by nextnba on Wed Sep 06, 2017 12:23 pm
Now that I played more games with the SSD, it is a combination of placebo and improvements. When I upgraded the SSD, I also updated my video driver. Whenever I update my video driver, the game will play good and slower for an hour and then it starts to go faster and speed and everything else breaks. Is it somehow storing it and rendering back faster and it's what is creating the speed break? I also noticed that if I go into my Nvidia Control Panel and set it to "use my preference" and move the scale to quality, then the speed does become slow again. I only tested this for 5 min. It's possible that if I play on this mode longer, it will also adjust and the speed will become fast again. But what I did is switch it back to "let the 3D applicatin decide" and it's playing in normal speed again but I'm sure after a game, it will adjust and go fast again.
But like you said, the control and the game is much more responsive. When I press for a rebound, my players are going up for a rebound. Even if the speed break and my guy is sliding/slipping, I'm able to recover faster and get back to position. Even if CPU defense break and slide or move away for no reason, they do recover much faster. This makes the game more tolerable.
But I don't understand why not many people are complaining about the speed break. When the speed doesn't break, players feel weighted and they feel like they stick to the ground. You have to press the sprint button to get them to speed up. When the speed break, the players move fast. You can easily get around CPU and they move around feeling non weighted anymore. It's such a big difference that I'm surprised not more people are having this problem.