Mon Jun 04, 2018 4:51 am
Mon Jun 04, 2018 5:34 am
Mon Jun 04, 2018 5:39 am
jlee33 wrote:Thank you for taking the time to do this. Do you think you could do a Iverson conversion from the BABAlls chinese site?
Mon Jun 04, 2018 5:48 am
Mon Jun 04, 2018 5:57 am
Mon Jun 04, 2018 6:03 am
jlee33 wrote:https://www.dropbox.com/s/mlbwe6g2k064geo/%255BEGS_MLLR%255D_Allen_Iverson_%255BV2_5%255D.zip?dl=0
Credits to [EGS-MLLR]
Mon Jun 04, 2018 6:12 am
Mon Jun 04, 2018 11:10 am
Mon Jun 04, 2018 12:05 pm
jlee33 wrote:https://www.dropbox.com/s/mlbwe6g2k064geo/%255BEGS_MLLR%255D_Allen_Iverson_%255BV2_5%255D.zip?dl=0
Credits to [EGS-MLLR]
Mon Jun 04, 2018 5:00 pm
Tue Jun 05, 2018 12:25 am
jlee33 wrote:Can you release this conversion anyway for those of us who want to use it? Your work is greatly appreciated!
Tue Jun 05, 2018 12:36 am
Tue Jun 05, 2018 2:39 am
Dee4Three wrote:Derek Fisher - 09-10 Version
Original 2K18 creation by Mr. Star
viewtopic.php?f=236&t=105281&hilit=chris+webber[ Image ] [ Image ] [ Image ]
Tue Jun 05, 2018 3:10 am
trevorjpt33 wrote:Dee4Three wrote:Derek Fisher - 09-10 Version
Original 2K18 creation by Mr. Star
viewtopic.php?f=236&t=105281&hilit=chris+webber[ Image ] [ Image ] [ Image ]
Wow that D-Fish came out nice, Mr. Star did an excellent job. I hadn't even come across this creation in 2K18, but 2K's default bald Derek Fisher was way off. I am going to use this one in both games.
I will be converting my Kobe from 2K18, if that would be of use to you for the roster. It's his '08 version, but I can make a couple tweaks to adapt it to his '10 version.
Do you need any help in converting other players for the update of your roster?
Tue Jun 05, 2018 3:20 am
Tue Jun 05, 2018 4:09 am
Andrew wrote:Awesome stuff! Great to see the research on conversions coming to fruition.
sticky-fingers wrote:Thanks for the release
Tue Jun 05, 2018 9:21 am
Tue Jun 05, 2018 4:25 pm
Dee4Three wrote:After seeing his Fisher, I had to convert it. He did such a great job. Totally agree. I made some adjustments to his face shape/ears, and adjusted his nose.
I think that the part that is really rewarding is getting the face texture color right. So much messing with this via the scale/offsets and even the texture itself. I got them mostly perfect, but it was tough. If you noticed, I corrected the Pierce who had a bit of a darker face, he matches now.
I'd love to look at another 09-10 Kobe. So that would be great.
I like my Jazz Russell better than 2K18, so I won't be converting that one. I am probably going to do Isaac Austin, and Keith Askins for the 96-97 Heat, can't do Crotty because of the 3D hair. I have a Nate Thurmond that I made, but I may convert the 2K18 one to see how it comes out. I also made a Gerald Wallace for the 01-02 kings (short hair version), but I'll be converting the one from 2K18, it will come out accurate even without the 3D hair, because he didn't have the long braids back at that time.
I also need to convert Charlie Ward and one of the created Bynums. So there is work to do. I'll release a second cyberface pack when those guys are done.
It would be nice to have Vin Baker, and a few of the other new legends for my all time teams and draft rosters, though. The problem is: Players like Bob Love have 3D hair, so some may not be possible. You could always tackle those in your free time if you want, if you are bored that is. Thanks for that offer! That's appreciated.
If you noticed, even without the 3D hair the Iverson is ALMOST acceptable. But it really just doesn't cut it. It's not enough for a player to just look good from the broadcast view, they should look right close up.
Are you using any of my rosters for 2K17? The best way to see who those rosters need is by taking a quick look at them.
Wed Jun 06, 2018 12:05 am
trevorjpt33 wrote:Dee4Three wrote:After seeing his Fisher, I had to convert it. He did such a great job. Totally agree. I made some adjustments to his face shape/ears, and adjusted his nose.
I think that the part that is really rewarding is getting the face texture color right. So much messing with this via the scale/offsets and even the texture itself. I got them mostly perfect, but it was tough. If you noticed, I corrected the Pierce who had a bit of a darker face, he matches now.
I'd love to look at another 09-10 Kobe. So that would be great.
I like my Jazz Russell better than 2K18, so I won't be converting that one. I am probably going to do Isaac Austin, and Keith Askins for the 96-97 Heat, can't do Crotty because of the 3D hair. I have a Nate Thurmond that I made, but I may convert the 2K18 one to see how it comes out. I also made a Gerald Wallace for the 01-02 kings (short hair version), but I'll be converting the one from 2K18, it will come out accurate even without the 3D hair, because he didn't have the long braids back at that time.
I also need to convert Charlie Ward and one of the created Bynums. So there is work to do. I'll release a second cyberface pack when those guys are done.
It would be nice to have Vin Baker, and a few of the other new legends for my all time teams and draft rosters, though. The problem is: Players like Bob Love have 3D hair, so some may not be possible. You could always tackle those in your free time if you want, if you are bored that is. Thanks for that offer! That's appreciated.
If you noticed, even without the 3D hair the Iverson is ALMOST acceptable. But it really just doesn't cut it. It's not enough for a player to just look good from the broadcast view, they should look right close up.
Are you using any of my rosters for 2K17? The best way to see who those rosters need is by taking a quick look at them.
Ok yeah that's a good idea I can take a look in-game and see what I can help with.
Converted my '08 version of Kobe from 2K18. I still need to do some sculpting of the body since I shrinkwrapped to his 2K17 default model and that needs some tweaking. Torogi was nice enough to allow me to use his Kobe CF as a base, so credit to him for all the face sculpting, which I thought he did a phenomenal job on.
I just changed the textures to reflect the version of Kobe I was after - blended parts of Torogi's original face texture, the new default Kobe CF in 2K18 (with buzz cut), and did some painting of my own for the facial hair.
[ Image ]
[ Image ]
[ Image ]
Wed Jun 06, 2018 3:33 am
Dee4Three wrote:I like the clean texture, but the eye shape is off. The eyes look a little wide and also squinty, and the bottom half of his face is protruding out a bit much, and possibly too wide. His skin tone is also a bit dark compared to real life.
I know that's your rough draft, just giving a little feedback. The best Kobe I have ever seen is Basagre's from NBA 2K15. You can see it by going here: Kobe Bryant Face
The problem with the Kobe I have now is that he looks a bit "dirty", I don't know how else to word it. His goatee is thick, his skin texture isn't right, and his hairline is a bit think for that year and it's also not really accurate.
The best thing about Basagres 2K15 Bean is that he has the perfect headshape, the perfect amount of stubble on the top of his head, he looks like the 2010 Kobe as opposed to the older final years Kobe, and his eyes are on point.
He's one of the toughest players to make. I've tried to tweak some other Kobe's, and I can't get it to my liking.
Wed Jun 06, 2018 3:42 am
trevorjpt33 wrote:Dee4Three wrote:I like the clean texture, but the eye shape is off. The eyes look a little wide and also squinty, and the bottom half of his face is protruding out a bit much, and possibly too wide. His skin tone is also a bit dark compared to real life.
I know that's your rough draft, just giving a little feedback. The best Kobe I have ever seen is Basagre's from NBA 2K15. You can see it by going here: Kobe Bryant Face
The problem with the Kobe I have now is that he looks a bit "dirty", I don't know how else to word it. His goatee is thick, his skin texture isn't right, and his hairline is a bit think for that year and it's also not really accurate.
The best thing about Basagres 2K15 Bean is that he has the perfect headshape, the perfect amount of stubble on the top of his head, he looks like the 2010 Kobe as opposed to the older final years Kobe, and his eyes are on point.
He's one of the toughest players to make. I've tried to tweak some other Kobe's, and I can't get it to my liking.
Appreciate the feedback, at the end of day I want to get these players right. I’ll keep this stuff in mind.
I will also take a look at Basagre’s Kobe and get some insights into how it is sculpted.
One other question: does it seem to you that the overall size of the head is off in mine? Vertically it seems a bit too tall to me.
Wed Jun 06, 2018 3:47 am
Wed Jun 06, 2018 5:50 am
Wed Jun 06, 2018 6:00 am
trevorjpt33 wrote:
Good lord that is amazing...
I didn't know Basagre was working on it. With that being the case, I'll let him do his thing and I'll shift my attention to something else. No better person to help recreate the mod than the original creator. I'll take a look at the players you named previously and see what I can do there.
I didn't mod 2K15 at all so I don't even have the tools or the knowledge of how to open up those files anyway.
If he needs any help with the textures in either adapting them to 2K17 I can help in that regard. He's also welcome to use any of my textures as a base if they end up being of use to him.
Thu Jun 07, 2018 3:34 am