveed) , neck line and shorts length. If so that great and i missed it and I won't have to dig for old notes.
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Re: [Maumau78's & CarolusXCI] Roster Editing Thread

Postby TBM on Wed Oct 19, 2016 3:29 pm

Neck line and short length aren't even in memory/rosters this year. They're in text files in the jersey iffs. Way easier that way.
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Re: [Maumau78's & CarolusXCI] Roster Editing Thread

Postby Jhiane on Wed Oct 19, 2016 10:04 pm

Is there a way to edit jersey numbers and signatures of my teammates in mycareer mode?
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Re: [Maumau78's & CarolusXCI] Roster Editing Thread

Postby maumau78 on Thu Oct 20, 2016 1:11 am

hokupguy wrote:
maumau78 wrote:
hokupguy wrote:this is a great find , seems the same old techniques from last gen will work with this gen, when it comes to hex editing. I would recommend to you Maumau78's & CarolusXCI is try to break down all 16 bytes after you find a single uniform. In last gen you would find tc1/tc2 &head band color, socks color, neck line type , unform type , uniform name , shorts length. I would help but i am on console , but its seems that everything i used to do on 360 before teaming up with vlad would still work.

i might have old notes of hex notes of bytes that might be useful , let me know it you want it.

??????


Look at first page...We already found them


ok but did u find the jersey type s (baggy/tight/sleeveed) , neck line and shorts length. If so that great and i missed it and I won't have to dig for old notes.


Image

I guess yes....
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Re: [Maumau78's & CarolusXCI] Roster Editing Thread

Postby Dee4Three on Thu Oct 20, 2016 1:45 am

Tonight I'll be diving into changing team names of Euro/getting those teams to 13 player/Changing to NBA Rules.

Thank you to Peace, Carolus, and Maumau for the guidance up to this point.

Hopefully I do this right.
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Re: [Maumau78's & CarolusXCI] Roster Editing Thread

Postby TGsoGood on Thu Oct 20, 2016 3:44 am

Maumau and others interested in roster editing, check out this thread below.

viewtopic.php?f=224&t=102541

Maybe we can get some guys to add UI and functionality to his roster tool to make a legit roster editor.
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Re: [Maumau78's & CarolusXCI] Roster Editing Thread

Postby TGsoGood on Fri Oct 21, 2016 3:59 pm

was anyone else successful in changing team types
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Re: [Maumau78's & CarolusXCI] Roster Editing Thread

Postby maumau78 on Fri Oct 21, 2016 6:07 pm

TGsoGood wrote:was anyone else successful in changing team types

I will finish Staples Center the I'll have time to look even more deep into Roster Editing...
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Re: [Maumau78's & CarolusXCI] Roster Editing Thread

Postby CarolusXCI on Fri Oct 21, 2016 7:06 pm

TGsoGood wrote:was anyone else successful in changing team types


Isn't it exactly the thing we discovered for changing Euro to NBA rules? It seems to me that we are basically changing team types from Euro to NBA when we swap 30 to 00 (see one of my previous posts here). There are also classic teams (byte 04), MyCareer college teams (38), DLC college teams (48), High-school teams (44) and so on. I don't remember the bytes for the all-star teams, national squads and blacktop ones, but it's not hard to find either. Only a few of those will be available for play now though. So if you for example want to play with the MyCareer's Michigan State Spartans, you've got to make them play under NBA rules, which means that the shot-clock will have 24 seconds three point line drawn on the court won't be accurate. This is what I know for the moment.
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Re: [Maumau78's & CarolusXCI] Roster Editing Thread

Postby TGsoGood on Fri Oct 21, 2016 11:43 pm

Yes i know all of what u are saying. What I mean to ask is how do u convert from NBA to other tyzpe? There are so many "00" bytes for NBA team, I can't figure out which one to change.

I have already gone from euro to NBA.
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Re: [Maumau78's & CarolusXCI] Roster Editing Thread

Postby Dee4Three on Fri Oct 21, 2016 11:46 pm

Is anybody concerned about the audio? or am I jumping the gun here? So if we change Alba Berlin to the 92-93 Suns, we would want them to have the Suns audio ID, otherwise they will go into the game and the announcers will say "Alba Berlin". Correct?
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Re: [Maumau78's & CarolusXCI] Roster Editing Thread

Postby maumau78 on Sat Oct 22, 2016 1:38 am

Dee4Three wrote:Is anybody concerned about the audio? or am I jumping the gun here? So if we change Alba Berlin to the 92-93 Suns, we would want them to have the Suns audio ID, otherwise they will go into the game and the announcers will say "Alba Berlin". Correct?


Extract Suns Audio file -> Rename to Alba Berlin Audio File
Put File into modded folder

is this good also for you?
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Re: [Maumau78's & CarolusXCI] Roster Editing Thread

Postby Dee4Three on Sat Oct 22, 2016 1:42 am

maumau78 wrote:
Dee4Three wrote:Is anybody concerned about the audio? or am I jumping the gun here? So if we change Alba Berlin to the 92-93 Suns, we would want them to have the Suns audio ID, otherwise they will go into the game and the announcers will say "Alba Berlin". Correct?


Extract Suns Audio file -> Rename to Alba Berlin Audio File
Put File into modded folder

is this good also for you?


Okay, I thought those audio files didn't work in the modded folder. But that makes it easier.

Thank you,
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Re: [Maumau78's & CarolusXCI] Roster Editing Thread

Postby CarolusXCI on Sat Oct 22, 2016 7:56 am

TGsoGood wrote: There are so many "00" bytes for NBA team, I can't figure out which one to change.



Yes, that sucks. It's really hard to find which 00 is the one we have to change, but keep in mind that the byte is always located at the same place within the block corresponding to a particular team. So, for instance, if the "30" byte of an euro team is located after, I don't know, 500 bytes counting from the first letter of the team's name (which is where the block containing all info about a particular team begins), the "00" byte of an NBA team has to be located also 500 bytes after the first team's letter. I hope you get what I am trying to say here.

I like to copy and paste whole blocks from different teams to a hex editor, so that things are easier to be compared.
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Re: [Maumau78's & CarolusXCI] Roster Editing Thread

Postby CarolusXCI on Sat Oct 22, 2016 8:05 am

Dee4Three wrote:
maumau78 wrote:
Dee4Three wrote:Is anybody concerned about the audio? or am I jumping the gun here? So if we change Alba Berlin to the 92-93 Suns, we would want them to have the Suns audio ID, otherwise they will go into the game and the announcers will say "Alba Berlin". Correct?


Extract Suns Audio file -> Rename to Alba Berlin Audio File
Put File into modded folder

is this good also for you?


Okay, I thought those audio files didn't work in the modded folder. But that makes it easier.

Thank you,


I think there may be a way to change audio ID within the roster file. There are lots of bytes whose value is actually the team ID in hex. For example, the Mavs uses everything with number 17 (f017, s017, logo017...). So spread across the Mavs team block there are lots of "11" bytes, which is the hex for 17. We can change some of them to other numbers to see what happen. Probably one will change the audio ID.
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Re: [Maumau78's & CarolusXCI] Roster Editing Thread

Postby maumau78 on Wed Oct 26, 2016 4:19 am

Image

Image


Since I have some free time I will work on roster editing...

- I have Enabled NCAA Teams
- I see that we have some hidden teams slot
- I think I found a way to assign 13 players to those teams (checking now)

plan for today is also to find arena and audio ID...stay tuned!
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Re: [Maumau78's & CarolusXCI] Roster Editing Thread - UPDATE

Postby TBM on Wed Oct 26, 2016 4:33 am

:shock:
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Re: [Maumau78's & CarolusXCI] Roster Editing Thread

Postby Dee4Three on Wed Oct 26, 2016 4:34 am

maumau78 wrote:[ Image ]

[ Image ]


Since I have some free time I will work on roster editing...

- I have Enabled NCAA Teams
- I see that we have some hidden teams slot
- I think I found a way to assign 13 players to those teams (checking now)

plan for today is also to find arena and audio ID...stay tuned!


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Re: [Maumau78's & CarolusXCI] Roster Editing Thread - UPDATE

Postby maumau78 on Wed Oct 26, 2016 4:51 am

Image

Image

Image

...some quick updates
Last edited by maumau78 on Wed Oct 26, 2016 4:53 am, edited 1 time in total.
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Re: [Maumau78's & CarolusXCI] Roster Editing Thread - UPDATE

Postby Dee4Three on Wed Oct 26, 2016 4:52 am

maumau78 wrote:[ Image ]

[ Image ]

...some quick updates


(Y)
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Re: [Maumau78's & CarolusXCI] Roster Editing Thread - UPDATE

Postby seanbarkley on Wed Oct 26, 2016 4:52 am

maumau78 wrote:[ Image ]

[ Image ]

...some quick updates


woah!!!! :applaud: :applaud: :applaud: :applaud: :applaud:
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Re: [Maumau78's & CarolusXCI] Roster Editing Thread - UPDATE

Postby ©roke on Wed Oct 26, 2016 6:18 am

You're a game changer Mauro!! Legend! :bowdown: :bowdown:
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Re: [Maumau78's & CarolusXCI] Roster Editing Thread - UPDATE

Postby maumau78 on Wed Oct 26, 2016 6:51 am

...so fare the biggest problem is assign a Player to "enabled" Teams....I've faith I will find a solution

(Y)
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Re: [Maumau78's & CarolusXCI] Roster Editing Thread - UPDATE

Postby hokupguy on Wed Oct 26, 2016 7:29 am

maumau78 wrote:...so fare the biggest problem is assign a Player to "enabled" Teams....I've faith I will find a solution

(Y)

are you getting any freezing or crash to desktop when u get lions or any them that has no players.
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Re: [Maumau78's & CarolusXCI] Roster Editing Thread - UPDATE

Postby maumau78 on Wed Oct 26, 2016 7:36 am

hokupguy wrote:
maumau78 wrote:...so fare the biggest problem is assign a Player to "enabled" Teams....I've faith I will find a solution

(Y)

are you getting any freezing or crash to desktop when u get lions or any them that has no players.

No zero crash...just a team with 0 players.....
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Re: [Maumau78's & CarolusXCI] Roster Editing Thread - UPDATE

Postby Orson36 on Wed Oct 26, 2016 10:15 am

maumau78 wrote:
hokupguy wrote:
maumau78 wrote:...so fare the biggest problem is assign a Player to "enabled" Teams....I've faith I will find a solution

(Y)

are you getting any freezing or crash to desktop when u get lions or any them that has no players.

No zero crash...just a team with 0 players.....


Wow, that must be... interesting. I can't see how that wouldn't crash.
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Re: [Maumau78's & CarolusXCI] Roster Editing Thread - UPDATE

Postby pjt8413 on Wed Oct 26, 2016 10:49 am

maumau78 wrote:...so fare the biggest problem is assign a Player to "enabled" Teams....I've faith I will find a solution

(Y)


Absolutely Amazing work. I am hoping we can find a way to add players to the Euro teams to get them all at 15 players etc. Looking forward to seeing your progress and thank you for all your great work so far. Love this community. I'm new to PC but enjoy seeing the great work many guys put in.
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Re: [Maumau78's & CarolusXCI] Roster Editing Thread - UPDATE

Postby CarolusXCI on Wed Oct 26, 2016 6:46 pm

Maumau, do unlocked NCAA teams play under NCAA rules, or you changed the team type to NBA?
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Re: [Maumau78's & CarolusXCI] Roster Editing Thread - UPDATE

Postby Angelo on Thu Oct 27, 2016 12:33 am

:applaud:
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Re: [Maumau78's & CarolusXCI] Roster Editing Thread - UPDATE

Postby maumau78 on Thu Oct 27, 2016 1:17 am

CarolusXCI wrote:Maumau, do unlocked NCAA teams play under NCAA rules, or you changed the team type to NBA?


I guess we have different flag like (hidden team, team type, isNBA).....and I think as we figure out every flag we can have total control on those teams....
I will focus to add players to teams by now and find those flag/values....do you think player assignment to a team is on the player data or team data ? (a player as his own team id or like a list of all players for one team?)
..yeah playing with NCAA would be huge but....will some modders create a NCAA mod then? :shock:

More on this later
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Re: [Maumau78's & CarolusXCI] Roster Editing Thread - UPDATE

Postby maumau78 on Thu Oct 27, 2016 3:43 am

Image

If I swap Okafor (PHI) for Horford (BOS) memory region are swapped....this is how it looks Okafor memory region after the trade.....just swapped with Hoford one...
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Re: [Maumau78's & CarolusXCI] Roster Editing Thread - UPDATE

Postby TGsoGood on Thu Oct 27, 2016 5:12 am

In last gen, players had team id 1 and team id 2.
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Re: [Maumau78's & CarolusXCI] Roster Editing Thread - UPDATE

Postby maumau78 on Fri Oct 28, 2016 10:25 pm

TGsoGood wrote:In last gen, players had team id 1 and team id 2.


Ok I think this is changed in next-gen.....I have another question: Lebron James is present in different rosters...does change the png1013.iff affect Lebron on all the roster ?( current cavs, 2007 cavs...and so on)
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Re: [Maumau78's & CarolusXCI] Roster Editing Thread - UPDATE

Postby TGsoGood on Fri Oct 28, 2016 10:37 pm

2007 lebron is different from other lebron. They other 2 Lebrons use 1013.
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Re: [Maumau78's & CarolusXCI] Roster Editing Thread - UPDATE

Postby maumau78 on Fri Oct 28, 2016 10:47 pm

TGsoGood wrote:2007 lebron is different from other lebron. They other 2 Lebrons use 1013.


ok png of 2007 Lebron?

I'm asking becouse becouse I'm trading players and I've seen sort of "ID" is changed for Roster......but ID seems different from png...

EDIT: It's 4593 LeBron James
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Re: [Maumau78's & CarolusXCI] Roster Editing Thread - UPDATE 28.10

Postby maumau78 on Sat Oct 29, 2016 4:13 am

Image

Image

UPDATE 28.10

- Found H.S. teams
- Found 14 Players Georgia Tech (NCAA) Roster!

Image

....digging now in how to expand a 12 players team -> 14 Players
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Re: [Maumau78's & CarolusXCI] Roster Editing Thread - UPDATE 28.10

Postby Dee4Three on Sat Oct 29, 2016 4:24 am

maumau78 wrote:[ Image ]

[ Image ]

UPDATE 28.10

- Found H.S. teams
- Found 14 Players Georgia Tech (NCAA) Roster!

[ Image ]

....digging now in how to expand a 12 players team -> 14 Players


Thanks for all the work on this. Im really hoping all the euro teams etc can be made to be at 13 players.
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Re: [Maumau78's & CarolusXCI] Roster Editing Thread - UPDATE 28.10

Postby maumau78 on Sat Oct 29, 2016 4:30 am

Dee4Three wrote:
maumau78 wrote:[ Image ]

[ Image ]

UPDATE 28.10

- Found H.S. teams
- Found 14 Players Georgia Tech (NCAA) Roster!

[ Image ]

....digging now in how to expand a 12 players team -> 14 Players


Thanks for all the work on this. Im really hoping all the euro teams etc can be made to be at 13 players.


You have 10 NCAA Teams with 13-14 players Each......
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Re: [Maumau78's & CarolusXCI] Roster Editing Thread - UPDATE 28.10

Postby Dee4Three on Sat Oct 29, 2016 4:40 am

maumau78 wrote:
Dee4Three wrote:
maumau78 wrote:[ Image ]

[ Image ]

UPDATE 28.10

- Found H.S. teams
- Found 14 Players Georgia Tech (NCAA) Roster!

[ Image ]

....digging now in how to expand a 12 players team -> 14 Players


Thanks for all the work on this. Im really hoping all the euro teams etc can be made to be at 13 players.


You have 10 NCAA Teams with 13-14 players Each......


That's great!
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